Driving In Empire Bay – Mafia II: Definitive Edition

Driving In Empire Bay – Mafia II: Definitive Edition 40 - steamclue.com
Driving In Empire Bay – Mafia II: Definitive Edition 40 - steamclue.com

One of my favorite things about this game are the cars and the ability to paint, upgrade, and park them so they do not disappear on you during the game. My only real complaint is there are too many cla*sic cars for you to enjoy in a single play through. So, here’s some info on how to earn the money needed to upgrade your selection and some interesting background on the cars you will find in Empire Bay.


I love the cars available in Mafia II Definitive Edition but not necessarily the fake names, especially since almost all of them are based on real vehicles built by well known American brands such as Ford, Chevrolet, Pontiac, Mercury, Dodge, Lincoln and Cadillac. Not to be out done, there are some notable European cars from Citroen, Austin-Healey, BMW, and Mercedes-Benz.
I also love that you can upgrade, repaint, and customize many of these cars and store them in your garage. The trick here is that as the game is so linear, you don’t necessarily have a lot of in-game time to build up your garage! So, here is a guide to making the most out of the cars that are available and more detail on the original real world cars they are based on.
Plus, this is as close as I’m likely to ever get to actually driving one of these historic cla*sics.

Real Car Names for Mafia II Definitive Edition Mod by Sk0

My first recommendation is to got to Vortex and download the Real Car Names for Mafia II Definitive Edition mod by Sk0. https://www.nexusmods.com/mafia2definitiveedition/mods/1?tab=description – [nexusmods.com] . Read the mod description fully. Before copying the unzipped file into place, make a backup of the original “textdefaults.sds” and store that where you can find it again. I store it in a separate folder with the original text folder. Once downloaded, replace the old .sds with the new one you unzipped. This will give you the real names of the cars and make the game that much more realistic. I love it and highly recommend it, but if you don’t care about real names, then never mind. Note: The game has to be set to English or this mod won’t work.
The Carcyclopedia lists the cars in alphabetical order so the Mod, since it lists the year first, will change the order in which the cars are displayed.
For quick reference:

Mafia II MakeReal Make

Understand that these name changes don’t effect the actual logos on the vehicles so they will still show their original styling. Plus, not all of these vehicles are necessarily exact replicas of the vehicles they are copied from. Game dialogue, of course, will still refer to them with their game names as will advertising, both print and radio.
One thing you might actually notice is that many of these cars appear earlier in the game than they really should. The 1950’s portion of the game is actually set in the year 1950 so all these cars that are dated later than that, shouldn’t realistically be in the game, but—I don’t care. I love that they included all these cars and I don’t find it game breaking to see a 1954 Chevy COE Snow Plow clearing the roads in a snowy February 1945 in Empire Bay.
Also, I am no car expert so there might be errors in this guide. That said I got most of my information about the individual vehicles from wikipedia and more background from the MAFIAWIKI at https://mafiagame.fandom.com/wiki/Mafia_II_Portal – [fandom.com]  which, frankly, of all the Mafia game support sites out there, is the absolute best (IMO). If you’re stuck somewhere in the game, this is probably the best resource to find your answer.
If you see an error in this guide, let me know, I might even change it. Or I might not.


You will have a number of garages throughout the game that you can park your cars in. The first one is next to Joe’s garage and you will have that one for almost the entire game. These are magic garages of holding and will contain up to 20(?) cars for you depending on what you’ve unlocked and what DLCs you have. The trick is you really only have a limited time where you can afford to upgrade these cars before you will lose all your money when something crazy happens, like say, your house burns down. This is between chapters 10, when your bank account suddenly grows, and 14, when you lose your funds and wardrobe but thankfully, not your garage full of cool cars.
You can also earning money by crushing cars at Bruski’s, which starts in Chapter 3 or by exporting expensive stolen cars at Derek’s, which starts at the end of Chapter 8.
The first part of the game is set in the 1940’s and there a fewer upgrade choices in the Body Shops (the wrench icons on the map). In addition not as many rims are available, and only about half as many color choices for repainting your vehicle. Most important, there is only one level of tune up, which is Basic. Once you get in the 1950’s (Chapter 7 and beyond) then you get the full choice of options and the world is your oyster, or at least, Empire Bay is.


