Brutals – Vampire’s Fall: Origins

Brutals – Vampire’s Fall: Origins 1 - steamclue.com
Brutals – Vampire’s Fall: Origins 1 - steamclue.com

The following guide a quick overview of Brutals and where to find them in Vampire’s Fall: Origin. Although this brief overview will cover where to find Brutals and what requirements are needed. I hope to update this guide to include fight summaries and weaknesses. Some info will be taken from the wiki page, but pics will be taken from my own gameplay.
 
 
How to use my guide
 
 
Location: Where to find the Brutal. Wilds can be found randomly throughout the world, Guards stick to one given spot. Boss can be found in the same location after the rest of their corresponding followers have been slain.
 
 
Weakness: If the boss has a weakness to damage types.
 
 
Prerequisites: If any. Some bosses require a quest or extra step to be taken before you find them.
 
 
Notes: Any useful info regarding the fight.
 
 
(Disclaimer: Brutal fights get much tougher each Rebirth. This guide will go over the basics of the fight pre-Rebirth, although I will use screenshots from my first, second, and third time fighting some of them.)
 
 

How to fight Brutals

Brutals are tougher boss fights with inflated health, increased damage output, minor to major abilities (such as a heal or de-buff), and each will require some precise skill tree upgrades and timed attacks. Here are a few ways to fight Brutals:
 
 
The Melee Build: Sinking points into the best damage dealing weapons you can seems like it would be great, especially when combined with poison and bleed effects, but melee can be dodged, and higher level creatures don’t die right away from ma*sive amounts of bleed they just take a chunk of damage before you have to start bleed over again. Backstab seems like it would be really great because you have a chance to stack up to five attacks (fifteen during a combo round) but it is a gamble and you might not even get to chain more that one or tow attacks. I haven’t tried melee builds past my 20’s.
 
 
The Control Build: I started sinking points early on into Bat Swarm and Conjurebecause I realized how good they are; both cannot be dodged, and when combined with Vampiric Touch you will heal some of the damage you deal.
 
 
Regardless of your build, your goal when fighting Brutals is dependent on you being able to manage high amounts of damage and the occasional odd ability or two, generate Focus, heal when you can, and be the last one standing. By the time you fight Brutal Gods you should be able to manage your Focus enough to have six actions during a Combo Round.
 
 
All Brutal drop capes which sell well. Only the one dropped by the God of Brutals should be kept and compared to what you have. Some of its abilities are semi-randomized. They also drop other leveled gear but most is just trash that can be sold.
 
 
Quick Tips
 
* Bite should be maxed out regardless of your build. It’s one of the few healing abilities in the game and deals a little damage during combat. It cannot be dodged or blocked, and should be utilized once you start seeing your health start to drop.
 
* Conjure and Bat Swarm are great. Neither can be dodged and when built right can deal some crazy damage.
 
* Vampuric Touch should be maxed out regardless of your build. Getting any health back during a fight is crucial, especially against Brutals.
 
*Ranged attacks when fired at you cannot be dodged but have a chance to be blocked when you select Ranged Defender skill tree upgrades. This should be maxed out. Not only does it give you a chance to block and attack, but being able to block any ranged is a big plus.
 
*Brutals are fought in the wild and in preset locations. After slaying one they will not appear again until all other Brutals and their gods are slain which will reset the list and give you a respective trophy – bronze, silver, gold, platinum, etc. Upon completion of platinum trophy Brutals will stop appearing in game (but I haven’t seen if this is the case in rebirth. Currently on third playthrough of game and they have not respawned.)
 
 
 

Wild Brutals

Wild Brutals are just that – Wild. With the exception of the Brutal of Wild, all can be found randomly in the world, but mostly in a certain zone and some do require some prerequisites before the become discovered.
 
 
 

Mother of Wolves – Wild

Brutals - Vampire's Fall: Origins - Mother of Wolves - Wild - 6097E0973
 
 
Location: Forest near Avan (Random Encounter)
 
Weakness: Fire
 
Prerequisites: None.
 
Notes: Easy fight for the most part. Boss hits hard at low levels. Can be found frequently. I ran several times before leveling up to the point where I could take her out with just a few hits.
 
 
 

Xaphxan the Invisible – Wild

Brutals - Vampire's Fall: Origins - Xaphxan the Invisible - Wild - 899136AEF
 
 
Location: Area within Kamengrad Ruins. (Random Encounter)
 
Weakness: Blunt
 
Prerequisites: Player must complete Master the Hunt – Part 2 up to the point of completion where Master Hunter Lav in Kamengrad gives you a balm that attracts this Brutal.
 
