Amusing spells to think about – Yu-Gi-Oh! Master Duel

Amusing spells to think about – Yu-Gi-Oh! Master Duel 1 -
Amusing spells to think about – Yu-Gi-Oh! Master Duel 1 -

There are many funny spells you can use


These spells might be a good fit for a Witchcrafter deck. – []


Terminology Guide

Backrow = spell/trap zone
Bounce = Removing something from the field but not sending it to graveyard/banish
Burn = dealing effect damage
Continuous = spell must remain on the field to resolve
Cycle = changing your cards in hand
Destruction = to destroy a card
Equip = spells that must be used on-field
Face = front card with all the stuff
Face-down = Back of usually unknown card because face cannot be seen
Field = the active play zone (monster/spell/trap areas).
Floodgate = To stop an opponent from playing
GY = short for graveyard
Handtrap = The most useful card, activated from hand
Negate = deny effect
Quick-play = spell activatable during opponent turn if set
Recycle = reusable/sending back a card into active play
Resource = anything that helps to fuel plays
Search / Finder = Add a card(s) to your deck
Set = play a face-down card
Situational = bad card except when used
Working together is possible through synergy
Targeting = a mechanic that can be used with some cards
Yoink = to steal an opponent’s beast

Spell Guide updates

Coming Eventually  

  • Trap Guide is not clickbait
  • Monster Guide (lacks of data).


Practical Spells

  • That Gra*s looks Greener (GY send
  • Raigeki (solo mode reward monster destruction)
  • Harpie’s Feather Duster (backrow eradication)
  • Terraforming (field-searcher)
  • Called by The Grave (antihandtrap/’negate).
  • Forbidden Droplet (negate)
  • Foolish Burial
  • Necrovalley – GY floodgate
  • Crossout Designator Anti-Handtrap
  • Margin trading (cycle)
  • Monster Reborn (revives from either GY).

  • Reasoning (send it to the graveyard/special summons).
  • Twin Twisters (discarded for backrow removal
  • Situational field searches: Demise of Land
  • Left Arm Offering (search)
  • Galaxy Cyclone (structure backrow removal using the GY Effect)
  • Earthshattering Event


Situational Spells

  • Triple Tactics Talent (draw / multi-purpose)
  • Lullaby of Obedience – pay 2k LP if you want to deny resource

  • Pot of (series).
  • Foolish Burial
  • Kaiser Colosseum (floodgate)
  • Dirge the Lost Dragon (continuous, soft-floodgate).
  • Anti-Magic arrows (battle spell to prevent spell/trap activation)
  • Burial in a Different Dimension (recycle three banished monsters into GY)
  • Ground Collapse (continuous stop link-synergy).

  • Lightning Vortex (discard / destruction)
  • Moon Mirror Shield (battle protection, recyclable equip)
  • Book of Moon (quick, face-down play)
  • Nobleman for Extermination (destroy/banish your face-down spell/trap).
  • Hand Destruction: Send 2 to GY and draw 2 cycles
  • Parallel Twister (destroy 1
  • Magical Mallet, (cycle)
  • Draw Muscle (battle protect / cycle)
  • Shrink (quick, half-attack half-attack)
  • Rebellion (quick-play battle phase yoink)
  • Backup Squad (draw / cycle)

  • Double Summon (extra normal summon/set)
  • Back to Square One – discard / bounce
  • Reload (cycle your hand)
  • Flint (prevent Attack Recyclable Equip)
  • Gravedigger Ghoul (banish 2 opponent GY monsters)
  • Full-Force Strike – Displace by Battle
  • Monster Slots (situational cycles)
  • Card Advance (rearrange deck / extra tribute summon)
  • Spell Calling (quick search)
  • Quick Booster – quick-play search


Funny Spells

  • Swords of Revealing Light (a cla*sical form of battle protection)
  • Inferno Reckless Summon (special summon)
  • Savage Colosseum (force attack)
  • Hidden Armory (equip searcher)
  • Monster Gate (GY sent / special summon).

  • Extra Net (soft flooding draw on extra deck summon).
  • The Sanctum of Parshath is a set spell/trap protection.
  • Psychic Blade (trade lp atk equip).
  • Summon Breaker – Soft Floodgate
  • Dimensional fissure (soft floodgate creatures that are banished rather than GY)
  • Cup of Ace: Gamble harder to ‘draw?
  • Chain Energy (soft floodinggate continuous lptax)
  • Super Hippo Carnival (token moment)
  • Cauldron for the Old Man (continuous fire / lp gains)

  • Gingerbread House (continuous destruction / lp gain)
  • Hippo Carnival (token moment)


Unique Spells

  • Power of the Guardians (equip “protection”)

  • Pianissimo (provides permanent protection)
  • Spell Chronicle (slow but effective searcher)


Archtype Spells

  • Kaiju Slumber: Special summon and monster destruction
  • One for One (deck special summon)
  • Bingo Machine, Go!!! (blue-eyes searcher)

  • Hidden Armory (equip search)
  • Zombie Necronize (recyclable yoink)
  • Relinquished Fusion: Summon the suc
  • Dragon Shrine (dragon GY send)
  • Return of Dragon Lords (dragon revital / protection).
  • Unexpected dai (special summon 4 Normal)
  • Secret Village for the Spellcasters – Double edged spell negate
  • Flute for Summoning Kuriboh is the fastest-playing spell.

  • Jack-In The-Hand (‘search for’ a lvl 1)
  • White Mirror (special summonelvl 4 Fish From GY, and add copy from the deck)
  • Book of Life (banish/revive).
  • Comic Hand (equip your yoinktoon conversion)
  • Chaos Scepter Blast (banish / ‘search’)
  • Successor Soul (trade for blue-eyes)
  • Mayakashi Winter – cycle / revive
  • Celestial Transformation is a quick-play special summon Fairy that can be used from your hand
  • Magic Gate of Miracles – Yoink

  • Nagel’s Protection (searchable, continuous Tindangle protection
  • Witchcrafter Bystreet (searchable per turn per protection monster)
  • Danger! Disturbance! Disorder! (searchable destruction field)
  • Magician’s Restage – Send to GY for a search
  • Magician’s right hand (searchable only once per turn auto enemy curse negate
  • Magician’s left hand (searchable only once per turn auto-enemy trap negate)
  • Mordschlag is unaffected by special summon effect equip


Written by Ikuyudr

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