Every apartment or house you live in will also have a garage nearby, but when you move out of that residence, that particular garage location will no longer work.
Some of the cars in your garage are unlocked in specific story missions and will be there from then on and at the beginning of any new games too. These cars cannot be permanently removed from your garage. Neither can you crush them or export them for money.
As much as this game is open world, the missions are very linear and there are very few side missions (Not counting the DLCs) and you must do these side missions before while in the middle of a mission, meaning before you get to your first location in that particular chapter or better yet, before you go home to complete the mission/chapter. Below is a quick list of the Garages and other car money making opportunities available in each chapter.

Prologue (Vito reminiscing)26 Sep ’51nonenono
Chapter 1 The Old CountryJuly ’43nonenono
Chapter 2 Home Sweet Home8 Feb ’45nonenono
Chapter 3 Enemy of the State10 Feb ’45Joeyesno
Chapter 4 Murphy’s Law11 Feb ’45Joeyesno
Chapter 5 The Buzzsaw20 Feb ’45Joeyesno
Chapter 6 Time Well Spent1945nonenono
Chapter 7 In Loving Memory of Franceso Potenza10 Apr ’51Apt/Joeyesno
Chapter 8 The Wild Ones11 Apr ’51Apt/Joeyesyes-at end
Chapter 9 Balls and Beans6 May ’51Apt/Joeyesyes
Chapter 10 Room Service15 Jun ’51House/Joeyesyes
Chapter 11 A Friend of Ours27 Jul ’51House/Joeyesyes
Chapter 12 Sea Gift22 Sep ’51Apt 2/Joeyesyes
Chapter 13 Exit the Dragon24 Sep ’51Apt 2/Joeyesno
Chapter 14 Stairway to Heaven25 Sep ’51Apt 2/Joeyesno
Chapter 15 Per Aspera Ad Astra26 Sep ’51nonenono

You’ll be introduced to Mike Bruski in Chapter 3 and from then on you can bring any car to his crusher, crush it and receive something in the neighborhood of 400+ dollars for the scrap metal that was once a car. Note that you cannot scrap cars that are automatically in your garage from DLCs.
Later in chapter 8 you’ll deliver a hot rod to a crane platform at the dockyards and you will receive a significant sum of cash. The crane platform will be available there until chapter 12 but it will only accept select expensive cars, which are usually more difficult to find. It seems the Observatory parking lot in Hillwood is one of the best places to look. If you put a car on the platform that doesn’t make the cut you will see “This car is too cheap for export.” The following cars are eligible for export though note that the La*siter Series 75 Hollywood/Cadillac Series 75 Fleetwood has a long wheelbase and you have to center that car correctly on the platform or it won’t take it.

Mafia Make/ModelReal Make/ModelCashNotes
Waybar Hot Rod1932 Ford Roadster Hot Rod$1150.00Betrayal of Jimmy only
Smith Thunderbolt1956 Ford Thunderbird$1350.00
Jefferson Provincial1942 Lincoln Continental Convertible$1600.00
La*siter Series 691949 Cadillac Series 62$1750.00
Shubert Frigate1953 Chevrolet Corvette$1750.00
Walter Hot RodWalter Hot Rod$1950.00Chapter 8 only
Smith 34 Hot Rod1932 Ford Model A Hot Rod$1950.00Chapter 8 only
Ascot Bailey1953 Austin-Healey 100$2497.50
Berkley Kingfisher1953 Buick Skylark$2500.00
La*siter Series 75 Hollywood1947 Cadillac Series 75 Fleetwood$2585.00
ISW 5081956 BMW 507$4500.00
Delizia Grandeamerica1954 Ferrari Europa GT$6250.00Joe’s Adventures only



The Betrayal of Jimmy is a bunch of timed missions and you can chose when to start them by driving to the various icons on the map. You will earn some money from completing these missions, and significantly more if it is a mission involving stealing a car. In fact, this is your best way to earn money and even repeating the mission gives you the same monetary reward. In between mission you can go to the Body Shops and have vehicles upgraded and store them in any one of the three garages that Vito had, not counting the one next to Joe’s apartment. You can also earn money by crushing cars at Bruski’s junk yard and stealing cars for Derek to export, same as in the base game. Your other options are to rob diners, restaurants, bars, clothing stores, gun shops, and gas stations. Whenever you upgrade a car, go park it in a garage and go into the house/apartment and hit the save icon.
Jimmy’s Vendetta is a continuation of a bunch of timed missions after Jimmy gets betrayed and goes to the slammer. All the cars you had in your garage are gone though you still have the two apartments and the house, so, you are restocking your garage. You earn money the same way you did in The Betrayal of Jimmy.
Joe’s Adventures starts with a specific mission, just like a chapter in Vito’s story, and though the crusher was available during that first mission, allowing you to increase your bank account, it does not appear that you can upgrade any vehicles. You also might note that this first mission is set in 1945 and that there is only a limited number of location icons on your map. One garage, one restaurant, etc. and it ends with Joe going on the run. Once Joe gets back from exile, 5 years later, it is now 1950 and like Jimmy’s DLCs, you will have mission icons pop up on your map and you’ll notice all the location icons have reappeared. Joe still has his original apartment and the garage next to it but that is it for now. The other ones will open up later as you complete specific missions. More important all the body shops and their upgrades are available.


