Dungeon mode information I’ve gathered – Nightmare of Decay

Dungeon mode information I’ve gathered – Nightmare of Decay 1 - steamclue.com
Dungeon mode information I’ve gathered – Nightmare of Decay 1 - steamclue.com

I love dungeon crawling and will share my tips and information with you to help get to floor 10
 

Overview

After beating the main gameplay, the dungeon can be unlocked. It consists 10 floors with increasing difficulty as more monsters spawn. To get out of the Dungeon, you will receive an infinite amount of ammo and smg for your main game.
 
 
 

Items, guns, ammunition

The type of weapon you choose will greatly impact your chances of success. However, it is advisable not to buy every gun because that will spread the random ammo spawns from the dungeon among all of your weapons.
 
 
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Knife. This thing is terrible. The knife is not great for zombies or troglodytes.
 
 
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-Crowbar: Much better. Its charged attack is capable of stunning spiders and other insects. However, if your bullying shelobs are involved, ensure you only deal directly with them. Otherwise, you might get venom sprayed all over you. (Price :200
 
 
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This is a great tool. The crowbar can be used to 2 shot zombies, unless they can get their heads chopped (Price:300).
 
 
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-Pistol – This is the other starter gun, except that it is a very good gun. This is a good option if you are looking to save money and not buy the other melee weapon. Basic fodder typically requires around 5-8 rounds. Extremely useful when dealing with cultists. (Price:free/Ammo price:15 –
 
 
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-Shotgun. A large, powerful monster is about to come in to eat your face. This monster can tap 1 zombies if they wait for you to see their eyes. However, you might want to save it for the more sinister things that await you down the dungeon. (Price:300/Ammo price:30 –
 
 
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-Magnum – Sam and Weston meet. The magnum is a long range option that can kill monsters to score multi-kills. Also effective against floor bosses. (Price:400/Ammo price:40 –
 
 
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-SMG. The smg is fast and will shoot out bullets. Great for when you want to go full mobster on some monsters(Price:400/Ammo price:40 –
 
 
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-RPG This is the most costly item in the mode. However, I wouldn't recommend this as rockets can explode into your face while you shoot other things (Price 500/Ammo price 50 –
 
 
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-TNT. I would consider this a slightly better option if you have to blow it up. However, the fuse can make sure that anything with a higher intelligence then Amy Schumer fans will move away from it (Price :40 –
 
 
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-Health beverage: I can't explain what this is. You might need to see a doctor to treat the brain hemorhage. (Price:80 –
 
 
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-Ammo We hope!) however, you should be aware that ammo for guns can only spawn so you wont receive shotgun ammo.
 
 
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-Gold, Cash money can be used to purchase them. This will give you credit for guns or ammo. There are four types, each with an increasing value.
 
 
 

The creatures from the nightmare

There are quite some monsters in this dungeon. Keep an open ear to find out what they are near (. Writer's Note: I don't know the official names of most monsters so ill just make them up as i go.)
 
 
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Zombie – Basic brain muncher. You can either kill them immediately or use your gun to melee them for ammo. (Worth: 5 –
 
 
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Hot head zombie: This is the same as a normal Zombie, but it's much faster and can easily be seen from far away. Knife killings may be difficult. (Worth: 10 –
 
 
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Zombie dog – Fast and light You can stun them for longer if they can be hit mid-jump bite. A pistol shot anywhere on them will stun (Worth: $5)
 
 
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Troglodyte can stunlock them with headshots, but they are also fast and a bigger target than a gun dog pistol. (Worth: 5 –
 
 
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Executioner is the big mean mother-humper on floor 3. This boss has a few issues to worry about. Side Strafe the downwardslam. Keep pelting him in bullets. Don't panic. Have something to break line. Keep an eye out if metal scraping is occurring (Worth: 100).
 
 
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"Xaven, that's a trunk you dumba **." It can be a-, or maybe it's a-
 
Mimics: Above floor 3 mimics will appear. They look just like normal chests. However, if they are opened, you will be attacked. Toss a tnt near one of them if it's a duplicate. It will either die or be subject to massive damage. It doesn't matter if it is a regular chest. Also, mimics are not counted towards clearing a floor, so be careful. (Worth: 20 –
 
 
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Cultists (rare enemy): They are extremely weak when it is about hp, but are quick and have a shotgun or pistol. You cannot take the gun for some ammo in this mod, unlike the campaign. (Worth: 10 –
 
 
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Skeletons are spooky. They can have different weaponry which changes how they attack but just shooting a pistol at one of them might work. (Worth: 10 –
 
 
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Armored bones: They are the same as before but have armor that protects against damage. (Worth: 10-15 –
 
 
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Defender skeletons are large wooden shields you can break with damage or time your shotgun blast right before they attack. (Worth: 15 –
 
 
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Imps: Almost like a slower, smaller troglodyte. They also have the same pistol stunlock weakness. (Worth: 5 –
 
 
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Goat demons: There are two types of goat demons. One is a spear-wielding one, and one is an ax-wielding one. While the pistol can be used to disarm the spear one, it is not as effective as the ax. The ax might send you head-to-head rammed so make sure to use the shotgun to get rid of him. (Worth: 10 –
 
 
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Giant spiders: These giant spiders have quiet step sounds so if one is near you, be careful. If it is standing by itself and you have a Machete or a Crocodile, just continue to use heavy attacks to stunlock it. While it may take a quick hit with the stun lock strategy, it is not going to cause any major damage (Worth about 10 –
 
 
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Demon lord – The big boss on floor 6. His fire breath has a great range and is super deadly. (Worth: 100-ish)
 
 
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Archer: It's a spear thrower for goat demons that is more powerful than the archer. They're like mini-bosses, but they still work well. The magnum would also be a good choice. (Worth: 20 –
 
 
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Soldier & Knight: They're both pretty similar, it's just that they have slightly different attacks and stats. Treat each other like bosses. (Worth: 20 –
 
 
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Regenerator: Yes THAT regenerator. Boss teir. Use the strongest stuff. It has a long wind up to its attacks (Worth : 30 ).
 
 
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Dungeon Lord: He is the final boss of this mode. He can summon and destroy monsters and he can fire a homing bullet that can be destroyed. You have immediate access to a store so stock up with ammo for your more powerful guns and lots of healing products. My strategy is for him to attack with melee, shoot the orb to his left, and then move slightly towards the side to enter between the darkness waves projectile. (worth: infinite ammo SMG)
 
 
 

Tips and misc. info

These are just a few points to remember for this mode.
 
 
.Killing all monsters will net 400 credits, but it's not necessary if resources are tight.
 
 
.Items are not meant to spawn on ground; they spawn only on or in furniture.
 
 
Furniture has the potential to have an item.
 
 
.If you see a protrusion or indent in the wall (below) it is a secret compartment. Clicking to open the protrusion will allow it to open and there is a 100% chance it has an item.
 
 
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.Chests also have a 100 percent chance of an item. However, chests that are higher than floor 3 can be memics.
 
 
.The barrels may be broken to determine if there are any items in them
 
 
Barrel-made.items will glow to indicate that a barrel has burst.
 
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Written by Xaven

 
 
Here we come to an end for the Dungeon mode information I’ve gathered – Nightmare of Decay guide. I hope this guide has helped you with your gameplay. If you have something to add to this guide or believe we forgot some information to add, please let us know via comment! We check each comment manually by approving them!
 


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