Notes: Uses ranged attacks, which cannot be avoided without shield upgrades but otherwise does not hit very hard.
 
 
 

Tusk Trio – Wild

Brutals - Vampire's Fall: Origins - Tusk Trio - Wild - 36634ABEC
 
 
Location: Borewood Forest (Random Encounter)
 
Weakness: Lightning
 
Prerequisites: None
 
Notes: Three fights, one after another with increasing difficulty. Not a very tough fight. Boss’ attacks can be dodged.
 
 
 

The Rat King – Wild

Brutals - Vampire's Fall: Origins - The Rat King - Wild - A3AF98928
 
 
Location: At the start to Niwokee, where a column of bodies are left hanging.
 
Weakness: Blunt
 
Prerequisites: None.
 
Notes: Boss hits hard and has a high dodge chance. Also, lost of Swamp Warriors in the area so be leveled and have good gear.
 
 
 

Lernaean – Wild

Brutals - Vampire's Fall: Origins - Lernaean - Wild - 4988586C4
 
 
Location: Dreary Mire (Random Encounter)
 
Weakness: Bleed
 
Prerequisites: None.
 
Notes: Boss hits hard and primarily attacks in melee (sometimes multiple swings per attack), can also give player a debuff that reduces chance to dodge.
 
 
 

Aendisea’s Bane – Wild

Brutals - Vampire's Fall: Origins - Aendisea's Bane - Wild - FF0DFB093
 

 
Location: Ruins of Aendisea
 
Weakness: Fire
 
Prerequisites: Find the snuffed out fire and light it near southwest corner of the Shadow Valley. (See pic and map location.)
 
 
Brutals - Vampire's Fall: Origins - Aendisea's Bane - Wild - 83CE0E0E7
 
 
Brutals - Vampire's Fall: Origins - Aendisea's Bane - Wild - 4B113E1CB
 
 
Notes: Boss’ attacks primarily ranged and deal magical damage. Boss has a wind up attack that can be blocked with Ranged Defender.
 
 
 

Styx’s Servant – Wild

Brutals - Vampire's Fall: Origins - Styx's Servant - Wild - 5BD6B1774
 
 
Location: Angel’s Fall Cemetary (Random Encounter)
 
Weakness: Fire
 
Prerequisites: None
 
Notes: Not that hard of a fight, boss can spam missile attacks several times in a row. Since his ranged attacks cannot be dodged with Ranged Defender, either use Bite to heal when you can, or spam heavy hitting attacks.
 
 
 

Enigma – Wild

Brutals - Vampire's Fall: Origins - Enigma - Wild - 759D08942
 
 
Location: Random Encounter (Can be anywhere on map)
 
Weakness: Dark
 
Prerequisites: Player must solve (not kill the quest givers) all five Riddle Side Quests:
 
 
1. Secret Meadow
 
2. Yorkshire
 
3. 3
 
4. Rat
 
5. Woodland
 
 
Brutals - Vampire's Fall: Origins - Enigma - Wild - A623C678D
 
 
And acquire the amulet from the Riddle Master in Easthaven. Once you have the amulet Enigma can be found pretty much anywhere and just needs time.
 
Notes: Enigma is a tough fight, he deals primarily magic and fire damage and hits hard. He also has a ‘wind up’ attack that can deal some ma*sive damage, so when he winds up for the pitch either bite and heal, throw up some armor buff, deal some damage and brace for impact. The third time I fought him I maxed out Ranged Defender and managed to block one or two of his windup attacks.
 
 
 

God Brutal of the Wild – Wild

Brutals - Vampire's Fall: Origins - God Brutal of the Wild - Wild - 99D128D27
 
 
Location: Brutal Catacombs, South of Easthaven
 
Weakness: Blunt
 
Prerequisites: All Wild Brutals have been defeated.
 
Notes: I actually found this fight easy both times I played and I was able to down the boss pretty quick. He hits hard and can drop some debuffs on the player but his melee attacks can be dodged. Currently sitting on 65% percent dodge and I’ve yet to be ht by him in either playthrough.
 
 
 

Guard Brutals

Unlike Wilds, Guard Brutals have a Fixed location and with the exception of Brutal of Guard and God of Brutals require no side quests or odd objectives to discover. They can be found in the same place each play through. Guard Brutals are marked on your map by a red circled with two crossed swords.
 
 
 

Spirit Brothers – Guard

Brutals - Vampire's Fall: Origins - Spirit Brothers - Guard - E24187621
 
 
Location:
 
1) In Vamp’Ire, north of Gorneval’s place.
 
