All Words + Location – NieR Replicant ver.1.22474487139…

Auto Draft 1 - steamclue.com
Auto Draft 1 - steamclue.com

There is a total of 120 words.
 
The first 60 words can be equipped to the first slot, the last 60 to the second slot.
 
All Part 1 Words, can be obtained later on Part 2.
 
 

All Words

WORDWEAPONMAGICMARTIAL ARTS
pah
 
 
 
paha
 
 
 
pahi
 
 
 
paho
 
 
 
pahu
 
 
 
pahal
 
 
 
pahil
 
 
 
pahol
 
 
 
pahul
 
 
 
pahuloth
Attack Power + 2%
 
 
 
Attack Power + 4%
 
 
 
Attack Power + 6%
 
 
 
Attack Power + 8%
 
 
 
Attack Power + 10%
 
 
 
Attack Power + 12%
 
 
 
Attack Power + 15%
 
 
 
Attack Power + 20%
 
 
 
Attack Power + 25%
 
 
 
Attack Power + 30%

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 
geb
 
 
 
geba
 
 
 
gebi
 
 
 
gebo
 
 
 
gebu
 
 
 
gebal
 
 
 
gebil
 
 
 
gebol
 
 
 
gebul
 
 
 
gebuloth

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 
Magic Power + 2%
 
 
 
Magic Power + 4%
 
 
 
Magic Power + 6%
 
 
 
Magic Power + 8%
 
 
 
Magic Power + 10%
 
 
 
Magic Power + 12%
 
 
 
Magic Power + 15%
 
 
 
Magic Power + 20%
 
 
 
Magic Power + 25%
 
 
 
Magic Power + 30%

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 
ul
 
 
 
ula
 
 
 
uli
 
 
 
ulo
 
 
 
ulu
 
 
 
ulal
 
 
 
ulil
 
 
 
ulol
 
 
 
ulul
 
 
 
ululoth
Armor Break + 2%
 
 
 
Armor Break + 4%
 
 
 
Armor Break + 6%
 
 
 
Armor Break + 8%
 
 
 
Armor Break + 10%
 
 
 
Armor Break + 12%
 
 
 
Armor Break + 15%
 
 
 
Armor Break + 20%
 
 
 
Armor Break + 25%
 
 
 
Armor Break + 30%
Armor Break + 2%
 
 
 
Armor Break + 4%
 
 
 
Armor Break + 6%
 
 
 
Armor Break + 8%
 
 
 
Armor Break + 10%
 
 
 
Armor Break + 12%
 
 
 
Armor Break + 15%
 
 
 
Armor Break + 20%
 
 
 
Armor Break + 25%
 
 
 
Armor Break + 30%

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 
var
 
 
 
vara
 
 
 
vari
 
 
 
varo
 
 
 
varu
 
 
 
varal
 
 
 
varil
 
 
 
varol
 
 
 
varul
 
 
 
varuloth
Guard Break + 2%
 
 
 
Guard Break + 4%
 
 
 
Guard Break + 6%
 
 
 
Guard Break + 8%
 
 
 
Guard Break + 10%
 
 
 
Guard Break + 12%
 
 
 
Guard Break + 15%
 
 
 
Guard Break + 20%
 
 
 
Guard Break + 25%
 
 
 
Guard Break + 30%

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 
bes
 
 
 
besa
 
 
 
besi
 
 
 
beso
 
 
 
besu
 
 
 
besal
 
 
 
besil
 
 
 
besol
 
 
 
besul
 
 
 
besuloth

 
 
 

 
 
 
Lv2
 
 
 
Lv3
 
 
 
Lv4
 
 
 
Lv5
 
 
 
Lv6
 
 
 
Lv7
 
 
 
Lv8
 
 
 
Lv9

 
 
 

 
 
 
Lv2
 
 
 
Lv3
 
 
 
Lv4
 
 
 
Lv5
 
 
 
Lv6
 
 
 
Lv7
 
 
 
Lv8
 
 
 
Lv9
Physical Str + 2%
 
 
 
Physical Str + 4%
 
 
 
Physical Str + 6%
 
 
 
Physical Str + 8%
 
 
 
Physical Str + 10%
 
 
 
Physical Str + 12%
 
 
 
Physical Str + 15%
 
 
 
Physical Str + 20%
 
 
 
Physical Str + 25%
 
 
 
Physical Str + 30%
hod
 
 
 
hoda
 
 
 
hodi
 
 
 
hodo
 
 
 
hodu
 
 
 
hodal
 
 
 
hodil
 
 
 
hodol
 
 
 
hodul
 
 
 
hoduloth

 
 