There are two ways to drive your car if you are on a PC. First: Keyboard, and second: Controller. (I use an X-Box controller plugged into my PC). If you’re playing this on a X-Box or Playstation then skip this section!
If you’re using a keyboard to drive, like I used to do, then I recommend you set the Driving Mode to: Normal.
If you have a controller, then I recommend you use the Driving Mode: Simulation. When I used a controller with the Driving Mode set to Normal, it seemed that the slightest joystick move cranked my wheels all the way over. The “Simulation” setting seems to be better with a controller as you can make smaller wheel adjustments with smaller joystick moves.
Maybe this is all in my imagination. Am I alone in this? Can anyone else confirm or refute this?


Any time you spend money to upgrade a car you must do two things to ensure it stays in your garage. First, park it there, even if you remove it immediately. Second, make sure you get to one of the auto save checkpoints in the story game to lock it in there. You may notice that the game saves when you pick up wanted posters or magazines. This doesn’t count. It only saves the fact that you found this particular poster so that even if you get killed and have to start over at a previous checkpoint, the poster will still be in your collection. It won’t restart the game at that point as it doesn’t become a save checkpoint. So, best time to upgrade and save your cars is right after you complete a mission and before you go in your house to bed, which very often is the final point of a chapter.
A note about clothing stores. All are pretty much exactly the same and offer the same outfits except for Vangel’s south of Lincoln park. It is higher end, more expensive, and offers a greater variety of suits. Except for the leather coat look–the brown leather jackets are all exactly the same. You use the right or left arrow to cycle through your wardrobe and if you have more of a certain type of outfit, say, shirt and slacks, or suit, or raincoat with hat and suit, then hitting the up or down arrow will cycle between those outfits within that type. I missed that at first.
How to keep the Greaser black and red Potomac Indian/Pontiac Chieftain Deluxe from Chapter 8 “The Wild One.” This is the black and red tuned up car that you jump in with Joe to chase down the greasers who torched your truck full of cigarette cartons. Though you will eventually lose the greasers when you’re supposed to call Eddie on the phone, first take the car to your apartment garage or the garage next to Joe’s apartment. Park it in there and then you can either take it out again or pick another car. If you continue the mission without parking it, you’ll have to jump into another Hot Rod to take it to Derek’s crane lift for export and the Pontiac you had to leave behind won’t be there when you get back. So make sure you park it. I’m guessing this will work with the Hot Rod too but I didn’t try it because the DLCs give you two Hot Rods already in your garage. Btw, the Pontiac is already max tuned out but you can change everything else on the car at a body shopt.
How to keep the red and white Smith Thunderbolt/Ford Thunderbird from Chapter 14 “Stairway to Heaven.” This one is not hard though the game will not let you save it to your garage until after you’ve completed the contract and dropped Joe off. So before you go to Derek, park it in your garage. I recommend you don’t do any repairs on it since you will need to be earning money to complete this mission and you already are in the hole. Also, you won’t have much time to drive it as the game is nearly over.


