
A guide for those that either forget or don’t know what weapon variants are which.
Weapons 1, 2, 3.
1 is the Rifle.
2 is the SMG.
3 is the Auto Sniper.
Weapons 4, 5, 6.
4 is the Pistol.
5 is the Rocket Launcher.
6 is the shotgun.
Weapons 7, 8, 9.
7 is the Grappling Hook.
8 is the Silenced Pistol.
9 is the Smoke Launcher.
Weapons 10, 11, 12.
10 is the Grenade Launcher.
11 is the Teargas Launcher.
12 is the Automatic Pistol.
Weapons 13, 14, 15.
13 is the Sniper. (No you do not get the Sniper cla*ses bullets.)
14 is the Decoy Launcher.
15 is the Carbine.
Weapons 16, 17, 18.
16 is the Bullpup MP.
17 is the Tommy Gun.
18 is the Taser.
Weapons 19, 20, 21.
19 is the Sticky Launcher.
20 is the Heavy Pistol.
21 is the Modified Pistol. (Distractor uses this)
Weapon 22.
22 is the Silenced Rifle.
Weapon variant 0 even tough not pictured anywhere takes the model of the rifle but is unarmed.
Closing Section.
I hope this helps you in your mapping and knowing what exact weapons you want inside your map.
Feel free to call back to this guide when you forget which launcher was that.
Map with the weapons.
Little Map for the weapons.
https://steamcommunity.com/sharedfiles/filedetails/?id=2807018502 – [steamcommunity.com]
This is all we can share for Level Editor weapon variant selection – Perfect Heist 2 for today. I hope you enjoy the guide! If you have anything to add to this guide or we forget something please let us know via comment! We check each comment! Don’t forget to check SteamClue.com for MORE!
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