 

 
 
 
Lv2
 
 
 
Lv3
 
 
 
Lv4
 
 
 
Lv5
 
 
 
Lv6
 
 
 
Lv7
 
 
 
Lv8
 
 
 
Lv9

 
 
 

 
 
 
Lv2
 
 
 
Lv3
 
 
 
Lv4
 
 
 
Lv5
 
 
 
Lv6
 
 
 
Lv7
 
 
 
Lv8
 
 
 
Lv9
Knockback Res + 2%
 
 
 
Knockback Res + 4%
 
 
 
Knockback Res + 8%
 
 
 
Knockback Res + 10%
 
 
 
Knockback Res + 12%
 
 
 
Knockback Res + 15%
 
 
 
Knockback Res + 20%
 
 
 
Knockback Res + 25%
 
 
 
Knockback Res + 30%
lug
 
 
 
lugir
 
 
 
luges
 
 
 
lugka
 
 
 
lugza
 
 
 
lugira
 
 
 
lugesra
 
 
 
lugkarr
 
 
 
lugzarr
 
 
 
lugzarken

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 
Magic Cost – 2%
 
 
 
Magic Cost – 4%
 
 
 
Magic Cost – 6%
 
 
 
Magic Cost – 8%
 
 
 
Magic Cost – 10%
 
 
 
Magic Cost – 12%
 
 
 
Magic Cost – 15%
 
 
 
Magic Cost – 20%
 
 
 
Magic Cost – 25%
 
 
 
Magic Cost – 30%

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 
ot
 
 
 
otir
 
 
 
otes
 
 
 
otka
 
 
 
otza
 
 
 
otira
 
 
 
otesra
 
 
 
otkarr
 
 
 
otzarr
 
 
 
otzarken
EXP + 2%
 
 
 
EXP + 4%
 
 
 
EXP + 6%
 
 
 
EXP + 8%
 
 
 
EXP + 10%
 
 
 
EXP + 12%
 
 
 
EXP + 15%
 
 
 
EXP + 20%
 
 
 
EXP + 25%
 
 
 
EXP + 30%
EXP + 2%
 
 
 
EXP + 4%
 
 
 
EXP + 6%
 
 
 
EXP + 8%
 
 
 
EXP + 10%
 
 
 
EXP + 12%
 
 
 
EXP + 15%
 
 
 
EXP + 20%
 
 
 
EXP + 25%
 
 
 
EXP + 30%

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 
mah
 
 
 
mahir
 
 
 
mahes
 
 
 
mahka
 
 
 
mahza
 
 
 
mahira
 
 
 
mahesra
 
 
 
mahkarr
 
 
 
mahzarr
 
 
 
mahzarken
Item Drops + 2%
 
 
 
Item Drops + 4%
 
 
 
Item Drops + 6%
 
 
 
Item Drops + 8%
 
 
 
Item Drops + 10%
 
 
 
Item Drops + 12%
 
 
 
Item Drops + 15%
 
 
 
Item Drops + 20%
 
 
 
Item Drops + 25%
 
 
 
Item Drops + 30%
Item Drops + 2%
 
 
 
Item Drops + 4%
 
 
 
Item Drops + 6%
 
 
 
Item Drops + 8%
 
 
 
Item Drops + 10%
 
 
 
Item Drops + 12%
 
 
 
Item Drops + 15%
 
 
 
Item Drops + 20%
 
 
 
Item Drops + 25%
 
 
 
Item Drops + 30%

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 

 
 
 
ashur
 
 
 
ashurir
 
 
 
ashures
 
 
 
ashurka
 
 
 
ashurza
 
 
 
ashurira
 
 
 
ashuresra
 
 
 
ashurkarr
 
 
 
ashurzarr
 
 
 
ashurzarken
Paralyze
 
 
 
Confuse
 
 
 
Poison
 
 
 
Weaken
 
 
 
MP Drain
 
 
 
HP Drain
 
 
 

 
 
 

 
 
 

 
 
 
Paralyze
 
 
 
Confuse
 
 
 
Poison
 
 
 
Weaken
 
 
 
MP Drain
 
 
 
HP Drain
 
 
 

 
 
 

 
 
 

 
 
 
Physical Def + 2%
 
 
 
Physical Def + 4%
 
 
 
Physical Def + 6%
 
 
 
Physical Def + 8%
 
 
 
Physical Def + 10%
 
 
 
Physical Def + 12%
 
 
 
Physical Def + 15%
 
 
 