Driving In Empire Bay - Mafia II: Definitive Edition - CARS - 5BEAD9E01
Ascot Bailey is a 1953 Austin-Healey 100
This British motor car was built by Austin-Healey from 1953 to 1956. It was named the 100 because of the its ability to reach 100 mph. Over 14,000 of these cars were produced.
Driving In Empire Bay - Mafia II: Definitive Edition - CARS - 14E6EAB68
Berkley Kingfisher is a 1953 Buick Skylark
Buick rolled out the 1953 Roadmaster Skylark to celebrate its 50th anniversary. Though expensive for its day ($5,000+ USD), it was very popular. The model name continued in three generations until 1998. This car is still considered a cla*sic and is highly sought after by today’s collectors.
Driving In Empire Bay - Mafia II: Definitive Edition - CARS - 0B4F41EC2
Chaffeque XT is a 1955 Citroen DS 19
Introduced in 1955, the Citroen DS used a hydropneumatic self-leveling suspension allowing the car to maintain the same height above the road no matter any road irregularities or cargo the car was carrying. Sadly, this brand is not available in the United States likely because it would not compete well with American brands. Nevertheless, this car is iconic in Europe and nothing screams Paris like this particular car.
Driving In Empire Bay - Mafia II: Definitive Edition - CARS - 7F4F565A9
Cossack is a 1932 Chrysler Imperial
Introduced in 1931, the Chrysler Imperial 8 was a luxurious car with dual sun visors, adjustable front seats, adjustable steering column, rust proof fenders, wire-spoke wheels, automatic heater control, safety gla*s, and hydraulic brakes. It is still highly sought after today and is considered an absolute cla*sic.
Driving In Empire Bay - Mafia II: Definitive Edition - CARS - EF515A608
Culver Empire is a 1941 Dodge Luxury Liner
Dodge introduced their first Luxury Liner in 1939 and their 1940 version was a redesign as was their 1941 model. Soon after their 1942 model was released Pearl Harbor was attacked and Dodge shut down their car manufacturing in favor of war production.
Culver Empire Police Special is a 1941 Dodge Luxury Liner Police
This is simply the above car fitted for police work. There is also a Detective Special that is unmarked (black). Note that you can’t park these in your Garage or modify them in the Body Shop and anytime you drive one you automatically get a two star wanted rating. Use only when you’re not getting enough attention in life.
Driving In Empire Bay - Mafia II: Definitive Edition - CARS - 2AB0B8E3D
Houston Wasp is a 1954 Hudson Hornet
The Hudson Hornet was produced from 1951-54 and featured a step-down design with a dropped floorpan and a cha*sis with a lower center of gravity than its contemporaries. This made the car handle very well and made it suitable for racing. Hudson was the first automobile company to get involved in the new sport of stock car racing. They dominated in the early 1950s when stock car racing actually meant ‘stock’ car racing. The 1954 version only came in a six-cylinder version and it was in 1955 that Hudson merged with American Motors Corporation (AMC). The Hudson Hornets from the 1950’s are all considered cla*sics and remain very popular and many consider it to be in the top ten of the most collectible cars in the United States. I have to agree as this is one of my favorite cars in the game.
Driving In Empire Bay - Mafia II: Definitive Edition - CARS - BD99D86F4
ISW 508 is a 1956 BMW 507
