A list of gameplay changes, base game fixes, quality of life improvements, new options, and new weapons offered by the All Around Enhancement mod. Put into this guide because it wouldn’t fit in the mod’s description.
Introduction
Join the discord here to submit feedback and bugs! – [discord.gg]
Welcome to the all-encompa*sing Zombies All-Around Enhancement mod. This mod aims to add in optional quality of life features present in newer COD zombies games, put several fixes for common vanilla Black Ops 3 issues into one mod, and adds in a whole bunch of customizable new weapons and options to make this the definitive zombies mod.
All this while adding as few resources to the game as possible to make the mod useable on as many custom maps as possible.
Mod made largely by k7Ysh5A_4.1.
https://steamcommunity.com/sharedfiles/filedetails/?id=2631943123 – [steamcommunity.com]
Note
Note
This mod may not be compatible with some custom maps, either because the map may already have too many weapons and adding more through this mod will make the game crash, or because a script in the map will conflict with the mod. If you notice a conflict, please report it!
Menu Options And General Additions
Thanks to help from TescoFresco, his TF main menu has been integrated into the mod, meaning all the following new features can be toggled on or off before a match, along with all the options that were originally present in his mod!
Weapon Restore
- When you are disconnected from the current host, they will store your weapons, perks and points. After reconnecting, you will regain what you lost.
- Regain weapons after respawn and re-gain Mule Kick weapon after re-buying the perk
Weapon kits extended
- Adds new camo from other Call of Duty games, such as Diamond in Infinite Warfare, Dark Aether in Cold War Zombies, and X-ray in Advanced Warfare
- All weapons are unlocked by default, and every camo (including Blackmarket camos) will be under the Extra tab
- When using the suppressor to kill the zombies, there is a higher chance of getting Power-Up drops, similar to Cold-War
- All attachments are unlocked and have their Black Market variants unlocked too. It will show as locked on the menu but you will still be able to select and use it
- The attachment limit for all weapons has been increased to 5
WeaponLocker and Bank (Thanks JariK for the savedata script)
- WeaponLocker and Banks from Black Ops 2 can store your weapons and points between matches.(The WeaponLocker and the Bank are in different locations on each official map, and are at the spawn point for custom maps)
- The following mod options will lock the bank and weapon locker with an “Illegal Scores” message so that they cannot be abused: Starting points higher than default, Kill bonus points higher than default, Improved nuke, Starting points for a custom map are above 500, Modifying scores through external programs
Drop Points For Friends
- Drop 1000 of your points as a Power-Up, will need an extra 10 points to pay the drop tax 😉
- After competing 20 official map main easter eggs in total, you can unlock unlimited bank usage and share points with no extra cost
Box Weapon Sharing When Knifed
- Knife the box to share the weapon with teammates like in Black Ops 4
Weapon Trading
- Trade weapons with your teammates! Walk up to each other and look at each other’s weapons. You will see a prompt trade, you must both hold that prompt until the bar is full and then the weapons will be traded.
Unlimited and Random Gobblegums
- ALL gobblegums are available and unlimited
- You can enable random gobblegums
- You can limit the amount of gobblegums that can be bought per match, or completely disable them
- Always Done Swiftly, Arms Grace, Armamental Accomplishment, Firing On All Cylinders, and Arsenal Accelerator are removed as their effects have already been added back in other forms throughout this mod
Brand New Hitmarkers
- Dynamic hitmarkers have been implemented, with options for Black Ops 4, Modern Warfare 2019, or Cold War hitmarker sound effects
Cold War Zombies Score Events
- Like in Cold War Zombies, score events will show how you got the score next to the crosshair
Timed-based Perk Loss From Black ops 4/Advanced Warfare
- Perks will not all be lost when entering last stand, but will gradually be lost one by one.
- When you hold more perks, your loss speed will increase, and when you hold fewer perks, the loss speed will decrease. The perk that will be lost next will flash.
Health Options
- Adds options to change your health value
Report Your Status In Subtitles (Thanks to Sphynx’s subtitle scripts)
- Your actions will be shown in subtitles to all players, such as:
Buying or picking up a weapon, Trading a weapon with another player, Buying a door, perk, gobblegum, Killing the last zombie, etc.