Physical Def + 20%
 
 
 
Physical Def + 25%
 
 
 
Physical Def + 30%
kon
 
 
 
konir
 
 
 
kones
 
 
 
konka
 
 
 
konza
 
 
 
konira
 
 
 
konesra
 
 
 
konkarr
 
 
 
konzarr
 
 
 
konzarken
Poison
 
 
 
Paralyze
 
 
 
Confuse
 
 
 
Weaken
 
 
 
MP Drain
 
 
 
HP Drain
 
 
 

 
 
 

 
 
 

 
 
 
Poison
 
 
 
Paralyze
 
 
 
Confuse
 
 
 
Weaken
 
 
 
MP Drain
 
 
 
HP Drain
 
 
 

 
 
 

 
 
 

 
 
 
Magic Def + 2%
 
 
 
Magic Def + 4%
 
 
 
Magic Def + 6%
 
 
 
Magic Def + 8%
 
 
 
Magic Def + 10%
 
 
 
Magic Def + 12%
 
 
 
Magic Def + 15%
 
 
 
Magic Def + 20%
 
 
 
Magic Def + 25%
 
 
 
Magic Def + 30%
sol
 
 
 
solir
 
 
 
soles
 
 
 
solka
 
 
 
solza
 
 
 
solira
 
 
 
solesra
 
 
 
solkarr
 
 
 
solzarr
 
 
 
solzarken
Confuse
 
 
 
Poison
 
 
 
Paralyze
 
 
 
Weaken
 
 
 
MP Drain
 
 
 
HP Drain
 
 
 

 
 
 

 
 
 

 
 
 
Confuse
 
 
 
Poison
 
 
 
Paralyze
 
 
 
Weaken
 
 
 
MP Drain
 
 
 
HP Drain
 
 
 

 
 
 

 
 
 

 
 
 
MP Recovery + 2%
 
 
 
MP Recovery + 4%
 
 
 
MP Recovery + 6%
 
 
 
MP Recovery + 8%
 
 
 
MP Recovery + 10%
 
 
 
MP Recovery + 12%
 
 
 
MP Recovery + 15%
 
 
 
MP Recovery + 20%
 
 
 
MP Recovery + 25%
 
 
 
MP Recovery + 30%

 
 
 

Words Location (Part 1)

Every single word from part 1 can be obtained later on and is unmissable.
 
That’s why I suggest you simply play through part 1 yourself and just get whatever you get and come back when you come to part 2. You will know when part 2 begins.

 
 
Words are available after Grimoire Weiss joins your party.
 
 
– Northern Plains (cloudy):
 
 
lug — mini shade
 
 
– Southern Plains (cloudy):
 
 
besi — giant shade
 
soles — giant shade
 
 
– Aerie:
 
 
After you visit the elder and leave the Aerie the shades will disappear.
 
 
pah — mini shade
 
bes — big shade
 
var — big shade
 
mah — mini shade mage
 
geb — mini shade mage
 
 
When you leave the village you are presented with a choice: Go to Popola or
 
Yonah. This will determine what part of the story you will have to do first.
 
The other one comes afterwards. What you say at first doesn’t matter, but where you go does.

 
 
I will write the Yonah path first.
 
 
– Southern Plains (any weather):
 
 
When you are going to get the shaman fish for Yonah.
 
 
pah — (if not already acquired)
 
paha — mini shade
 
lugir — mini shade
 
sol — big shade
 
hod — big shade
 
 
That concludes the Yonah path.
 
 
– Northern Plains (cloudy):
 
 
There are two new giant mobs of mini shades. One is by the bridge to the west and the other
 
one is on the way to the junk heap down the depression.
 
Only those shades can drop these two new words.

 
 
hoda — mini shade
 
ashur — mini shade
 
 
that concludes the Popola path.
 
 
– Aerie:
 
 
That’s right: these words are only available DURING the boss fight. Chase
 
the boss through the Aerie and kill the shades. Make sure not to throw them
 
off the bridge but actually kill them yourself.

 
 
solir — mini shade mage
 
ashurir — mini shade mage
 
 
– Northern Plains (cloudy):
 
 
After the Aerie boss there are some new shades here. And new shades mean
 
new words. The mages are at the entrance to the forest of Myth.

 
 
luges — mini shade
 
vara — mini shade
 
kon — mini shade mage
 
geba — mini shade mage
 
 
– Barren Temple:
 
 
Only the last room has shades in it and evading is prohibited here. There
 
are six medium shades and then one giant shade. You can still kill him
 
multiple times and thus get both words he drops with a little trick. Harm
 
him until the next dark hand kills him. Then cast that dark hand and
 
immediately do an evasive roll. Since evasive rolls are prohibited in this
 
room, the room restarts with all its enemies but not before the dark hand
 
kills the giant shade.