 
Brutals - Vampire's Fall: Origins - Spirit Brothers - Guard - B32367A68
 
 
Brutals - Vampire's Fall: Origins - Spirit Brothers - Guard - BAFFB3001
 
 
2) North of Kamengrad, east of Nicholas.
 
 
Brutals - Vampire's Fall: Origins - Spirit Brothers - Guard - 77D6482BB
 
 
Brutals - Vampire's Fall: Origins - Spirit Brothers - Guard - 6623C4AB4
 
 
3)In northeast Borewood, south of Ways Farm.
 
 
Brutals - Vampire's Fall: Origins - Spirit Brothers - Guard - 2681DA7D3
 
 
Brutals - Vampire's Fall: Origins - Spirit Brothers - Guard - C7D1D8BC0
 
 
Weakness: Dark
 
Prerequisites: None.
 
Notes: There are three of them and each is fought one at a time when you interacted with. The boss fights alone are not hard, but they do attack with ranged magic which cannot be blocked or dodge and they have the ability to heal small bits of health. Enough damage output should drop them before the heal becomes a problem but early game this can complicate the fight.
 
 
 

The Seals of Gont – Guard

Brutals - Vampire's Fall: Origins - The Seals of Gont - Guard - 28A09AB66
 
 
Location: Northwest of Avan.
 
 
Brutals - Vampire's Fall: Origins - The Seals of Gont - Guard - 170241755
 
 
Brutals - Vampire's Fall: Origins - The Seals of Gont - Guard - 2CEFB93E2
 
 
Weakness: Fire
 
Prerequisites: None.
 
Notes: Four fights in the same spot, one after the other with increasing difficulty. Not a hard fight, but managing your health and focus are crucial on the final one who hits the hardest.
 
 
 

Beast of the Valley – Guard

Brutals - Vampire's Fall: Origins - Beast of the Valley - Guard - E850D659B
 
 
Location: Southeast corner of the Shadowvalley
 
 
Brutals - Vampire's Fall: Origins - Beast of the Valley - Guard - 32A034823
 
 
Brutals - Vampire's Fall: Origins - Beast of the Valley - Guard - EBF69EB94
 
 
Weakness: Bleed
 
Prerequisites: None.
 
Notes: Not a terribly; hard fight. Most of his attacks can be dodged. He does have a de-buff that can reduce health or dodge chance (I honestly forget) but I hardly noticed more managing to bring him down. He attacks in melee, and can attack more than once at a time.
 
 
 

Koccuburry Cave Dweller – Guard

Brutals - Vampire's Fall: Origins - Koccuburry Cave Dweller - Guard - 3741134EA
 
 
Location: Koccuburry Caves ( I believe the second or third cave entrance)
 
 
Brutals - Vampire's Fall: Origins - Koccuburry Cave Dweller - Guard - E02847373
 
 
Brutals - Vampire's Fall: Origins - Koccuburry Cave Dweller - Guard - 6D2CB4983
 
 
Prerequisites: None.
 
Notes: It’s an inflated troll fight. Has a lot of health, hits hard in melee, throws a rock for ma*sive damage which can be blocked with ranged defender but not blocked, and can heal bits of damage back and the end of its turn when buff is active. Hit hard on your turn to accommodate for its ability to heal.
 
 
 

Hunter Killer – Guard

Brutals - Vampire's Fall: Origins - Hunter Killer - Guard - CEA831473
 
 
Location: An enclave in the Soil
 
 
Brutals - Vampire's Fall: Origins - Hunter Killer - Guard - A3F63213E
 
 
Weakness: Poison
 
Prerequisites: None.
 
Notes: Not a very hard fight. He’s pretty much like a health balloon that has some increased damage but otherwise not much harder than a vampire hunter. He has some de-buffs but mostly attacks in melee which can be easily dodged.
 
 
 

Death’s Advocate – Guard

Brutals - Vampire's Fall: Origins - Death's Advocate - Guard - 202D585AA
 
 
Location: A small enclave southwest of Easthaven
 
 
Brutals - Vampire's Fall: Origins - Death's Advocate - Guard - B7B76007D
 
 
Brutals - Vampire's Fall: Origins - Death's Advocate - Guard - F4AA30B82
 
 
Weakness: Blunt
 
Prerequisites: None.
 
Notes: Not hard, but he does have some lightning spells (cannot be blocked or dodged) which can catch you off guard if you don’t have much resistance. Also drops a max health be-buff.
 