Mystery Box Filter
- Allows you to disable weapons added to custom maps from other COD games, so that only Black Ops 3 weapons appear. This does NOT add weapons from other games into the box.
End the Game With C4
- With the newly added C4 grenade, if you use it while you have 150,000 points and are past round 34, the game will end. This gives an option to finish the map in a similar method to a buyable ending, instead of having to die. Can be disabled.
Roamer
- Integrates the Roamer mod by Markgasus, which allows you to specify a rest period in between each round so you can do anything you need to before the next round starts. The length in-between each round can be customized, and the next round can be manually started before the length is over by following the prompt in-game.
Gambler
- Spawns a floating Lucky 8 ball at the player spawn location which can be interacted with for 1000 points to have a random effect happen. Some are good, some are bad, some are in-between, it’s a gamble! Can only be bought once per round.
8 player zombies
- Enables 8 players to play a game together
- Gobblegums get disabled due to Black Ops 3 engine limits
- All zombie chronicles maps are fully working and able to have their easter eggs completed
- Der Eisendrache is less stable, but able to have it easter egg completed
- All other official maps not mentioned are unplayable
- Not tested on all custom maps, bit of a crapshoot
Developer Console Support
- Allows you to open and use the console in-game with the ~ key
Bots
- Very basic bot support is available. You can find commands for it in the “Additional Commands” section. You will need to use the console to type the commands, which you can open with the ~ key.
Added Cabcon’s GSC modmenu from his github (requires Advanced Features On)
Option to enable exo-movement
Enable Time-based gameplay where zombies spawn nonstop
Enable several different Friendly Fire options
Perk limit can be changed above 4
Shadows Of Evil easter egg can be completed solo
General Gameplay Changes
- Custom Walk and Jump Animations
- Toggleable flashlight which casts full shadows
- Toggleable night vision from the campaign
- HD Shell Ejects from MW2CR
- New Perk Drinking Animation
- Explosion sound effect updated to Black Ops 4 version
- New hint string style
- Added stylized loading movie subtitles to all official maps
- Tranzit sprinters and Black Ops 4 Super Sprinters will spawn beginning at round 40. Can be disabled.
- Added weapon raise animation when first starting a match
- Ranked Game will be permanently turned on (only affects Der Eisendrache)
Fixes and Quality-Of-Life Improvements
- Revelations Easter Egg RK5 Unlocked. Can be disabled.
- Out of bounds will no longer force the player to be killed, but will be teleported back to the map (not 100% working on all maps)
- When the zombie’s health is higher than 2000 and is damaged by a frag grenade, the zombie’s health will be changed to 30. This makes grenades still useful on high rounds.
- You will be temporarily invulnerable when drinking perks or eating a gobblegum
- You can sprint or slide while interacting with Pack a Punch, Perk machine, or the gobblegum machine
- Fix the invisible zombie glitch of the GKZ-45 MK3 in the base game
- Implements john dog’s Bloodsplatter mod to cause blood to appear on your hands and gun when damaging a zombie up close
- Implements the XModelAlias Fix by ApesxSPG to fix the zombie randomizer system Treyarch broke and never fixed
- Implements the weapon soundfix from ModMe attempting to fix broken sounds for some guns on custom maps such as the PPSH, GKZ-45 MK3, etc
- Improved the rendering quality of long distance models without losing performance with the /r_modellodbias 10 command (thanks NikkMann)
- Add Black Ops 4 broken shield sound effect
- Perks can be removed by knifing the perk machine while holding the interact key (returns 100 points)
- Removes the camera rotation limit when prone
- Gorod Krovi game timer for all maps
- Mulekick indicator for mulekick weapon
- BO4 Max ammo (refills clip as well)
- BO4 Carpenter (In order to ensure maximum compatibility, the shield will be repaired after carpenter is over)
- BO4 Wallbuy ammo refill (refills clip as well)
- BO4 Style Coop Pause (No vote needed, there is an option in the Host’s pause menu).
- Free Perk power up as a standard power up drop from zombies. Can be disabled.