 
 
mahir — medium shade
 
besa — medium shade
 
konir — giant shade
 
ot — giant shade
 
 
– Barren Temple:
 
 
After you have beaten the boss you can get the royal compass and go here
 
again, but there are no new words.

 
 
hoda — (if not already acquired)
 
ashur — (if not already acquired)
 
 
Next is the forest of Myth, but there are no words there. After that Yonah
 
sends you off to that manor in the Southern Plains and there are new shades
 
(if the weather is cloudy). The giant shade from before is still there, so you
 
can still get its words.

 
 
– Southern Plains (cloudy):
 
 
gebi — mini shade
 
pahi — mini shade
 
hodi — big shade
 
vari — big shade
 
 
– Manor:
 
 
Keep in mind that words only drop if you kill the enemies yourself.
 
 
mahes — big shade
 
otir — big shade
 
 
– Your Village:
 
 
There is only one medium shade mage but he can drop two words. This means
 
that you will have to get the other word later if you want every word.

 
 
solka — medium shade mage
 
otes — medium shade mage
 
ashures — big shade
 
gebo — medium shade
 
varo — big shade
 
lugka — medium shade
 
 
– Village Library:
 
 
kones — big shade
 
beso — big shade
 
 
 

Words Location (Part 2)

From here on out some words are truly missable (as far as I know) and can’t be
 
obtained even with New Game +.

 
 
– Your Village:
 
 
These two are truly missable.
 
 
hodo — armored medium shade
 
gebu — armored medium shade
 
 
– Northern Plains (cloudy):
 
 
lugza — mini shade
 
mahka — medium shade mage
 
otka — medium shade mage
 
 
– Northern Plains (sunny):
 
 
pahal — armored mini shade
 
konka — armored mini shade
 
ashurira — armored mini shade mage
 
varal — armored mini shade mage
 
 
– Southern Plains (cloudy):
 
 
The shades here will be replaced after the next level and the words are
 
truly missable.

 
 
pahu — mini shade
 
hodal — mini shade
 
lugira — big shade
 
 
– Southern Plains (sunny):
 
 
The armored giant shade isn’t always there. But the shades here will never
 
be replaced, so you have all the time in the world.

 
 
varul — armored big shade
 
lugkarr — armored big shade
 
solesra — armored giant shade
 
mahesra — armored giant shade
 
 
– Desert:
 
 
hodul — mini shade mage
 
otkarr — mini shade mage
 
 
– Barren Temple:
 
 
The shades are only in the challenges and the challenges are never reset
 
(not even in new game+). That is why the words here are truly missable. If
 
you break a rule while in a challenge all the enemies are revived. This
 
little trick should help you in getting the words.

 
 
gebal — medium shade
 
besu — medium shade
 
ul — giant shade
 
solza — giant shade
 
 
– Research Facility:
 
 
The words from the giant shades are truly missable.
 
 
pahil — mini shade
 
ula — mini shade
 
gebil — big shade
 
mahira — mag res mini shade
 
hodil — mag res mini shade
 
besal — mag res mini shade mage
 
 
You can only miss this word if you ignore the first giant shade and just go
 
straight down the stairs.

 
 
varu — 1st giant shade
 
 
If you want both words the 2nd giant shade drops you have to kill him
 
first. Then DON’T take the keycard but go back and up the stairs to the
 
previous level. Go back down again and you can kill him again. Repeat until
 
you have both his words.

 
 
lugesra — 2nd giant shade
 
konira — 2nd giant shade
 
 
After the boss here you can save your file. This is where new game+ will begin.
 
So from here on the only truly missable word will be the word you can get from
 
the ‘A Tale of the Study’ sidequest.

 
 
– Southern Plains (cloudy):
 
 
otira — armored mini shade
 
uli — armored mini shade
 
ashuresra — armored big shade
 
gebol — armored big shade
 
 
– Lost Shrine:
 
 
ulo — armored medium shade
 
konesra — armored medium shade
 
konza — giant shade mage
 
hodu — giant shade mage
 
 
– Lost Shrine Roof:
 
 
The enemies are right in front of the save point. They don’t respawn if you
 
leave the area and return, but all the words here are available later
 
again.

