This is the guide for the Daedric Summonings for Daggerfall, transcribed from the Daggerfall Chronicles book.
General summoning is only done by witches, the Mage’s Guild, and at temples.
Only a single NPC in any given coven, mage’s guild or temple can do a summoning.
If a daedra summoning is selected in a witch’s coven, randomly select which daedra is being summoned that evening (exclude Hircine, who is only summoned by the Glenmoril Wyrd Witches). If this is Glenmoril Wyrd, they’ll only summon Hircine.
witches summoning price = 100,000 + ((100- pc reputation)*1000)
chance appearing = (30* + pc reputation + special day) max 95%
5% chance to get Sheogorath on any given summon
special day adds 30% chance to summon that daedra
Can only get a quest from each daedra once, otherwise will be punished by a monster.
Best chance to get a good summoning is to go through the Mage’s Guild or temple, unless you want Hircine.
|Clavicus Vile||1st of Morning Star||Masque of Clavicus Vile|
|Mehrunes Dagon||20th of Sun’s Dusk||Mehrunes Razor|
|Molag Bal||20th of Evening Star||Mace of Molag Bal|
|Hircine*||5th of Mid Year||Hircine Shield|
|Sanguine||16th of Sun’s Dawn||Sanguine Rose|
|Peryite||9th of Rain’s Hand||Spellbreaker|
|Malacath||8th of Frost Fall||Volendrung|
|Hermaeus Mora||5th of First Seed||Oghma Infinium|
|Sheogorath||2nd of Sun’s Dawn||Wabbajack|
|Beothiah||2nd of Sun’s Dusk||Ebony Mail|
|Namira||9th of Second Seed||Ring of Namira|
|Meridia||13th of Morning Star||Ring of Khajiit|
|Vaernima||10th of Sun’s Height||Skull of Corruption|
|Nocturnal||3rd of Hearth’s Fire||Skeleton Key|
|Mephala||13th of Frost Fall||Ebony Blade|
|Azura||21st of First Seed||Azura’s Star|
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