- Improved Nuke, which gives you points per zombie killed by the nuke rather than just a flat 400 points. Will never give you less than 400 points. Can be disabled.
- Option to Restart the current map
- Players will be auto revived at the end of round and will gain full health. Can be disabled.
- Option to have dead spectating players auto revived every 5 minutes
- Added Pack-A-Punch to official maps that did not have them
- Added Widows Wine to official maps that did not have them, except Shi No Numa due to issues with perks spawning
- Zombie Counter (Thanks DuaLVII)
- Adds the ability to change the vertical and horizontal Safe Areas of the HUD (so its closer/farther towards the screen edges). Normally not available on PC.
Additional Perk Enhancements
Speed Cola: Speed up the purchase of perks and gobblegums, ADS, switching weapons, melee speed, and removes the “first raise” animation when grabbing a new weapon
Stamin-Up: Raise your weapon after sprinting much quicker, shoot and throw grenades while running, and unlimited sprint
Double Tap Root Beer:Special Weapon charges faster
Widow’s Wine:Gives PhD Flopper explosive resistance (only works when there is only one damage protection perk on the map). Buying Widow’s Wine and the Bowie Knife will give the Ripper blade specialist weapon from multiplayer (can be disabled).
Mule Kick:The extra weapon will be saved and restored on next Mule Kick Perk purchase. If your third weapon is a staff on Origins and you go down, the staff will be removed to avoid possible issues with the EE and placed back on the stand.[/
New Weapons
DLC Weapons Added To Weapon Kits
- AK-74U, HG 40, Peacekeeper Mk2, XR-2, MX Garand, FFAR, Galil, M14, M16, Banshii, RPK, P-06, Rift E9, 1911, NX ShadowClaw, L4 Siege, Blackcell
Riot Shield
- Adds the riot shield from campaign to the box that works as a zombie shield. Useful on maps that do not have a buildable shield on them, will use the normal zombie shield slot
Spike Launcher
- From campaign, launch spikes that impale zombies, melee to detonate
Path of Sorrows
- Used the weapon animation from Infinite Warfare.
- After PAP, similar to Merciless Dash in BO4, you can use ammo to charge forward and kill all enemies in front of you instantly (unlimited damage)
War Machine
- From multiplayer specialists, the grenade will split into 2 after impact. Same damage as a frag grenade
- After PAP, damage will be the same as Death & Taxes, the grenade will split into 7
Micro-Missile Launcher(Thanks Zeroy)
- From campaign, you can lock on up to 5 zombies while aiming, and you can free-fire while hip firing
- After PAP, increase ammo stock
Ballistic Knife
- When PAP’d, shooting can revive downed teammates similar to BO1
Purifier (Power-Up Weapon)
- From multiplayer specialists, can be used to revive teammates
XR-2
- From multiplayer, 3-round auto-burst a*sault rifle, burst cycles automatically by holding the trigger
- After PAP, increase fire rate
P-06
- From multiplayer, Charge Burst Sniper Rifle, up to a 3 round burst
- After PAP, fires in 6 round burst, burst cycles automatically by holding the trigger
Thermite Grenade
- From multiplayer, explodes on contact and direct hits can deal more damage
Satellite
- From multiplayer uplink mode, direct hit and melee damage is 900
- After PAP, it becomes a bomb that explodes, dealing 8000 damage
Concussion Grenade
- From multiplayer, zombies will be stunned and have greatly reduced movement speed until they die
Combat Axe
- Can be thrown at power ups to absorb them and send them back to your location
BlackCell
- From multiplayer, has a scope to help player aim
- After PAP, increase damage and damage range, decrease self damage, increase ammo stock