The BMW 507 roadster was produced from 1956 to 1959 and was initially intended for export to the United States. BMW expected to sell thousands but it was too expensive to manufacture and total production was only 252 vehicles. This resulted in heavy financial losses for BMW that nearly put them into bankruptcy. Originally the car was to be sold for 5,000 USD but production over runs put the price to 9,000 then 10,500 USD and it was priced almost completely out of the market. In 2018 one was sold for the equivalent of 5 million USD. Honestly, this is probably the most beautiful car in the game.
Driving In Empire Bay - Mafia II: Definitive Edition - CARS - 3D325E4A7
Jefferson Futura is a 1955 Lincoln Futura
This was a concept car promoted by Ford’s Lincoln brand and was hand built by Ghia in Turin, Italy. Only one was ever built and that one car was turned into the Batmobile for the 1960s television show of the same name. There have been a few one-off replicas constructed.
Driving In Empire Bay - Mafia II: Definitive Edition - CARS - 54066F3A6
Jefferson Provincial is a 1942 Lincoln Continental Convertible
The Lincoln Continental was originally designed as a one of a kind personal vehicle for Edsel Ford, then President of Ford Motor Company. In 1939 Ford went on vacation with the new vehicle and created a great deal of interest from his friends. Realizing they could sell this vehicle it went into full production and the models built in 1939 (only 12!) and 1940 (400) were largely hand built. The 1942 version had squared up fenders and a revised grille and were manufactured on a production line. As you can imagine, this car is highly sought after today by collectors.
Driving In Empire Bay - Mafia II: Definitive Edition - CARS - A1643C09F
La*siter Series 69 is a 1949 Cadillac Series 62 Sedan
The Cadillac Series 62 was produced from 1940 to 1964, and the 1949 version was part of their third generation. It came in Coupe and Convertible versions and the first post war versions used the same fair performance flathead V8 engines from before the war. It was the 1949 version that featured a new V8 engine that had more horsepower and weighed 200 lbs less.
Driving In Empire Bay - Mafia II: Definitive Edition - CARS - D6FB9A1B8
La*siter Series 75 Hollywood is a 1947 Cadillac Series 75 Fleetwood
The Cadillac Series 70 and 75 were full size V8 powered cars produced from the 1930s to the 1980s and for the post war era, this was Cadillac’s premier limousine. The Series 75 model returned after the war as Cadillac’s largest model and the 1947 version continued with the large touring sedan body and its stately prewar appearance geared to the luxury owner (think Leo Galante).
Driving In Empire Bay - Mafia II: Definitive Edition - CARS - 9E1442E09
Milk Truck is a 1950 Divco Model UM
Divco was known for its multi-stop delivery trucks, particularly its home delivery vehicles. Divco stood for Detroit Industrial Vehicles Company and operated from 1926 to 1986.
Driving In Empire Bay - Mafia II: Definitive Edition - CARS - F91F8E533
Potomac Elysium is a 1956 Pontiac Club De Mer
This experimental car was built by Pontiac for the General Motors 1956 Motorama. It used a design trend copied from the style used by cars trying to break the land speed record at the Bonneville Salt Flats in Utah in the 1950s. Thus the interior had a simple functionality in keeping with its “speed” trial inspiration. Only one Club de Mer prototype was built and displayed in Miami, Florida though sadly, it was reportedly scrapped in 1958. A ¼ scale replica was also built and that one still exists along with a working replica that was built on a 1959 Pontiac cha*sis. You can see this vehicle has a single fin on the rear while the game versions has two fins.


