A guide to Fusion – Dungeon Defenders: Awakened

A guide to Fusion – Dungeon Defenders: Awakened 1 - steamclue.com
A guide to Fusion – Dungeon Defenders: Awakened 1 - steamclue.com

A simple guide to everything Fusion. Enemies, Armor, Weapons, Defenses and Pets.
 
 

Introduction to Fusion

A guide to Fusion - Dungeon Defenders: Awakened - Introduction to Fusion - 55AFD942AA new feature that can be enabled to increase difficulty (and reward) on any Campaign or Survival map. This can be used with or without Hardcore.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Introduction to Fusion - 1289B6E17A new element that inflicts double damage to Rifted enemies.
 
There are currently no enemies that are resistant or immune to Fusion.
 
 
 

Rifted Enemies

A new Rift Mode adds stronger enemies which are not just cosmetically different but also boast more health, higher damage and some nasty tricks.
 
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Rift Portal

 

  • Not an Enemy itself but can be destroyed
  • If left open will spawn more enemies.

 
A guide to Fusion - Dungeon Defenders: Awakened - Rifted Enemies - AF8AF17B4
 
 
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Goblins

 

  • Much larger than their non-rifted counterparts.

 
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Dark Elves

 

  • Archers – Greater attack range + Homing
  • Mages – Exploding Skeletons + Greater healing range
  • Warriors – Invisible to non-fused towers + Drain ability mana on hit!

 
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Kobolds

 

  • Much larger explosion radius – Move your towers away from your shields!

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Orcs

 

  • Take 30% less damage from everything.

 
A guide to Fusion - Dungeon Defenders: Awakened - Rifted Enemies - 405B3A7B9
 
 
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Ogres

 

  • Extremely annoying! Their first snotball throw is actually a Rifted Kobold. This can devastate any towers you’re standing near if hit!
  • Snotballs cause Ensnare on players.
  • 12x Damage to all towers…

 
A guide to Fusion - Dungeon Defenders: Awakened - Rifted Enemies - A1FE384A6
 
 
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Goblin Copters

 

  • Increased Missile radius
  • Increased Crashing explosion radius

 
A guide to Fusion - Dungeon Defenders: Awakened - Rifted Enemies - 4B4175FFA
 
 
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Wyverns

 

  • Faster fly speed
  • More resistant to Ensnare Auras

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Spiders

 

  • No longer shoot webs
  • Web effect on hit with damage over time effect.

 
A guide to Fusion - Dungeon Defenders: Awakened - Rifted Enemies - DDE28ECFC
 
 
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Sharken

 

  • Become enraged if interrupted, increased damage, movement speed and becomes immune to defenses like Enrage and Ensnare Auras, Shock Beam and Poison Trap.

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Djinn

 

  • Applies a different “Onyx” buff to enemies – Making them immune to the same defenses as the Sharken
  • Destroys defenses quicker at an increased range and with a shorter cooldown between.

 
A guide to Fusion - Dungeon Defenders: Awakened - Rifted Enemies - 706E21BD8
 
 
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Siren

 

  • Has always been Rifted
  • All defenses will ignore them, even if Fused.
  • Fused pets will attack them

 
 
 

Fused Equipment

Armor

 

 

  • Each piece of Fused Armor provides +5% Rift Armor and +20% Armor
  • A full set of matching Armor provides Fused Defense to its relevant defense.
  • Rift Armor reduced damage taken from Rifted Enemies

 

Fused Ancient Armor

 
Hero defense slot 1 – Missile Tower, Spiked Blockade, Explosive Trap etc.
 
Where to Find
 

  • Helmet – Act 2 + Survival Wave 25 – Tornado Highlands, The Ramparts & Throne Room
  • Chest – Act 3 + Survival Wave 15 & 25 – Arcane Library
  • Gloves – Act 1 + Survival Wave 15 & 25 – The Deeper Well
  • Boots – Act 2 + Survival Wave 15 & 25 – Tornado Valley

 
A guide to Fusion - Dungeon Defenders: Awakened - Fused Equipment - D9E48EEBB
 
A guide to Fusion - Dungeon Defenders: Awakened - Fused Equipment - A8E1DBAA6
 

Fused Guard Armor

 
Hero defense slot 2 – Elemental Blockade, Harpoon Tower, Poison Trap etc.
 