Ray Gun Mark III
- Single right hand GKZ-45 MK3 from Gorod Krovi with increased fire rate
- After PAP, increase ammo stock to be the same as the original version
C4 Grenade
- From multiplayer, it will end the game if desired, as stated earlier
Existing Weapon Changes
General
- Changed some weapon names back to their beta counterparts
- Wonderweapons can be re-PAP’d to get AATs and increase damage
- Added an option to allow copies of the wonderweapon in the box for all players
- Make the PAP’d ray gun mark 1 and Thundergun dual wield, with an option to disable the dual wield
Ray Gun Mark 1
- Adds the Improved Ray Gun by Smurphy from the ModMe forums
- Animation additions, model changes, and damage increase to be more like the ColdWar raygun
Thundergun
- Can be manually reloaded like in older games
1911
- Firing animation changed to the one from Advanced Warfare, looks alot better
Sheiva
- Unlimited firerate
- Increase damage
XM-53(PAP version only)
- increase damage and damage range, decrease self damage
- change ammo stock to 48
Tuna Can Shotgun Argus
- Increase firerate
- PAP will give full auto
RK5/L-CAR9/Ray Gun/Thunder Gun
- PAP’ing these will make them dual wield (Ray Gun and Thundergun dual wield can be disabled)
Monkey bomb/Li’l Arnie
- When you are using it but have not thrown yet, switching weapons will put it back
Apothicon Servant
- Added the ability to PAP on Shadows of Evil
Shortcut Keys
These will also be shown at the start of every match
Flashlight: Hold {Melee} + {Special Action 4} in that order
Drop Points: Hold {Sprint/Hold Breath} + {Special Action 4} in that order
Campaign Night Vision: Hold {Jump} + {Special Action 4} in that order
Remove Perk (Get 100 Points Back): Face the perk machine for the perk you want to remove and hold {Interact} + {Melee} in that order
Mod Menu (Advanced features On):Hold {Crouch} + {Reload} in that order
Additional Commands: Intro
You can change the perk limit, zombie limit, zombie spawn delay, etc. in real time by using additional commands. The bot commands are also here.
Make sure that the commands you enter have “/” at the start of them.
In game, press ~ to open and close the console.
Some commands need to enable Advanced Features
Additional Commands: General
AF = Advanced Features. True means AF MUST be enabled for that command to register
Command | Value | Description | Require AF? |
---|---|---|---|
gum | player name + Space + gumball name | Give a gobblegum for player(You need to replace the space in the gobblegum name with underscore) | TRUE |
sb | anything | Spawn 1 useless bot | TRUE |
zombie | 1~60 | How many additional zombies need to respawn before the round ends | TRUE |
round | 1~255 | Set current round | TRUE |
d | dvarname + Space + dvarvalue | Forcibly change the var value (eg.sv_cheats) | TRUE |
tp | Player1 Number + Space + Player2 Number | Player1 teleporter to Player2 | TRUE |
name | 1 | Show all player name and thier number | FALSE |
power | on/off | Turn power on/off | TRUE |
ez | 1~3 | Change difficulty | TRUE |
spawn | 0.01~60 | Zombie spawning interval per second | FALSE |
zm_player | 1~1000 | Additional zombie modifier for each player in the game | TRUE |
zm_limit | 1~64 | The total number of zombies that can be seen on the map | FALSE |
zm_share | 1~10000000 | Points Drop Value | FALSE |
zm_tex | 1~10000000 | Points drop extra cost value | FALSE |
perk | 0~100 | Perk limit | FALSE |
cheat | 0~1 | Cheat commands | TRUE |
tp2 | Player’s Numbler | Teleport everyone to this player’s location | TRUE |
bgb | 0~1 | Enable or disable GobbleGum machine | FALSE |
hitmarker | 0~1 | Enable or disable hitmarker | FALSE |
