Basic Guide – Primitier

Basic Guide – Primitier 1 -
Basic Guide – Primitier 1 -

A guide meant to introduce the basic mechanics of Primitier, the world and the properties of each material.

What is this game about?

Primitier is a game about surviving and creating your own items in a virtual reality world.
The game is mostly driven by the player interacting with physics, heat and buoyancy simulations that allow objects and materials to affect each other in many ways.
The game starts with the player in an open world, with no other items or resources.
It is up to the player to gather the materials they can find in the world, and then create whatever they want to accomplish their own goals.
I will continue to develop this guide with more information and techniques when I have time to gather more images and knowledge.

Gameplay Basics

In Primitier the player interacts with the environment by grabbing, moving and attaching pieces of material to make tools and objects to help them achieve their goals.
All materials have durability, attack, defence, combustibility, heat conductivity, and more!
When materials collide they will damage each other based on the attack and defence values of the materials, as well as the shape, speed and ma*s of the objects that collide. Materials with more ma*s and less surface area (such as a thin metal blade) will do more damage than light objects that hit with a flat surface (such as a block of wood).
Using this, the player can create materials of a desired size and stick them together to make tools and other objects. The most basic of these is to hit a tree with a stone until the wood is split in two, knocking down the tree and allowing the player to use the wood. From here the wood can be used as a handle for a tool, letting the player wield the stone with more momentum!
Controls can be listed in the main menu by pressing the button to the right of the start button.

Common Materials


Basic Guide - Primitier - Common Materials - D684DA47E
The first material you will acquire. Stones are scattered around the word. They are roughly cube shaped. You can hit stones together to split them into thinner pieces which may be more useful for tools. Stone has a decent attack and defence, but is difficult to work with because of this.
Using stone you can damage trees to obtain wood.


Basic Guide - Primitier - Common Materials - 81E2C32E6
Wood is the a great building material in Primitier due to its availability, its low defence making it easy to cut into desired proportions, and its low attack making it less likely to damage other materials.

Leaves/Dry Gra*s

Basic Guide - Primitier - Common Materials - 7083A5B81
Basic Guide - Primitier - Common Materials - 09E5B93A0
Leaves are found at the top of trees. A few seconds after being removed from the tree, it will wither into dry gra*s. Dry gra*s is very flammable, making it useful for starting fires.
It is also very lightweight and can be easily cut into thin sheets, giving it potential use in aircraft.


Basic Guide - Primitier - Common Materials - 412389D34
Pyrite is primarily used to create fires. When struck against stone it will create sparks that can easily light dried gra*s. When heated to 600°C it will turn into iron. However it most likely will not be your primary source of iron as it can only be found in small amounts.


Basic Guide - Primitier - Common Materials - 0566E2921
Hematite is turned into Iron by heating it. Once the hematite reaches 600°C, it will turn into Iron.


Iron is a very useful material due to its very high attack and its ability to be smithed.
Basic Guide - Primitier - Common Materials - D6450ED00
Basic Guide - Primitier - Common Materials - 8924FFD63
When above 600°C, iron will glow red. Hitting the iron with heavy material (e.g. Stone) will cause it to change shape. It can be smithed into almost any proportions, thin sheets of iron make for fantastic cutting tools.
Personally I recommend to smith the iron into a long thin sheet and then snap piece off on a large stone as they are needed.
Other notes:
Iron will turn into Hematite if exposed to water for too long. This can be reversed by re-heating the hematite to turn it back into iron.
Hitting iron against stone will produce sparks.

Uncommon Materials

Ancient Plastic

Drone Production Facilities are constructed from Ancient Plastic. This material is very tough, black in colour but has low attack. If you have the means to cut it into usable proportions then it is a very strong building material.

Ancient Alloy

Ancient Alloy was used by the ancient civilisation for many items such as bearings and laser modules. It has low attack but high defence.

Ancient Lightweight Alloy

Enemy drones are constructed of Ancient Lightweight Alloy. As the name suggests it is very lightweight.


Basic Guide - Primitier - Uncommon Materials - 6EA2CD803Bearings are dropped when ancient drones are destroyed. Their rotation systems are almost frictionless and allow for the construction of various mechanisms.


Blue slime

Basic Guide - Primitier - Mobs - BEDB3508CBlue slimes will run away from the player if approached. They feed on wheat and leaves. They will approach the player if they have food. Slimes can be cut like any other material, cutting them into small enough pieces will make them edible so you can restore health. You can also heat the slime to bake them, making them restore more health.

Red slime

Basic Guide - Primitier - Mobs - 4BFAD094D
Red slimes are aggressive towards the player, and will damage the player on contact. They will constantly hop towards the player once in range, however they will ignore the player if any food is nearby. Other than that they work the same as blue slimes, being edible and feeding on wheat and leaves.

Ancient Drone

Basic Guide - Primitier - Mobs - 16EDA914D
Drones left behind by an ancient civilization. They have a laser blaster on their underside and have mysterious levitation power.
They will produce a bearing when destroyed.
The laser module can be detached from the drone and destroyed to make the drone safe to use for power.

Drone Production Facility

Basic Guide - Primitier - Mobs - D2F9A064F
A mysterious facility that produces ancient drones. The central block with a red area above it produces drones if there are fewer than 5 ancient drones within the vicinity. It is surrounded by four thick walls made of ancient plastic, with laser modules mounted in the corners of the structure.
The production can be disabled by placing a large piece of material inside the red area. This prevents any more drones from spawning.
Alternatively, drones can be disarmed and placed upside-down on the floor to make them safe and immobile, and the facility will not produce more if there are 5 disarmed drones nearby.


What you do with the materials in the primitier world is up to you. I recommend watching Primitier Player Eeru’s videos – []  as they have created many things in the early versions of Primitier and continues to produce a new video every couple of days.

Written by Drischa

This is all we can share for Basic Guide – Primitier for today. I hope you enjoy the guide! If you have anything to add to this guide or we forget something please let us know via comment! We check each comment! Don’t forget to check for MORE!

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