Where to Find
 

  • Helmet – Act 3 + Survival Wave 25 – The Promenade, The Summit & Glitterhelm Caverns
  • Chest – Act 3 + Survival Wave 15 & 25 – Royal Gardens
  • Gloves – Act 1 + Survival Wave 15 & 25 – Ancient Mine
  • Boots – Act 2 + Survival Wave 15 & 25 – Tornado Highlands

A guide to Fusion - Dungeon Defenders: Awakened - Fused Equipment - E9A7C6604
 
A guide to Fusion - Dungeon Defenders: Awakened - Fused Equipment - E72D7D8EE
 
 

Fused Militia Armor

 
Hero defense slot 3 – Fireball Tower, Bouncer Blockade, Inferno Trap etc.
 
Where to Find
 

  • Helmet – Act 1&2 – Survival Wave 25 – Alchemical Laboratory, Magus Quarters & Tornado Valley
  • Chest – Act 3 + Survival Wave 15 & 25 – The Promenade
  • Gloves – Act 1 + Survival Wave 15 & 25 – Lava Mines
  • Boots – Act 2 + Survival Wave 15 & 25 – The Ramparts

 
A guide to Fusion - Dungeon Defenders: Awakened - Fused Equipment - 864742986
 
A guide to Fusion - Dungeon Defenders: Awakened - Fused Equipment - 9CB0763B1
 

Fused Miner Armor

 
Hero defense slot 4 – Lightning Tower, Bowling ball Tower, Darkness Trap etc.
 
Where to Find
 

  • Helmet – Act 2&3 + Survival Wave 25 – Endless Spires, Arcane Library & Royal Gardens
  • Chest – Act 3 + Survival Wave 15 & 25 – The Summit
  • Gloves – Act 1 + Survival Wave 15 & 25 – Alchemical Laboratory
  • Boots – Act 2 + Survival Wave 15 & 25 – Throne Room

A guide to Fusion - Dungeon Defenders: Awakened - Fused Equipment - 5F1D0FB7D
 
A guide to Fusion - Dungeon Defenders: Awakened - Fused Equipment - EFB385493
 
 

Fused Primative Armor

 
Hero defense slot 5 – Deadly Striker Tower, Slice n’ Dice Blockade, Thunder Spike Trap etc.
 
Where to Find
 

  • Helmet – Act 1 + Survival Wave 25 – The Deeper Well, Ancient Mine & Lava Mines
  • Chest – Act 3 + Survival Wave 15 & 25 – Glitterhelm Caverns
  • Gloves – Act 1 + Survival Wave 15 & 25 – Magus Quarters
  • Boots – Act 2 + Survival Wave 15 & 25 Endless Spires

 
A guide to Fusion - Dungeon Defenders: Awakened - Fused Equipment - 75D1AE155
 
A guide to Fusion - Dungeon Defenders: Awakened - Fused Equipment - 8E4519C14
 

Arcanist Crown

 
Will match the fused defense slot of the other 3 pieces of armor + 10% Rift Armor
 
Grants Fusion Defense to Hero Defense Slot 1 (Only Slot 1 as far as I know)
 
Obtainable from Survival Wave 25 – The Keep
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Fused Equipment - 1BADD5ED5
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Fused Equipment - 0132997D3
 
 

Weapons

 

  • Fused weapons deal Fusion damage that deal double damage to Rifted Enemies.
  • they give off a purple aura similar to that of Fire and Lightning element weapons do.
  • Rifted cosmetic variation from the original, non rifted version.
  • Fused weapons can be obtained on Rifted maps where their non-rifted counterparts can usually be obtained.

 
A guide to Fusion - Dungeon Defenders: Awakened - Fused Equipment - CFAC79EBC
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Fused Equipment - 16E3EF29E
 
 
 

Fused Pets

  • Deal Fusion Damage
  • Can deal substantial damage to Sirens
  • Current Fused Pets can be found on the same Rifted maps as their non-fused counter parts.

 
Fused Demi Demon – Rifted + Foundries and Forges
 
 
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A guide to Fusion - Dungeon Defenders: Awakened - Fused Pets - B65D1CA80
 
 
Fused Monkey King – Rifted + Endless Spires
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Fused Pets - 371523B06
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Fused Pets - 9F1D4BA27
 
 
Fused Mega Chicken – Rifted + Throne Room
 
 
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A guide to Fusion - Dungeon Defenders: Awakened - Fused Pets - 213BD8D39
 
 
 

Fused Defense Introduction

What is a Fused Defense?