hitmarker_sound | 0~2 | Choose hitmarker sound, 0 is Modern Warfare 2019 + Infinite Warfare ,1 is Black Ops 4, 2 is ColdWar | FALSE |
zm_speed | 0~100 | Zombie movement speed | TRUE |
se | 0~1 | Enable or disable ColdWar Scoreevens | FALSE |
v | Video Filename | Play fullscreen in-game video to everyone | FALSE |
fz | 1 | Remove all movement restrictions | FALSE |
og | 1 | Show everyone their own coordinates | FALSE |
wp | 1 | Show everyone their current weapon ID | FALSE |
Additional Commands: Bots
These commands can control your bot
The commands must have “/botc” at the start of them, for example: /botc tp
Bots will only receive commands when no zombies are around
Command | Description |
---|---|
tp | Teleporter bots on your location |
me | Bot goes to your current location |
score | Set all bots score to 233333 |
ungod | Cancel bot’s god mode |
god | Activate bot’s god mode |
gun + Space + WeaponID | Give the bot a weapon |
look | Set the view direction of the bots to be the same as yours |
tap | Bots press use button |
stop | Bots stop moving |
melee | Bots press melee button |
fire | Bots firing once |
firel | Bots keep firing |
kill | Bots start kill zombies |
kick | Kick bot |
Additional Commands: Weapon IDs
NOTE: Giving yourself weapons will require enabling advanced features
You can use command give or gg to get a weapon
Format:
/give weaponid
/gg+space+playername+weapon id
Example:
/give raygun
/gg lamia raygun
/gg all raygun
You can find a list of official Weapon IDs for the default weapons in this guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=772912807 – [steamcommunity.com]
Weapon IDs for new weapons added by the mod:
Weapon | ID |
Path of Sorrows | melee_katana |
War Machine | launcher_warmachinemp |
Sparrow | launcher_bowlauncher |
Micro-Missile Launcher | micromissile_launcher |
Thermite | incendiary_grenade |
XR-2 | ar_fastburst |
P-06 | sniper_chargeshot |
Concussion | stunfrag |
C4 | nukebomb |
BlackCell | Launcher_lockonly |
Satellite | melee_satellite |
Ray Gun Mark III | k7_raygun_mark3 |
Additional Commands: AATs (Alternate Ammo Types)
These will REQUIRE enabling Advanced Features
To use these commands, follow this format: /aat playername(or all) aatid
For example:
/aat JasonBlundell dead_wire – gives the player named JasonBlundell the Dead Wire AAT
/aat all turned – gives all players the Turned AAT
AAT ID | AAT |
---|---|
blast_furnace | Blast Furnace |
dead_wire | Dead Wire |
fire_works | Fire Works |
thunder_wall | Thunder Wall |
turned | Turned |
Additional Commands: Camos
This does NOT require Advanced Features
To use these commands, follow this format: /camo playername(or all) camo#
For example:
/camo DavidVonderhaar 16 – gives the player named DavidVonderhaar camo 16
/camo all 16 – gives all players camo 16
ID | Camo |
---|---|
1 | Jungle tech |
2 | Ash |
3 | Flectarn |
4 | Heat Stroke |
5 | Snow Job |
6 | Dante |
7 | Interger |
8 | 6 speed |
9 | Policia |
10 | Ardent |
11 | Burnt |
12 | Bliss |
13 | Battle |
14 | Charmeleon |
15 | Gold |
16 | Diamond |
17 | Dark Matter |
18 | X-RAY |
19 | Jungle |
20 | Huntsman |
21 | Woddlums |
22 | Contagious |
23 | Fear |
24 | WMD |
25 | Red Hex |
26 | Afterlife |
27 | Black Ops 3 |
28 | Weaponized 115 |
29 | Cyborg |
30 | True Vet |
31 | Snow Job |
32 | 6 speed |
33 | Takeout |
34 | Unknown name |
35 | Nuketown |
36 | Transgression |
37 | Burnt |
38 | Storm |
39 | Wartorn |
40 | Prestige |
41 | Unknow name |
42 | Etching |
43 | Ice |
44 | Dust |
45 | Jungle Cat |
46 | Jungle Party |
47 | Contrast |
48 | Verde |
49 | Firebrand |
50 | Field |
51 | Stealth |
52 | Light |
53 | Spark |
54 | Timber |
55 | Inferno |
56 | Hallucination |
57 | Pixel |
58 | Royal |
59 | Infrared |
60 | Heat |
61 | Violet |