Driving In Empire Bay - Mafia II: Definitive Edition - MORE CARS - 496C0246A
Potomac Indian is a 1953 Pontiac Chieftain Deluxe
This was produced from 1949 to 1958 and the ‘53 Pontiac Chieftain was in their first generation. Their ‘53 version had a new body style with sleeker lines, a one piece windshield and a panoramic rear window. The Deluxe version had more options including a seven vacuum tube radio, tissue dispenser, under seat heaters, and a Remington Auto-Home shaver! It came in Sedan, Coupe, hardtop, convertible, and station wagon versions and in 6-cylinder and 8 cylinder engines. It is this car in black and red and all tuned up that Vito and Joe use to chase down the greasers in chapter 8. One of my favorite cars.
Driving In Empire Bay - Mafia II: Definitive Edition - MORE CARS - F72AF135B
Quicksilver Windsor is a 1950 Mercury Sport Sedan
This one was hard to nail down but I believe this is the Mercury 8 with a flathead V8 that gives it the Sport designation. This car is difficult to find today but it is a definitely a sought after cla*sic.
Quicksilver Windsor Taxi is a 1950 Mercury Sport Sedan Taxi
The previous car as a taxi.
Driving In Empire Bay - Mafia II: Definitive Edition - MORE CARS - 3DC5AD584
Roller GL300 is a 1955 Mercedes-Benz 300 SL
This was a two-seater sports car produced from 1954 to 1957 and was based on Mercedes-Benz’s 1952 W194 racer. It had gull-winged doors, a mechanical direct fuel injection and a 3 liter overhead camshaft straight-six engine that gave it a top speed of 163 mph (263 km/h). It was a champion racer and the fastest production car of its time. It was introduced in 1954 at the International Motor Sports Show in New York City (vice Europe!) so it would sell better in America. In 1999 it was named the Sports Car of the Century. If you need to get the Pedal to the Metal achievement—this is the car!
Driving In Empire Bay - Mafia II: Definitive Edition - MORE CARS - FD6CB2C1C
Samson Drifter is a 1970 Ford Torino GT
Produced by Ford between 1968 and 1976, it came in sedan and coupe versions and most were conventional cars but Ford produced some high performance versions with Cobra Jet engines and it is these that are the cla*sic muscle cars. Ford also chose the Torino (Italian for the city of Turin, the Italian “Detroit)” for their NASCAR team and it had a successful racing history. The 1970 version was the first of its second generation and the Torino GT was available as a coupe with a SportsRoof or as a convertible. The performance model was known as the Torino Cobra. I actually didn’t drive this car around much because it is very anachronistic for the Mafia II game. Still, I drove the hell out of it in Mafia III.
Driving In Empire Bay - Mafia II: Definitive Edition - MORE CARS - 18F7BED56
Shubert 38 is a 1938 Chevrolet Master Sedan
Chevrolet produced the Master and Master Deluxe from 1933 to 1942 and it also came in 2 door coupes with a rumble seat along with pickup trucks and Panel Vans that are also included in the game.
Driving In Empire Bay - Mafia II: Definitive Edition - MORE CARS - 2FB1CF30D
Shubert 38 Panel Truck is a 1938 Chevrolet Panel Van but the mod has it incorrectly listed as a 1954 Chevrolet COE
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Shubert 38 Taxi is a 1938 Chevrolet Master Sedan Taxi
The Chevy Master Sedan used as a taxi. Duh.
Shubert Armored Van is a 1940 GMC 1-Ton Armored Truck
Driving In Empire Bay - Mafia II: Definitive Edition - MORE CARS - 1AE7578B2
Shubert Beverly is a 1956 Chevrolet Bel-Air Coupe
The Chevrolet Bel Air was produced from 1950-1975 so the 1956 featured in the game was part of the second generation. It also came in a convertible version, a sedan version (4-doors), and 2 and 4-door Station Wagons. It is considered an icon of the 1950s and is still highly sought after by collectors. If you don’t recognize this car you’re too young and you probably shouldn’t be driving it because you don’t appreciate its beauty.
Driving In Empire Bay - Mafia II: Definitive Edition - MORE CARS - DD249ABC1
Shubert Frigate is a 1953 Chevrolet Corvette
Introduced in 1953 the Chevrolet Corvette has become “America’s Sports Car” especially after being featured in the 1960s TV show “Route 66.” The 1953 version is obviously first generation and was introduced at the 1953 General Motors Motorama. This first generation had solid axles as independent rear suspension was not introduced until the second generation in 1963. In total, only 300 hand-built 1953 Corvette convertibles were produced, and all were Polo White and as you can imagine, all these are now highly sought after cla*sics. The Corvette is now in its 8th generation and remains one of the most popular sport cars in America with all older versions, especially those of the 1950’s and 1960’s, considered cla*sics.
Shubert Hearse is a 1938 Chevrolet Master ½ Ton Hearse
I believe this is model is based on the 1938 Chevrolet Master Sedan.
Driving In Empire Bay - Mafia II: Definitive Edition - MORE CARS - AD36A9C28
Shubert Pickup is a 1942 Chevrolet AK-Series
Sold only from 1941 to 1947, this Chevrolet pickup also came in 3-door panel truck version, and a 2-door Cab Over Engine (COE). It had a straight-six engine with a 3-speed manual transmission.
Driving In Empire Bay - Mafia II: Definitive Edition - MORE CARS - D859083FC
Shubert Series AB is a 1932 Chevrolet Confederate BA Series aka Chevrolet Confederate
The Chevrolet Series BA was manufactured in 1932 and replaced their Series AD Independence. The Great Depression seriously affected sales though this vehicle and its numerous versions were built, or a*sembled all over the United States, and overseas including Japan, South Africa, Argentina and Belgium. It came in 2-door and roadsters and coupes and 4-door sedans and tourers. It was powered by the “Stovebolt Six” 194 cubic inch six-cylinder engine and had a 3-speed manual transmission.
Shubert Six is a 1932 Chevrolet Six Taxi
This is a DLC vehicle that comes straight from the original Mafia game. This was Tommy Angelos’ Taxi. Didn’t drive it one time.
Shubert Snow Plow is a 1954 Chevrolet COE
Driving In Empire Bay - Mafia II: Definitive Edition - MORE CARS - 04D37569A
Shubert Truck is a 1954 Chevrolet COE
The 1954 Chevrolet COE (Cab Over Engine) was a product of Chevrolet’s Advanced design truck program of the late 1940’s and early 1950’s. This truck was heavily used in a complete line of flat beds, snow plows, tow trucks, etc. Again, these trucks are considered collectors items and always turn heads at car shows.
Shubert Truck Covered is a 1954 Chevrolet COE
Shubert Truck Flatbed is also a 1954 Chevrolet COE


