Builds for “standard” class in Chaosgate – Warhammer 40,000: Chaos Gate – Daemonhunters

Builds for “standard” class in Chaosgate – Warhammer 40,000: Chaos Gate – Daemonhunters 1 -
Builds for “standard” class in Chaosgate – Warhammer 40,000: Chaos Gate – Daemonhunters 1 -

Hi, I’d like to show you my favorite Chaosgate standard cla*s builds.
I used those builds at “Normal” Difficulty.
Feel free to copy, coment 🙂


Builds for
Hello, I present a build guide (and I play it) for basic cla*ses in Chaos Gate Deamonhunter

Differences between Chaos gate and X-Com franchise

Builds for
Chaosgate Deamonhunter is a similar X-com game, but it differs in some significant ways.

  • This is the universe of Warhammer 40,000 (Which I Love)
  • Each member of your team is like “one man army”
  • A dangerous environment that can kill, for example, a statue that can fall on an opponent’s head and kill him
  • A large variety of weapons, from halberds to demon hammers, and ending with shields for paladins
  • More brutal, full of blood and filled with spectacular finishes
  • Much more difficult than its counterpart with aliens


Greynade [Purgator]

Its devastator cla*s among Greyknights
I really like to make it as a grenadier because it has very good features that support this build.
The most important part of his tree is the top-right corner, as it gives us more grenades and an extra space for them
The second cool feature is collecting seeds from a distance with the Astral Aim, very useful
As for the grenades themselves, I have two philosophies

  • Against regular opponents, I take a regular DMG grenade and a Stun grenade
  • For boss fights, I take a silencing grenade and a stun grenade

Weapons of your choice, I use Psilencer
As for the armor, I recommend “Keeper of the Flame” to increase the effectiveness of grenades
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Builds for
Builds for

TankCar [Justicar]

I present to you the tank, the support among your team of Grey Knights
His most important feature is a large amount of armor / life and the ability to give AP / SW for his brothers
I recommend choosing the lower tree very early because it is a great skill called “Honor the Chapter”
As a weapon I recommend “DeamonFlayer” with a bonus to damage against Demons, especially useful in fighting bosses
As for the armor, I recommend “Morningplate” gives us the ability to use skills even if ours ran out of SW (then we use HP)
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Builds for
Builds for

TPeptor [Interceptor]

He is your best friend and a character who is the main damage dealer with a great teleportation skill
I always take the left and left-top trees, because it increases our mobility and allows us to use the skill “Teleport Strike”
I prefer the chain-execution tactic so I chose a hammer that has the extra “damage” to stun
As for the armor, I recommend options with a large body to the range of movement and HP, in this case there is a lot of freedom
Armor with an additional window for pa*sive equipment will also work great
PS. I am currently looking for a better hammer with the same properties as the one I have now
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Builds for
Builds for

Skullcary [Apothecary]

Simply medic with good immobilization skills and lots of servo skulls
The main skill is what a surprise healing, which is improved by “Narthecium”.
The main weapon of the Apothecary

I focus on the top right corner of his skill tree because servu skulls are his main strength
Servo skulls allow us to heal from a distance, detect enemies, and hit them through armor
Super useful
As for armor, I recommend that it give as much SW as possible. This can be plain or an armor terminator
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Builds for
Builds for

Written by JeeYonE

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