62 | Halcyon |
63 | Gem |
64 | Monochrome |
65 | Sunshine |
66 | Swindler |
67 | Unknow name |
68 | Intensity |
69 | Unknow name |
70 | Unknow name |
71 | Unknow name |
72 | Unknow name |
73 | Unknow name |
74 | Energeon |
75 | Topaz |
76 | Garnet |
77 | Sapphire |
78 | Emerald |
79 | Amethyst |
80 | Opal |
81 | Overgrowth |
82 | Blood Valentine |
83 | Heptic |
84 | Dragon fire |
85 | Glacies fire |
86 | Atomic fire |
87 | Everlasting fire |
88 | Arcane fire |
89 | COD XP |
90 | CWL Champions |
91 | CWL Champions |
92 | CWL Champions |
93 | Excellence |
95 | MindFreak |
96 | Nv |
97 | OrbitGG |
98 | Tainted Minds |
99 | Epsilon eSports |
100 | CWL Champions |
101 | CWL Champions |
102 | CWL Champions |
103 | Team Infused |
104 | Team LDLC |
105 | Millenium |
106 | Splyce |
107 | Supremacy |
108 | CWL Champions |
109 | Clound9 |
110 | CWL Champions |
111 | eLevate |
112 | Team EnVy |
113 | Faze Clan |
114 | CWL Champions |
115 | CWL Champions |
116 | Optic Gaming |
117 | Rise Nation |
118 | Rage Quit |
119 | underworld |
120 | CWL Champions |
121 | Cosmos |
122 | Cosmic |
123 | Infinitus |
124 | Into the Void |
125 | Universe |
126 | Lucid |
131 | Luck of the Irish |
132 | Circuit board |
133 | Origins |
134 | Cherry Fizz |
135 | Empire |
136 | Permafrost |
137 | Hive |
138 | Watermelon |
Additional Commands: Songs
These do NOTrequire advanced features
You can stop the song anytime by typing/stop 1 in console
Format: /song songid
Example: /song 115
Song Name | Song ID | Song From |
---|---|---|
A World Upside Down | coalescence_theme | Campaign |
Apc | apc | Campaign |
Black Ops | prologue_battle | Campaign |
Brave | new_world_brave | Campaign |
Burn Rescue | burn_rescue | Campaign |
Chasing Secrets | new_world_chase | Campaign |
Diaz | diaz | Campaign |
Ego Vivo | infection_church | Campaign |
From the Brink of Death | from_the_brink_of_death | Campaign |
Horrors in the Silo | horrors_in_the_silo | Campaign |
Hypocenter | sgen_diaz_theme | Campaign |
I Live (Orchestral) | i_live_orchestral | Campaign |
In Darkness | blackstaion_theme | Campaign |
Into the Q Zone | into_the_q_zone | Campaign |
Lotus Towers | lotus_theme | Campaign |
Provocation | biodomes_battle | Campaign |
Ramses | ramses_battle | Campaign |
Riding the Tempest | riding_the_tempest | Campaign |
Sand Castle | aquifer_comm_tower | Campaign |
The Frozen Forest | the_frozen_forest | Campaign |
Vengeance | vengeance_alerted | Campaign |
Vengeance Battle | vengeance_alerted | Campaign |
115 Riddles | 115_riddle_oneshot | Dead Ops Arcade |
Abra Macabre | abra_macabre | Dead Ops Arcade |
Clockwork Squared | clockwork_squared_onshot | Dead Ops Arcade |
Laughing Corpses | laughcorpse | Dead Ops Arcade |
Posion Mushroom | posion_mushroom_oneshot | Dead Ops Arcade |
Darkstar | darkstar | Multiplayer |
Dystopia | dystopia | Multiplayer |
Filter | filter | Multiplayer |
Immersion | immersion | Multiplayer |
Jade Helm | cod_bites | Multiplayer |
Ruin | ruin | Multiplayer |
Unstoppable | unstoppable | Multiplayer |
I live (Electronic) | title_screen | Campaign |
Safehouse | cp_lobby | Campaign |
Ignition | mp_lobby | Multiplayer |
Damned 3 | zm_lobby | Zombies |
Through The Trees | through_the_trees | Zombies |
115 | 115 | Zombies |
Abra Cadavre | abra_cadavre | Zombies |
Aether | aether | Zombies |
Always Running | always running | Zombies |
Arachnophobia | arachnophobia | Zombies |
Archangel | archangel | Zombies |
Archangel (Theatrical Mix) | archangel_theatrical_mix | Zombies |
Beauty Of Annihilation | Beauty_of_annihilation | Zombies |
Beauty Of Annihilation (Giant Mix) | Beauty_the_giant_mix | Zombies |
Betrayal | betrayal | Zombies |
Blood of Stalingrad | blood_of stalingrad | Zombies |