Driving In Empire Bay - Mafia II: Definitive Edition - EVEN MORE CARS - 247D7C2FE
Smith Coupe is either a 1932 Ford Model B or if it had a V8 engine a Model 18, which the mod labels as a 1932 Ford Model B-18 Coupe
This one confused me a bit as Ford had a Model B and a Model 18 but I couldn’t find anything on a B-18, but I’m no expert. Nevertheless these cars, whether they came as a 4-door sedan or 2-door coupe were only produced from 1932 to 1934 and these were the cars that succeeded the iconic Model A. All of the Model B, Model 18 and Model 46 cars were replaced by Ford in 1935 with the streamlined Model 48. Still, a significant number of these vehicles were reworked into hot rods.
Driving In Empire Bay - Mafia II: Definitive Edition - EVEN MORE CARS - 9373A1865
Smith Custom 200 is a 1957 Ford Custom 300 Sedan
In 1957 Ford produced the Custom and Custom 300 in 4-door and 2-door version. The Custom 300 was a step up and more expensive. They replaced Ford’s Mainline and Customline in 1956 and in turn were dropped in 1960. This is one of my favorite cars in the game as it is just begging to be taken to the body shop.
Smith Custom 200 Police Special is a 1957 Ford Custom 300 Sedan Police
This is the Custom 300 fitted for law enforcement. Use the radio station to turn the siren on and off. Like all police cars, you can’t take this to the Body Shops or park it in your Garage and driving it around attracts a great deal of unwanted attention.
Driving In Empire Bay - Mafia II: Definitive Edition - EVEN MORE CARS - 8962F7521
Smith Deluxe Station Wagon is a 1939 Ford V-8 Wagon
Part of the De Luxe Ford Line in 1938 meant to bridge the gap from their standard models and their luxury Lincoln options. The “Woody” Station Wagon came in a 2 and 4-door version. It was produced from 1937 to 1940.
Driving In Empire Bay - Mafia II: Definitive Edition - EVEN MORE CARS - 62BCF8685
Smith Mainline is a 1952 Ford Customline Coupe
The Ford Customline was first introduced in 1952 and continued until 1956. The ‘52 Customline’s were available with an 215 cubic inch inline six-cylinder or a 239 cubic inches V8 engines. Over 400,000 were produced. All these cars in the game include a spare tire on the rear but I couldn’t find pictures that had that same spare tire container.
Driving In Empire Bay - Mafia II: Definitive Edition - EVEN MORE CARS - C09949FD5
Smith Thunderbolt is a 1956 Ford Thunderbird
The Ford Thunderbird (aka T-Bird) was produced from 1955 to 1997 and again from 2002 to 2005 with 11 different generations. Though it was a two-seat convertible, it was not marked as a sports car like its competition, the Chevrolet Corvette. It in fact, created a new market for personal luxury cars. The ‘56 model was part of its first generation and came with either a detachable hard top or a folding convertible. This car was so popular that it outsold the Corvette by 23 to 1! The ‘55 version had the spare tire in the trunk so the ‘56 version moved it to a rear bumper ‘continental’ style mount but this lead to some steering problems as it changed the balance of the car. The ‘57 version was lengthened and that gave more space for the spare to be stored in the trunk.
Driving In Empire Bay - Mafia II: Definitive Edition - EVEN MORE CARS - 60A4DD56E
Smith Truck is a 1931 Ford Model AA
This truck replaced the Ford Model TT Truck and was powered by the same I4 engine that the Ford Model A sedan used.
Driving In Empire Bay - Mafia II: Definitive Edition - EVEN MORE CARS - F2FF75BD5
Smith V8 is a likely a 1933 Ford Model 18 Sedan though the mod labels it as a 1933 Ford Model B-18 Sedan
See the Smith Coupe/1932 Ford Model B entry above for more background on these cars. Note that infamous villains Bonnie and Clyde were killed in 1934 version of this vehicle.
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Walker Rocket is a 1948 Tucker Torpedo or Tucker 48
Designed and built by Preston Tucker in Chicago, Illinois, only 51 cars were produced before the company had to declare bankruptcy and close down. Some of this was due to negative publicity about the prototype vehicle that when rolled out, still had many engineering issues, but the primary reason was probably a highly publicized stock fraud trial that ultimately led to a full acquittal with all allegations proven to be false. Tucker himself believed that the big three automakers along with Michigan Senator Homer S. Ferguson had a role in the Tucker Corporations demise. Only 51 Tucker 48s were ever built (the Tucker Torpedo name was never official). It was a rear wheel drive, rear engine mounted vehicle with independent suspension for all four wheels. Tucker’s car had many other innovations such as seat belts and a center headlight that turned with the car’s wheels. Many of these original vehicles are still on the road. The last one sold at auction went for 2.9 million USD. So if you want to drive a million dollar vehicle, go steal one and as you drive it around you’ll see almost all of the other Tucker 48s still on the road. Also, go watch the 1988 movie “Tucker, a Man and His Dreams” with Jeff Bridges playing Preston Tucker. The game also leaves out the center headlight, though Tucker had covers for some models as it was illegal in some states to have more than two headlamps. This car has the fastest top speed of any base car but has very slow acceleration.
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Walter Coupe is a 1942 Willys Americar
The Willys Americar was produced by Willys-Overland Motors from 1937 to 1942 and came as a sedan, coupe, station wagon, or pickup truck. This is the slowest car in the game.
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Walter Military is a 1944 Willys MB or the Ford GPW
These two versions were nearly identical and were produced by Ford and Willys for the US military during World War II. This quarter ton 4×4 jeep served in both theaters, and in all services including many of our allies. It was such a popular and effective vehicle that Eisenhower included it on his list of the six most important vehicles of WWII (the others were the bulldozer, DUKW, 2 ½ ton truck, and the C-47 Skytrain). The jeep became the iconic vehicle of WW II with a reputation for toughness, durability and versatility. I came the closest to driving one of these around when I drove a M151 around and these things could go practically anywhere and were an absolute blast to drive, off road, that is. You get this vehicle from the War Hero Pack.
Walter Utility is also a 1944 Willys MB
This was the Willys MB converted for commercial use where it became a popular ranch vehicle. You get it with the War Hero Pack.


