Achievements List – Trading Time: A Croak Tale – Prologue

Achievements List – Trading Time: A Croak Tale – Prologue 1 - steamclue.com
Achievements List – Trading Time: A Croak Tale – Prologue 1 - steamclue.com

A guide to help you get all achievements efficiently.
 
 

Day 1

Start the game and skip the intro.
 
After you wake up, take the pillow with Left Click and go right.
 
You’ll see thorns near the stairs, walk to them to get:
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - DEE6FD666
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 3D6F6913BOuch
 
Get stung by thorns.
 
 
Go up, hold Left Click to throw the pillow to the shaman to get two achievements:
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 8D6611163
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 04E4A09E8Hostile Negotiations
 
Hit The Shaman with a thrown item.
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 82A95328AIsland Sleepover
 
Hit the shaman with a pillow.
 
 
Talk with him and wait for the conversation to end to get:
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - D8AA27E3C
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 6216891C8It’s Trading Time!
 
Speak to The Shaman for the first time.
 
 
Move to the rightof the Shaman’s hut and jump over the roof to get:
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 24AD20BDF
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 93ABCB108Get down!
 
Find a way on top of a house.
 
 
Now, go down the beach and catch a starfish, then go all the way up until you see a set of stairs. Stop near a pond with three lily pads and jump in them without pausing to get:
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 5D678C82B
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 2B63B3022Pond Hop
 
Jump on all the lily pads in the large pond in order.
 
 
After you arrive at the top, put down the starfish and get the blue orb, then put the starfish where the blue orb was to get:
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 1AE65DA5A
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 7E96E7663Shooting Star… fish?
 
Take a starfish to the crater.
 
 
Now, carefully take the blue orb to the Shaman. I say carefully because if you let go of the orb, it will break and you’ll have to go back to get another one.
 
 
Once you’ve done that, the Shaman will get happy and ask for a red gem, which is in a tomb at the right of the island. You need to find three tablets to open the tomb, but we’re gonna go to a secret entrance for an achievement.
 
For that, go up again to the stairs until you’re near the lily pads. Instead, jump right.
 
If you did it right, you’ll be at the roof of the tomb. Go down, and you’ll get:
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 76173F9A1
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - E3F757291
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - DA0BF5816
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 75A247EA6Tomb Raider
 
Go through the secret entrance whilst the door is locked.
 
 
The crow took the red gem, so we have to get it.
 
Follow it, jump over the edges, take the red gem and bring it to the Shaman.
 
He’ll then sit down in the circular rock. Stand at the other one and you’ll automatically meditate.
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - EC949F384
 
 
After a while, it will rain and your plant will finally be free! You can take it and put it right away on your boat, but we can’t leave yet. We need to wait until night arrives.
 
Until then, we can grind for some achievements:
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 7F54A6622Frogs Legs
 
Jump [100] times.
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 4E151DFD3Yeet!
 
Throw 50 items.
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 8CB819539Sea Legs
 
Walk 10km.
 
 
Take two logs (which can be found near your camp), put them in the bonfire to get:
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 5F5011E16
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - 310786FF3Fire Starter
 
Make your first camp fire.
 
 
If you’ve been quick doing everything, it will take some time until it gets dark.
 
DO NOT GO TO SLEEP YET. We need to chase some fireflies, which will be everywhere once night arrives.
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 1 - B58F66758Glitterbug
 
Chase away 200 fireflies.
 
 
Once you’ve finished that, go to sleep to start a new day.
 
 
 

Day 2

A new day, and there’s lots of green and flowers! The Shaman will say goodbye and walk away, but there’s still some things to do.
 
 
First, we need to plant some sunflowers. There are three patches to plant them.
 
 
Near the tomb:
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 2 - F0E10F050
 
 
Near your camp:
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 2 - B17F05A90
 
 
The last one is a little tricky. Go up from where you planted the second sunflower and you’ll find a stair with a gap between them, take one sunflower and throw it to other side. Then, take a leaf and go up.
 
It should be like this:
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 2 - CBA1AD77B
 
 
The leaf will help you float, but don’t throw it. Put it down, throw the sunflower again to the other side, then jump with the leaf. If you did it right, you’ll be at the top with the last sunflower to be planted:
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 2 - 90BB68976
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 2 - D7A00189BGreen Thumb
 
Plant all flowers.
 
 
Go right a little, you’ll find an arm in the thorns, take it (be careful of not falling in the water) and bring it to the Shaman.
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 2 - 653DE3DA2
 
 
The Shaman is sitting near the stairs going to the tomb.
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 2 - 0A959929D
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 2 - 31C57CD58Lend a Hand
 
Find and return The Shaman’s missing arm.
 
 
For the third time, go to the set of stairs all the way where you found the blue orb. Take a leaf and jump down.
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 2 - 406563123
 
 
If you did it right, you’ll get:
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 2 - A2DAF0FE6
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 2 - C5B10A8F8Falling with Style
 
Stay airborne for over 4 seconds.
 
 
Finally, go to your boat and leave to get the final achievement.
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 2 - 2B8DBBF43
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Day 2 - A5F6B0F48The Journey Continues…
 
Retrieve your plant and leave the island.
 
 
 

Ending Notes

Achievements List - Trading Time: A Croak Tale - Prologue - Ending Notes - FD21E0317
 
 

Congratulations on getting all achievements!

 
 
Hope this guide was able to help you!
 
Is there an error or something missing in this guide? Feel free to write me so I can edit it.
 
 
Big shoutout to the HispAchievers – [steamcommunity.com]  community!
 
 
Thanks for reading!
 
 
Achievements List - Trading Time: A Croak Tale - Prologue - Ending Notes - 53A74ABD8
 
 

Written by Kotsure

 
 
Here we come to an end for the Achievements List – Trading Time: A Croak Tale – Prologue guide. I hope this guide has helped you with your gameplay. If you have something to add to this guide or believe we forgot some information to add, please let us know via comment! We check each comment manually by approving them!
 


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