 
 
pahol — armored mini shade
 
besil — armored mini shade
 
otesra — armored mini shade
 
hodol — armored mini shade
 
 
These next two have new shades after you have done the first half of the Junk
 
Heap quest (meaning having given Iron Will to Gideon for upgrading)

 
 
– Northern Plains (cloudy):
 
 
besol — armored mini shade
 
gebul — armored mini shade
 
pahol — (if not already aquired)
 
besil — (if not already aquired)
 
 
– Northern Plains (sunny):
 
 
ulu — armored mini shade mage
 
konzarr — armored mini shade mage
 
 
– Aerie:
 
 
These five words are only available before the actual boss battle starts.
 
Try to get as many as you can get during your first run and get the rest
 
in new game+.

 
 
mahzarr — medium shade (armored or not)
 
besul — medium shade (armored or not)
 
gebuloth — medium shade (armored or not)
 
otzarr — medium shade (armored or not)
 
solkarr — medium shade (armored or not)
 
ashurkarr — medium shade (armored or not)
 
 
These next two are only available during the boss.
 
 
ulol — medium shade
 
solzarr — medium shade
 
 
From here on you have to have collected all the fragments.
 
 
– Northern Plains (cloudy):
 
 
There are two new medium shade mages. They are the ones who buff the other
 
shades. One is up in the north between the Forest of Myth and what is left
 
of the Aerie, the other one is down the depression by the ladder to the
 
Junk Heap.

 
 
varol — medium shade mage
 
lugzarr — medium shade mage
 
konzarken — medium shade mage
 
 
– Northern Plains (sunny):
 
 
I hope you remember which shades are new because only they can drop these
 
words. If you don’t remember just kill them all or kill the ones by the
 
bridge in the middle; those are new.

 
 
pahul — armored mini shade
 
otesra — (if not already acquired)
 
hodol — (if not already acquired)
 
 
– Desert:
 
 
mahkarr — armored flying shade mage
 
 
After talking to Popola and you make your way to the final showdown.
 
 
– Lost Shrine Exterior:
 
 
lugzarken — armored medium shade
 
varuloth — armored medium shade mage
 
ulul — armored flying shade mage
 
 
– Lost Shrine:
 
 
ashurzarr — armored medium shade
 
ulil — medium shade mage
 
ashurzarken — medium shade mage
 
ashurza — giant shade mage
 
mahza — giant shade mage
 
 
– Lost Shrine Roof:
 
 
mahzarken — armored medium shade
 
solzarken — armored medium shade mage
 
 
– Shadowlord’s Castle 2:
 
 
In the ballroom
 
 
otzarken — any shade (except the round balls)
 
ululoth — any shade (except the round balls)
 
hoduloth — any shade (except the round balls)
 
 
– Shadowlord’s Castle 4:
 
 
After the fight with Devola & Popola
 
 
pahuloth — armored mini shade
 
besuloth — armored big shade
 
 
 

SIDEQUESTS WORDS

Sidequests cannot be redone in a new game+
 
 
– Nightmares and Dust
 
 
pahal — (if not already acquired)
 
 
– A Bridge in Peril
 
 
ashurka — giant shade
 
 
– A Tale of the Study
 
 
This one is tricky. The quest is to kill one shade who won’t fight back.
 
But he is the single most durable shade in the entire game. You can harm
 
him easily by throwing him against a wall with dark hand. But if you want
 
the word you have to do the killing blow yourself without this trick. If
 
you can’t do it yet, do the quest later or in new game+. If you do the
 
sidequest then it won’t be available again after choosing New Game +, thus
 
this word is truly missable.

 
 
varil — medium shade mage
 
 
– Master of the Southern Plains
 
 
solira — giant shade
 
 
– The Great Tree
 
 
ulal — giant shade
 
 
– A Shade Entombed
 
 
paho — giant shade
 
 
– Disturbing the Sleep of Kings
 
 
otza — giant shade
 
konkarr — giant shade
 
 
– The Magical Stone
 
 
After doing the quest talk to the person you got the quest from again. She
 
will transport you to an area, where you will fight lots of shades. The
 
shades can drop every word from Part 1 and only those words from Part 1,
 
so if you missed any Word from Part 1, you gonna get them there.
 
In new game+ the quest can’t be redone but the person you got the quest
 
from will still be there and transport you to this new area as long as you
 
have advanced enough in the story.

 
 

Written by Raidax

 
 
This is all we can share for All Words + Location – NieR Replicant ver.1.22474487139… for today. I hope you enjoy the guide! If you have anything to add to this guide or we forget something please let us know via comment! We check each comment! Don’t forget to check SteamClue.com for MORE!
 


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