This guide lists all doctrines you can unlock by using the Commandment Stone during the cultof the lamb game.
Introduction
After you build your temple or interact with the altar, doctrines will be released. You can create new doctrines by using the Commandment Stone. This is done by gathering 3 pieces.
Doctrines are permanent enhancements that include traits, rituals or interactions with your followers.
There are 5 distinct doctrine groups. Each has its own particularities. Every tier you unlock in one doctrine group, you have the option to choose one of 2 options.
Sustenance
"Instruct them on the liturgies around their daily bread."
If you want your followers to feel satisfied and well, Sustenance Doctrines can be a good option.
Tier | Choice 1 | Choice 2 |
---|---|---|
I | Ritual Fast To declare a fast, you can perform a Ritual at the temple. Followers will not eat or be hungry for 3 days. | Feasting Ritual Unlock the Feasting Ritual. Throw a grand feast for your Followers to refill their hunger and gain +25 Faith! |
II | Cannibal Trait All Cult members can gain the Cannibal Trait. +5 Faith when eating a meal made from Follower meat. | Gra*s Eater Trait All Cult members can gain the Gra*s Eater Trait. When a Follower consumes a meal made of gra*s, there is no negative Faith. |
III | Ritual of the Harvest Perform a Ritual in the temple that makes all seeds available for harvest immediately. | Ritual of the Ocean's Bounty Perform a Ritual at your temple which for 2 days will make special fish more likely to appear while fishing. You will also catch double the fish. |
IV | Substances Encouraged All Cult members can gain the Substances Encouraged Trait. Gain 20 Faith when Brainwashing Ritual is performed. | Prohibition Trait All Cult members can gain the Prohibitionist Tribe. Increase work speed and devotion generation increased by 10% but 50% chance of Followers becoming sick after the Brainwashing Ritual. |
Afterlife
"Rea*sure your children that death does not mean the end."
Afterlife doctrines can be very useful if your followers are willing to die for you or if they wish to benefit from your death.
Tier | Choice 1 | Choice 2 |
---|---|---|
I | Beliefs and Sacrifices Trait All Cult members get the Belief to Sacrifice trait. +20 Faith when another Cult member is sacrificed. | Beliefs about the Afterlife Trait All Cult members get the Belief of Afterlife Trait. Only lose -5 Faith when a Follower dies instead of-20. |
II | Ritual of Resurrection Perform a Ritual in the temple that will allow you to bring a fallen Follower back into life. | Funeral To conduct a funeral of a follower who has recently pa*sed, perform a Ritual in the temple. Gain 20 Faith. |
III | Respect Your Elders All Cult members are eligible to receive the Respect your Elders Trait. Followers receive +5 Faithfor every Elder Follower in the cult. | The Good Die Young All Cult members can gain the Good Die Young Trait. Gain +10 Faith if an Elder is sacrificed, murdered, or consumed, but lose -20 Faith if an Elder dies naturally. |
IV | Return from the Earth Unlock Natural Burial Building The corpses and remains of the dead may be returned to the soil as fertilizer. | Grieve the Fallen Unlocks Grave building. Gain 2 Faith when Followers grieve at the Grave. |
Work & Worship
"Have them proffer both love and labor."
The Work & Partner Doctrines are a great way to increase devotion and increase the hard work of your followers.
Tier | Choice 1 | Choice 2 |
---|---|---|
I | Faithful Trait All cult members can gain the Faithful Triit. Generate Devotion 15%faster. | Industrious Trait All Cult members earn the Industrious Trait. Increase work speed by 15%. |
II | Inspire Inspire a Follower's loyalty to be significantly increased. Replaces the Blessing action | Intimidate To incite a Follower, increase their loyalty and make them harder for 2 Days. |
III | The Glory of Construction Perform a ritual at your temple to instantly build all structures currently being constructed. | Ritual of Enlightenment Perform a Ritual at your temple that will temporarily increase devotion generation speed at your shrine by 20% for 3 days. |
IV | Glory Through toil Ritual Perform a Ritual at your temple which allows your Followers to work through 3 days and nightswithout getting tired. | Holy Day Perform a Ritual to your temple declaring that you are taking a day of rest. Your Followers will not work that day and gain +80 Faith. |
Law & Order
"Teach them obedience."
Law & Order Doctrines will help you kill, get married, and see your supporters fight.
Tier | Choice 1 | Choice 2 |
---|---|---|
I | Murder Follower Unlocks The Murder Follower action is a simple way to solve many problems. But some followers may find it disturbing… if they're awake enough to witness it. | Ascend Follower Ritual Perform a Ritual at a temple where you can ascend a Follower’s spirit to a higher level of existence. All Followers are eligible for loyalty |
II | Ritualistic Fight Pit Perform a Ritual in your temple where two of your followers fight until the end – unless it's merciful. | Wedding Perform a Ritual in the temple where you can marry one or more of your Followers. Gain 30 Faith. |
III | Belief in Original Sin Trait All are born guilty. Reduction in faith loss when a Follower is put in Jail, but who isn't dissenting. | Belief in the Absolution Trait Freedom above all else. Every day that begins without anyone in prison, gain +10 Faith. |
IV | Loyalty Enforcer Perform a Ritual in the temple where you appoint a follower as your Loyalty enforcer. They are responsible for patrolling your Cult and raising the Loyalty among your Followers. | Tax Enforcer Perform a Ritual to appoint a follower to your Tax Enforcer role, which is to collect money from other Cult members. |
Possessions
"Preach on earthly goods' value."
Possessions Doctrines are a good way to get money from followers or increase their faith by giving them material possessions.
Tier | Choice 1 | Choice 2 |
---|---|---|
I | Extort Tithes Unlocks the Extort Tythes Follower Action. Collect 1 coin from a Follower once a day. | Bribe Follower Unlock Bribe Followinger Action Bribe a Follower with 3 coins to increase their Loyalty |
II | Belief In Materialism Trait All Cult members gain the Materialistic Trait. You can gain Faith by building better sleeping quarters. | Beliefs in False Gods Trait All Cult members gain the False Gods Trait. When you place a decoration building, you will gain more Faith. |
III | Alms For the Poor To increase the loyalty of your Followers, you can perform a Ritual at Your Temple in which Gold is distributed to them. You will also gain +10 Faith | Ritual of Enrichment Perform a Ritual in which all Followers give coins to you. |
IV | Sacral Architechture All Cult members receive the Sacral Arkcitechture Trait. When a new building is constructed, gain +5 Faith | Devotee Trait All Cult members can gain the Devotee Trait. You will have more faith when you deliver a sermon. |
Here we come to an end for the All Cult Doctrines – Cult of the Lamb guide. I hope this guide has helped you with your gameplay. If you have something to add to this guide or believe we forgot some information to add, please let us know via comment! We check each comment manually by approving them!
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