 
 

Fulacks the Ugly – Guard

Brutals - Vampire's Fall: Origins - Fulacks the Ugly - Guard - F799A27FF
 
 
Location: The Trolldeskoven bridge closest to Mor Nyth
 
 
Brutals - Vampire's Fall: Origins - Fulacks the Ugly - Guard - 59255E433
 
 
Brutals - Vampire's Fall: Origins - Fulacks the Ugly - Guard - F946E70BC
 
 
Weakness: Blunt
 
Prerequisites: None
 
Notes: Boss hits hard in melee and also throws rocks which can hit for a ton of damage. Since he’s a troll he also has the ability to heal. A solid fight, but pretty straight forward with good health and damage management.
 
 
 

Rat Eater – Guard

Brutals - Vampire's Fall: Origins - Rat Eater - Guard - D4414683C
 
 
Location: Unholy Tree in Borewood
 
 
Brutals - Vampire's Fall: Origins - Rat Eater - Guard - 05E366D4F
 
 
Brutals - Vampire's Fall: Origins - Rat Eater - Guard - 14D16A610
 
 
Weakness: Piercing
 
Prerequisites: Yes. You must kill 20 rats but they can be from any area. There’s a section in Avan where you fought the blue rat that has a high chance for encounters with rats so it is easy to farm them there. Upon returning to his tree and talking to him he will attack.
 
Notes: Easily the second or third hardest fight in the game depending on your thoughts of Enigma. Rat Eater hits hard, can attack several times, and has a lot of health. He has several wind up abilities – one where he launches something the other where he jumps and lands on you – neither can be blocked (without ranged defender) or dodged and they deal a lot of damage. Not to mention he’s pretty creepy to look at.
 
 
 

God Brutal of Guard – Guard

Brutals - Vampire's Fall: Origins - God Brutal of Guard - Guard - 787FA903E
 
 
Location: Brutal Catacombs
 
 
Weakness: Magic
 
Prerequisites: All Guard Brutals must be slain.
 
Notes: Much like his Wild Counterpart, not a very hard fight. Has a mix of hard hitting melee and ranged attacks and some minor de-buffs but otherwise just a hard hitting health balloon.
 
 
 

God of Brutals

Brutals - Vampire's Fall: Origins - God of Brutals - 1D06803C8
 
 
Location: Brutal Catacombs
 
Weakness: Blunt
 
Prerequisites: All other God Brutals (Wild and Guard) must be slain.
 
Notes: Easily the hardest fight in the game, even against the final boss of main story and secondary story. (Excluding Brutal Mazes) She will also fully heal once during the fight roughly around 50% health, but she only does it once. She can also use a de-buff o reduce your max health. Has many resistances, so using Conjure or Bat Swarm might hinder you chances of bringing her down smoothly. Her actions:
 
 
Staff(Melee) Deals mediocre damage. Can be blocked/dodged.
 
Fire Attack (Ranged) Ranged spell, cannot be dodged. Can only be blocked with Ranged Defender.
 
Fire Storm (Ranged/WindUp) Waits one turn, deals ma*sive fire damage at ranged. Cannot be dodged. Can only be blocked with Ranged Defender.
 
Lightning Strike (Ranged) Spell that offers no chance to block or dodge.
 
Heal(Self Heal) Around 50% Health she will use her turn to full heal. She will only do this one per fight.
 
 
 

Brutal Mazes

Brutals - Vampire's Fall: Origins - Brutal Mazes - 90C4C36CE
 
 
Brutals - Vampire's Fall: Origins - Brutal Mazes - AB3A8E1AC
 
 
Once you beat the Rebirth storyline and start the Hunt for Sava you’ll end up on the second map of Denumald. Around this new map will be several large dungeon-like structures called mazes, each with a number of brutal fights with progressing difficulty. There’s a neat little achievement for completing them all, but if you chose to do these a couple of things to know:
 
 
* The fights start out light but get harder, with some bosses HP well into the 100-200k range, and they hit hard. Damage management is crucial just to survive.
 
* If you die, leave, log-out, etc you have to restart so the maze will need to be complete in one sitting.
 
* You get next to no XP or gear for competing these fights. Super lame.
 
*You must build your character up for these fights. After beating the game twice and maxing out my Health and Deceit skills I still got taken down.
 
 
These mazes are for the hardcore players.
 
 
 

Update Guide

11-7-21 – Outline of guide created. Screen shots included, section tabs added.
 
11-11-21– Pics added
 
11-18-21 Guide posted
 
 

Written by Kane Reynolds

 
 
I hope you enjoy the Brutals – Vampire’s Fall: Origins guide. This is all for now! If you have something to add to this guide or forget to add some information, please let us know via comment! We check each comment manually!
 


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