Blood Red Moon | blood_red_moon | Zombies |
Blood Red Moon | blood_red_moon | Zombies |
Carrion | carrion | Zombies |
Cold Hard Cash | cold_hard_cash | Zombies |
Coming Home | coming_home | Zombies |
Damned | damned | Zombies |
Damned 100AE | damned_2 | Zombies |
Damned 3 (Instrumental) | damned_25 | Zombies |
Dead again | dead_again | Zombies |
Dead Again (Theatrical Mix) | dead_again_theatrical_mix | Zombies |
Dead Ended | dead_ended | Zombies |
Dead Flowers | dead_flowers | Zombies |
Death Bell | death_bell | Zombies |
Desolation | desolation | Zombies |
Hign Noon | hign_noon | Zombies |
King of the Hill | kill_of_the hill | Zombies |
Legendary | legendary | Zombies |
Lullaby For a Dead Man | lullaby_for_a_dead_man | Zombies |
Mask Walk | maskwalk | Zombies |
Nightmare | nightmare | Zombies |
Not Ready To Die | not_ready_to_die | Zombies |
Pareidolia | pareidolia | Zombies |
Platform of Dreams | platform_of_dreams | Zombies |
Quest Noir | quest_noir | Zombies |
Revelations | revelations | Zombies |
Richtofen’s Delight | richtofans_delight | Zombies |
Samantha’s Desire | samanthas_desire | Zombies |
Samantha’s Lullaby (Magic Mix) | samanthas_lullaby_magicmix | Zombies |
Samantha’s Sorrow | samanthas_sorrow | Zombies |
Shepherd of Fire | shepherd_of_fire | Zombies |
Short Arm of the Law | short_arm_of_the_law | Zombies |
Skulls of the Damned | skulls_of_the_damned | Zombies |
Snake Skin Botts | snake_skin_boots | Zombies |
Snake Skin Boots (Instrumental) | snake_skin_instrumental | Zombies |
The Gift | the_gift | Zombies |
The Gift (Theatrical Mix) | the_gift_theatrical | Zombies |
The One | the_one | Zombies |
Buried (Theme) | theme_from_buried | Zombies |
Undone | undone | Zombies |
We All Fall Down | we_all_fall_down | Zombies |
Where Are We Going | where_are_we_going | Zombies |
WTF | wtf | Zombies |
Zetsubout No Shima | zetsubou_no_shima | Zombies |
Zombies Chronicles: A Rising Power | a_rising_power | Zombies |
Zombies Chronicles: Crypt | crypt | Zombies |
Zombies Chronicles: Flesh and Bone | flesh_and_bone | Zombies |
Zombies Chronicles: One Way Out | one_way_out | Zombies |
Zombies Chronicles: Remember Forever | remember_forever | Zombies |
Zombies Chronicles: Samantha’s Journey | sam_journey | Zombies |
Zombies Chronicles: The End Is Near | the_end_is_near | Zombies |
Frequently Asked Questions
When we start a game, one of us gets kicked with a server error
- Make sure everyone is on the same version of the mod. Sometimes steam workshop does not properly update files, so you may need to unsubscribe and resubscribe to get it to fully update
I am missing a few gobblegums
- Always Done Swiftly, Arms Grace, Armamental Accomplishment, Firing On All Cylinders, and Arsenal Accelerator are removed as their effects have already been added back in other forms throughout this mod, and having the same script effect twice could cause issues
Custom PAP camos are not applying
- Make sure the “Use Your Own Camo” option is disabled, as it will override all PAP camos
I am getting an “Illegal Scores” message for the bank and weapons locker
- The following mod options will lock the bank and weapon locker with an “Illegal Scores” message so that they cannot be abused: Starting points higher than default, Kill bonus points higher than default, Improved nuke, Starting points for a custom map are above 500, Modifying scores through external programs
I am getting a weird homing knife instead of the Bowie Knife
- When you have both the Bowie Knife and Widow’s Wine, the Bowie Knife will be upgraded to the Ripper blade from multiplayer, which homes in on enemies and has higher damage. You can choose to disable this in the options.
