Ideas – Some community suggestions – Peglin

Ideas – Some community suggestions – Peglin 1 - steamclue.com
Ideas – Some community suggestions – Peglin 1 - steamclue.com

These are some ideas that I have for Peglin. I will also try and make suggestions for the community.
 

Introduction + Rules

Introduction

 
 
Hello everyone! Welcome to the Peglin Ideas, suggestions and "guide"! As the name suggests there are some of my ideas, mainly relics/orbs. You can also suggest your own ideas. For your suggestions, I will however make some rules.
 
 

Suggestion rules

 
 
The rules for suggestions are simple. Your description must be clear enough for me to understand your idea(s), but shouldn't be too descriptive for it not to be a "tl;dr" (add a Tl;dr if you need!)
 
You must include an orb's damage stats (crit and normal) when you suggest it.
 
 
That's it for this part. Let's now get started, shall we?
 
 
 

Orbs (My Ideas).

First, let's go over some of the ideas I have for orbs.
 
 

Restorb Ideas - Some community suggestions - Peglin - Orbs (My Ideas) - BDA9D96

 
 
My idea for Restorb looks a lot like the opposite of the Ohmygorb! It would add pegs to your system instead of deleting them. "How would that be possible?" You might be asking: You might be wondering what it does. It adds a peg to an undetermined spot on the board for every 8th level 3 = 6th peg hit. It seems pretty straightforward, doesn't?
 
 
Normal Damage: 1 2 3
 
Crit Damage: 2 4 6
 
 

Spidorb Ideas - Some community suggestions - Peglin - Orbs (My Ideas) - 0EAFDA4

 
My idea for the Spidorb's web is that for every 3 hit pegs, it covers them in an internet. Webbed pegs can be treated as durable to Spidorb. It can attack any enemy.
 
 
Normal Damage: 2 to 3 to 4
 
Crit Damage: 4 6 8
 
 

Eyesorb Ideas - Some community suggestions - Peglin - Orbs (My Ideas) - 1D534C0

 
The all-seeing Eyesorb. It works much like the "Unicornhorn?" passive ability. It can aim farther and have more bounce. It could also penetrate (1 >2 >3 – enemies, and hit them with a shock effect. Shock would allow enemies to take 4 damage each time they move/attack. For the player, 4 damage is taken for every (Shockx) pegs that are struck.
 
 
Normal Damage: 1 2 2
 
Crit Damage: 2 4 4
 
 

Impostorb Ideas - Some community suggestions - Peglin - Orbs (My Ideas) - 1D56634

 
 
The Impostorb Hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha! It looks almost identical to a peg. It would look like a mixture orbs (specifically Refreshorbs, Critiballs, and Boborbs) when they hit pegs.
 
It is treated like a refresh after every fourth peg hit. It gets treated as a crit after every 8th hit. It turns into a bomb for every 12th hit of the peg.
 
 
Normal Damage: 2 > > 2 > 2.
 
Crit Damage: 4 8 12
 
 

StratossphereIdeas - Some community suggestions - Peglin - Orbs (My Ideas) - 93234AA

 
 
The Stratossphere could be described as a very floaty orb. It would be a floating orb not like Infernorb. It attacks all enemies but only those that are aerial. Pretty simple if you ask me.
 
 
Normal Damage: 1>3>5
 
Crit Damage: 2 4 6
 
 

Boomorbrang Ideas - Some community suggestions - Peglin - Orbs (My Ideas) - 7011159

 
Boomorbrang, another weapon-themed object, would be the Boomorbrang. It would function just like a boomerang. It strikes twice and its attack penetrates all enemies. Once it comes back, it will do just a little bit of damage to your liiitle. (3 damage)
 
 
Normal Damage: 3>4>5
 
Crit Damage: 6 7 8
 
 
 

Relics (My ideas)

Next I'll be sharing some ideas about relics.
 
 
This section is very brief. When I have more ideas, it will be expanded.
 
 

Reworks Ideas - Some community suggestions - Peglin - Relics (My Ideas) - F7F78F1

 
 
Some relics are useless, like the Salt Shaker and Gardening Gloves.
 
 

Reworking the Salt Shaker

 
My brother, IRBowman, suggested this idea
 
 
Instead of dealing 10 additional damage to slimes, it would make it so that if you don't hit a single peg at all, your next attack will deal double damage.
 
 

Reworking your Gardening Gloves

 
 
Instead of dealing 10 additional damage to plants, it would make it so that all orbs inflict Brambled 1, and would deal 4 damage per bramble level on passing enemies.
 
It would also help to ensure that you do not cause damage by reaching into the nook.
 
 

Vampire Charm Ideas - Some community suggestions - Peglin - Relics (My Ideas) - 0BC87CC

 
 
The Vampire Charm would make it possible to deal with damage in Anyway Would cause you to heal (x/2 – your health, with X being any damage done).
 
 

Philosphere's Stone Ideas - Some community suggestions - Peglin - Relics (My Ideas) - 1183C97

 
The Philosphere’s Stone could be a very powerful relic. It would give all orbs +4/+8, but decrease all healing post-battle by 5%.
 
 
 

Orbs are community suggestions

This section currently is empty. You can help by posting your ideas in comments!
 
 
 

Relics (Community Suggestions).

This section currently is empty. You can help by posting your ideas in comments!

 
 

 
 
I hope you enjoy the Ideas – Some community suggestions – Peglin guide. This is all for now! If you have something to add to this guide or forget to add some information, please let us know via comment! We check each comment manually!
 


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