If you're going on to tackle the ALL ROBOT RUSH' challenge, you might want to compile a list naming the Robot Masters and their weaknesses.
The 'ALLROBOT RUSH' challenge, which is one of the final challenges to unlock, requires you complete 40 challenges before it can be attempted. This challenge will see you attempting to defeat all 46 Robot Masters that were present in the original Mega Man games.
very likely to complete each individual game's Boss Rush. This will help you quite a bit in recalling these and knowing the locations of the powers in the Pause menu (a significant amount of time sink if this is new to you). The time limit to unlock this is 34:00.00
(Image credit MpCapRuby101, DeviantArt.
This table was created by me, and has no names for weaknesses. It is sufficient for me to quickly deduce (even for others not me) the ability.
Without further delay:
|Robot Master||Weakness (and maybe even a hint)|
|Charge Man||Stone (pausing removes stone from the screen to allow for faster firing)|
|Star Man||Water Wave|
|Shadow Man||Top (the spinning spinner; I hate this one).|
|Knight Man||Yamato Spear|
|Top Man||Hard Punch (only when he's spinning)|
|Spark Man||Shadow Blade|
|Gyro Man||Gravity Hold|
|Wind Man||Centaur Flash|
|Yamato Man||Silver Tomahawk|
|Dive Man||Skull OR Dust|
|Quick Man||Flash (and a pray, I hate that guy)|
|Needle Man||Gemini (do not miss!)|
|Napalm Man||Crystal Eye (don’t miss!)|
|Dust Man||Ring Boomerang|
|Wood Man||Crash or (charged), Atomic Fire|
|Bubble Man||lol, metal|
|Wave Man||Charge Kick|
I hope you enjoy the ALL ROBOT RUSH / Bring Them All On! – Reference Sheet – Mega Man Legacy Collection guide. This is all for now! If you have something to add to this guide or forget to add some information, please let us know via comment! We check each comment manually!
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