This will be a shot guide on better performance without the cost of graphics/picture quality.
Graphic Settings
In this guide i’m going to help you gain them extra frames without the cost of quality. This will apply to anyone that is having troubles with FPS while in open world or in combat no matter what GPU you may have whether it be a 4GB or a 6GB card . I myself only have 4GB Vram (Asus Strix GTX 970) as its enough for what i play at maximum but this just just don’t cut it for this game so i’m here to help with that.
Below is all the settings i’m currently running in order to reach 45-60 FPS (depending on surroundings.) I will have both screenshots and text for those who want to see how much Vram it uses as well as what the settings are in the categories listed.
My personal setup is running a single 1080p Screen at 75Hz so bare in mind yours may be different.
Video
Output adapter : 0
Output monitor : 0
Resolution : 1920×1080
Refresh rate : 75
Screen type : Fullscreen
Vsync : OFF
Triple buffering : ON
Pause game on focus loss : OFF
constrain mouse pointer : OFF
Graphics
Quality preset level : Custom (This will be set when you start changing settings)
Texture quality : Ultra
Anisotropic filtering : X16
Lighting quality : Medium
Global illumination quality : Medium
Shadow quality : Medium
Far shadow quality : Medium
SSAO : Ultra
Reflection quality : Medium
Mirror quality : Medium
Water quality : Custom (This is shown in advanced setting)
Volumetrics quality : Low
Particle quality : High
Tessellation quality : Low
TTA : High
FXAA : OFF
MSAA : OFF (This setting take up A LOT of Vram so would advise to keep this off)
Advanced Graphics
Advanced settings : Unlocked (This needs to be unlocked to change these settings)
Graphics API : DirectX 12 (Valkan seems to janky to me)
Near volumatric resolution : Low
Far volumetric resolution : Low
Volumetric light quality : Low
Unlocked volumetric raymarch resolution : OFF
Particle lighting quality : Medium
Soft shadows : OFF
Gra*s shadows : Low
Long shadows : OFF
Full resolution SSAO : OFF
Water refraction quality : Low
Water reflection quality : Low
Water physics quality : All the way down
Resolution scale : OFF
TTA sharpening : All the way down
Motion blur : OFF (personal preference)
Reflection MSAA : OFF
Geometry level of detail : All the way down
Gra*s level of detail : All the way down
Tree quality : Low
Parallax occlusion mapping quality : Low
Decal quality : Low
Fur quality : High
Tree tessellation : OFF
This is all we can share for Graphics optimisation – Red Dead Redemption 2 for today. I hope you enjoy the guide! If you have anything to add to this guide or we forget something please let us know via comment! We check each comment! Don’t forget to check SteamClue.com for MORE!
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