The Mystery Box filter options don’t seem to actually be adding all those weapons listed to the box
- The Mystery Box filter allows you to disable those weapons if they are used on custom maps. It does NOT add all the weapons listed from those COD games to the box.
The purifier will randomly not damage enemies and can’t hurt the flying bugs
- This is a known issue. For now, if it is not damaging enemies you can move it off and back onto them and that will usually fix it. Otherwise, you can disable the purifier in the options until it gets fixed.
Using C4 ended my game!
- When you have 150,000 points and are past round 34, using C4 will end the game. This gives an option to finish the map in a similar method to a buyable ending. You can disable this in the options.
Other players are able to hurt me and push me around when they shoot me
- Make sure the host does not have Grief Mode or any of the Friendly Fire options enabled
The zombies became crazy fast!
- All zombies will spawn as BO2 Tranzit Sprinters and BO4 Super Sprinters after round 40, meaning they can run as fast as your sprint when you don’t have stamin-up. This can be disabled in the options.
- If it happened before round 40, make sure Horror Zombies is not enabled, as that will double the speed of all zombie actions, including running.
I can’t rejoin my friend’s game after I disconnected
- Make sure you and your friend do not have “Disable Hot Join” enabled, as that stops players from joining games mid-match
Can you add X weapon to the box?
- The goal of this version of the mod is to ensure maximum compatibility with custom maps. Adding more weapons will cause some custom maps to go over the weapon limit and crash, since they already have their boxes filled to the limit with new weapons. In the future, a “less compatible” version of the mod will be released which adds more new weapons to the box. We already have fully working files for some wonder weapons from newer games as well, such as the BO4 Winter’s Howl and ColdWar Ray-K47.
Can you add X custom perk?
- For the same reason as the weapons, adding custom perks can cause script instabilities for custom maps so they are not planned to be added.
Can you add X power up?
- Probably not, for the same reason as new perks. They tend to cause scripting errors on custom maps.
I get some weird music when I have the Shopping Free gobblegum
- This can be disabled in the options
How did you do all this?
- Kysha (k7Ysh5A_4.1.) has done almost all the coding for the mod, and alot of it is his own custom code. However, you can find many good zombies modding intro videos on youtube, a*sets shared by other modders for free use on Devraw (https://www.devraw.net/releases) – [] , and scripts shared by other modders for free use on the Steam Workshop and the ModMe archives https://forum.modme.co/ – [modme.co] (choose “Game Asset Reversing Releases” for ready-made scripts for zombies)
Credits
Scobalula: Geryhound,HydraX
Sphynx: Subtitle scripts, console commands
JariK:Savedata scripts, LuaDissa*sembler
lilrifa: ColdWar Round Counter
MakeCents:Player weapon trade scripts
DuaLVII:ZombieCounter
HarryBO21: FX library
Cabcon:GSC Modmenu release
TescoFresco:Integrating TF’s zombie options
https://steamcommunity.com/sharedfiles/filedetails/?id=2235166237 – [steamcommunity.com]
Markgasus: Roamer Mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2211637974 – [steamcommunity.com]
John Dog: Bloodsplatter mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2784832214 – [steamcommunity.com]
ApesxSPG: XModelAlias Fix
https://steamcommunity.com/sharedfiles/filedetails/?id=1833845566 – [steamcommunity.com]
MikeyRay:ModMe Weapon Sound Fixes
https://forum.modme.co/wiki/threads/3283.html – [modme.co]
Smurphy: ModMe Improved Ray Gun
https://forum.modme.co/wiki/threads/3714.html – [modme.co]
Zeroy: Devraw Micro-Missile Launcher, tutorials
https://www.devraw.net/releases/micro-missile-launcher – [devraw.net]
HUMANS: Initial Mod Workshop Description
NikkMann: New Mod Workshop Description And Guide
Donate
If you appreciate k7Ysh5A_4.1.’s work, you can support him through Paypal HERE – [paypal.com]
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