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Delizia Grandeamerica is a 1954 Ferrari 250 Europa GT
Though not a very exact copy it appears similar to the Ferrari series of sports cars which included the 340 America (1950-52) with only 25 made (pictured above), 342 America (1952) with only 6 made, 375 America (1953-54) with only 12 made, and the 410 Superamerica (1955-59) with only 35 made. This car only appears in the DLC Joe’s Adventures and does not appear in the Carcyclopedia.


Hot Rod is typically an American term for an older or even a cla*sic car that has been s*ripped down and rebuilt with a larger engine built for speed and acceleration. Almost every vehicle, even if two came from the same model, will be a unique build and it’s rare to find any two alike. They are very much a signature of the builder, and those that live in the Hot Rod world have their own language using words such as A-bone, Blower, Cam, Crank, Digger, Goat, Jimmy Six, Lope, Mag, Merc, Nitro, Slushbox, Top Loader, Tubbed, and Zoomie, to name only a few.
The predecessors to the hot rod were the modified cars used by bootleggers during Prohibition to evade revenue agents and other law enforcement officers with their load of illegal hooch. Hot rods first appeared in the late 1930s in Southern California where they raced modified cars on the dry lake beds northeast of Los Angeles. These first hot rods were often Fords from the 1910s and 1920s. It grew even further in the late 1940’s when technically savvy G.I.s returned from the war and used their skills to turn old clunkers into unique speedsters. What started then has never ended and has produced along the way The National Hot Rod Association founded in 1951 to take drag racing off the streets and onto a controlled “s*rip.”
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Shubert Pickup Hot Rod is a 1942 Chevrolet AK-Series Hot Rod
You get this hot rod with the Vegas Pack. The first time you play it will be unlocked after chapter 8. From then on it will always be in your garage including any new games you start. Upgrading this car through the first two levels does nothing but the final level increases your top speed and reduces your weight.
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Smith 34 Hot Rod is a 1932 Ford Model A Hot Rod
Tune upgrades are odd in that weight reduction of a level 2 is obtained when you purchase level 1. The top speed and horsepower of level 3 are given at level 2. Worst of all, upgrading to level 3 reduces your performance back to level 1 so don’t do it!
Walter Hot Rod remains unchanged but is may be based on the Willys Americar turned into a hot rod or a 1938 Lincoln-Zephyr with a V12 engine. If you upgrade the Willys Americar, it doesn’t look like this and frankly, neither does the ’38 Lincoln-Zephyr. That said, I think this car looks awesome just as it is! The first time you play it is unlocked at the start of chapter 7 but then will be in your garage at the start of any new games, if you have the Renegade Pack. Tune upgrades are buggy with this car as the level 2 weight reduction is given at level 1 and top speed of level 3 is given at level 2. Worst of all, upgrading to level 3 reduces this cars statistics back to the base model so don’t do it! You cannot upgrade the rims either but the ones it comes with are pretty cool.
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Waybar Hot Rod is likely a 1932 Ford Roadster Hot Rod
This car is only available in the DLC “The Betrayal of Jimmy.” You earn it on one of your missions so park it in one of your garages. It also does not show up in the Carcyclopedia.

Written by joebob

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