
Tips for achieving higher rounds. Possibly around 300-450.
Early Game
So before you start, I recommend to play on either Logs or Cubism. These maps are probably the best for late game, also you can play on easy for cheaper towers. If you choose Logs, place VTSG into the water using Ice Monkey. Start farming as soon as possible, since late game towers are very expensive. You can either use 5-2-0 farm, 4-2-0 farm with monkey farmers or if you are lazy just use 0-2-5 farm, 0-2-4 farm with some monkey bucaneers (0-2-5 boosts other merchants in the range, and spam 0-2-4.) These two bottom path towers work really well together.
What hero to pick?
I recommend to use Ezili, since her abilities are pretty decent late game.
Sacrificial Totem – boosts your towers in range, it adds extra pierce, attack range, attack speed and projectile speed. (Note: This ability costs you 10 lives, so I recommend to have Monkey Wall Street somewhere on the map.)
MOAB Hex – gives damage over time to MOAB it locks on.
What powers to use?
In the late game you should definitely use Tech Bot, since it can automatize abilities of towers you connect it with. Tech bot costs only 50 monkey money.
How to use tech bot?
Click on the tech bot ability and then choose tower you want to automatize.
Monkey Knowledge
Monkey knowledge I recommend, few examples:
Primary
Master Double Cross – Easier to get higher degree Apex Plasma Master (Paragon)
Support
To Arms! – Call to Arms duration increased by 3 seconds
Global Ability Cooldowns – All ability cooldowns for all monkeys reduced by 3%
Magic
There can be only one – MUST HAVE!! You need this to be able to get VTSG
Late Game Towers
Vengeful True Sun God – This is a late game must have. (Use with Alchemist 5-2-0, Village 2-5-0, Engineer monkey 0-5-2) If your VTSG is on water, also build carrier flagship for a boost.
Paragons – I would recommend to put pretty much every paragon on the map. (Note: You can’t boost paragons.)
Energizer – Reduces ability cooldown of towers in the range. Have Engineer monkeys close to this tower, if you do not have a map with water use Portable Lake power.
Bloon Master Alchemist – Very high pop power.
Blooncineration – Decent tower, s*rips DDT camo. (Aim at start of the track.)
Cripple MOAB – Slows down MOABS.
Bloon Exclusion Zone – Pretty high pop power.
Super Glue – temporarily immobilizes all affected Bloons.
Glue Storm – Glue storm ability, lasts 15 seconds. Bloons take extra damage while glued.
Also boost every tower with 2-4-0 village and 4-2-0 alchemist.
Please read
Hope this guide helped you. By any means I am not a pro at this game, I just wanted to share a few tips I learned over time playing this game. If there is any mistake in the guide or you would like me to add some more tips I did not mention please let me know down in the comments.
GUIDE STILL IN DEVELOPMENT.
Here we come to an end for the BTD6 – Late Game Tips and Towers – Bloons TD 6 guide. I hope this guide has helped you with your gameplay. If you have something to add to this guide or believe we forgot some information to add, please let us know via comment! We check each comment manually by approving them!
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