 

  • A Fused Defense is obtained by equipping 4 matching Fused Armors
  • Cosmetically superior to non-fused defenses.
  • Fused towers deal significantly more damage to Rifted Enemies than non-fused towers.
  • They each gain significant bonus including but not limited to, being able to attack invisible Rifted Dark Elf Warriors.

 
 
 

Defense – Apprentice

Magic Missile Tower – Deals Fusion damage.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Apprentice - 56B8B5CD3
 

 
Elemental Blockade – 30% Rift Armor, reduces damage taken from Rifted Enemies.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Apprentice - 7AFC7A15F
 
 
Flameburst Tower – Element changes to Fusion.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Apprentice - 6B65F05C7
 
 
Lightning Tower – Element changes to Fusion.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Apprentice - C7882B74A
 
 
Deadly Striker Tower – Deals Fusion damage.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Apprentice - 071020597
 
 
 

Defense – Squire

Spiked Blockade – 30% Rift Armor, Deals Fusion damage.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Squire - 90A3E0D36
 
 
Harpoon Tower – Deals Fusion damage.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Squire - B225F40DF
 
 
Bouncer Blockade – Deals Fusion damage.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Squire - 168DF2ED9
 
 
Bowlingball Tower – Deals Fusion damage.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Squire - 98C44FF9D
 
 
Slice N’ Dice Blockade – Deals Fusion damage.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Squire - 1A9448E1C
 
 
 

Defense – Huntress

Explosion Trap – Deals Fusion damage.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Huntress - F81EFA6A7
 
 
Poison Trap – Reduces Rifted enemies Fusion armor by 10%.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Huntress - 2874C72BF
 
 
Inferno Trap – Element changes to Fusion.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Huntress - 2636834FF
 
 
Darkness Trap – Reduces Rifted enemies Fusion armor by 10%.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Huntress - 1D8E792B1
 
 
Thunder Spike Trap – Element changes to Fusion
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Huntress - FB1E36FF5
 
 
 

Defense – Monk

Ensnare Aura – Element changes to Fusion & Reduces Rifted enemies Fusion armor by 10%.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Monk - 33FC86FC5
 
 
Electric Aura – Element changes to Fusion.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Monk - F8BBF1FDB
 
 
Healing Aura – Increase hero’s Rift Armor by 30%
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Monk - C54052E44
 
 
Strength Drain Aura – Reduces Rifted enemies Fusion armor by 10%.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Monk - 25B4EA69A
 
 
Enrage Aura – 75% Enrage chance.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Monk - 4B19D7B18
 
 
 

Defense – Series EV-A

Proton Beam – Deals Fusion damage.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Series EV-A - 62290ABDB
 
Blocking Field – +30% Rift Armor
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Series EV-A - 0D57F95A9
 
Reflect Field – Increased reflect damage
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Series EV-A - B5699F380
 
Shock Beam – Element changes to Fusion. Increased Stun time.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Series EV-A - 52416AEBE
 
Overclock Beam – Increases Defense rift armor by 50% & Increases % Buffed.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Series EV-A - B6B623A13
 
 
 

Defense – Warden

Roots of Purity – +30% Rift Armor & Fusion damage when Wrath active.
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Warden - 26F0538D9
 
 
Wisp Den – Deals Fusion damage.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Warden - 913F149F7
 
 
Beaming Blossom – Element changes to Fusion.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Warden - CE0CAE010
 
 
Shroomy Pit – Element changes to Fusion.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Warden - F142FC2C9
 
 
Sludge Launcher – Element changes to Fusion.
 
 
A guide to Fusion - Dungeon Defenders: Awakened - Defense - Warden - 6261A1D27
 
 
 

Defense – Rogue

Arcing Device – Element changes to Fusion.
 
Noxious Device – Element changes to Fusion.
 
Napalm Device – Element changes to Fusion.
 
 
 

End

This is my first time creating a guide on Steam!
 
If you found this guide helpful or just wanna be nice then please
 
Like, Favourite & Award
 
 
*Apologies for not getting all the Rifted enemy photos, they don’t tend to stand still long enough.
 
 

Thank you

 
ThatBritRick
 
 
A guide to Fusion - Dungeon Defenders: Awakened - End - A35B29053
 
 

Written by ✪ ThatBritRick

 
 
Here we come to an end for the A guide to Fusion – Dungeon Defenders: Awakened guide. I hope this guide has helped you with your gameplay. If you have something to add to this guide or believe we forgot some information to add, please let us know via comment! We check each comment manually by approving them!
 


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