Replacing Models/Textures [Modding] – MADNESS: Project Nexus

Replacing Models/Textures [Modding] – MADNESS: Project Nexus 1 - steamclue.com
Replacing Models/Textures [Modding] – MADNESS: Project Nexus 1 - steamclue.com

That’s right.
 
Replacing models and textures.
 
 

♦—INFO—♦

Hey hey! I learned all of these things at 2 am, the guide will be cleared up further soon.
 
The Model guide is coming tomorrow, I need sleep. It’s almost the same just models kay?
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - ♦---INFO---♦ - FC715A1AA
 
 
This will let you do stupid things like
 
Replacing guns with screwdrivers
 
 
And the texture of anything with
 
literally anything.
 
 


 

The tools you will need are

 
[Unity Asset Bundle Extractor] – [github.com]” rel=”nofollow noopener”>[Unity Asset Bundle Extractor] – [github.com] 
 
To extract, and replace a*sets. [MANDATORY]
 
[Asset Studio] – [github.com]” rel=”nofollow noopener”>[Asset Studio] – [github.com] 
 
To view models, and export into .FBX format. [Optional]
 
 
 

Setup

STEP 1.
 
Create two new folders anywhere on your computer,
 
one for unmodified files, and a second for modified files.
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Setup - 1E9722848
 
 
STEP 2.
 
Navigate to the Madness: Project Nexus folder
 
 

C:\Program Files (x86)\Steam\steamapps\common\Madness Project Nexus 2\Madness Project Nexus_Data

 
Step 3.
 
Open AssetStudioGUI.exe
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Setup - FF7F1D683
 
 
Step 4.
 
Open the Madness: Project Nexus folder inside Asset Studio
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Setup - ADB075234
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Setup - 2C3270866
 
 
 

♦—Important—♦

The steps here change depending on whether you are replacing textures or models.
 
Follow the steps corresponding to the thing you are replacing.
 
 
If you are replacing a model, skip the “Texture” section and go directly to “Model
 
 
 

Textures

Step 1. Find your texture, and extract it into “modified” folder. (Make sure it is a Texture2D)
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Textures - BEE03688A
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Textures - 0866559B8
 
 
Step 2.
 
Open the original file, this is necessary for importing stage.
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Textures - A0AB9A015
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Textures - E83036D1E
 
]
 
Make note of what this file is.
 
 
Step 3.Open and modify your texture, then save it.
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Textures - D519B1320
 
 

Continue to “Importing” section

 
 
 

Importing Texture

Step 1.
 
Open Asset Bundle Extractor. (From now on referred to as UABE.)
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Importing Texture - 95A145D92
 
 
Step 2.
 
Make a BACKUP of the Original a*set, and place it in your “Vanilla” folder.
 
(That’s the one I told you to make note of.)
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Importing Texture - 5A1DC6C1B
 
 
Step 3.
 
Open the BACKUP file.
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Importing Texture - ABB080FB5
 
 
Step 4.
 
Find the Texture you changed, then click on “Plugins“, and under plugins on “Edit“.
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Importing Texture - 88F404F3D
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Importing Texture - DC33940D9
 
 
Step 5.
 
Click on “Load” next to Texture option. Don’t touch anything else.
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Importing Texture - 4A85DAE99
 
 
Then find your modified texture, and open it.
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Importing Texture - 6335CA12E
 
 
Then confirm the editing.
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Importing Texture - FCBA8ABBA
 
 

Continue to Applying ingame.

 
 
 

Applying Ingame

Step 1.
 
Save the modified file into your modded folder.
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Applying Ingame - 75532024E
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Applying Ingame - 1D369CAD9
 
 
Step 2.
 
Replace the shareda*sets file in the game directory.
 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Applying Ingame - 1E3E76A7F
 
 

You’re done!

 

 
 
Replacing Models/Textures [Modding] - MADNESS: Project Nexus - Applying Ingame - 3DE7ED7D0
 
 

Written by Explo☄

 
 
I hope you enjoy the Replacing Models/Textures [Modding] – MADNESS: Project Nexus guide. This is all for now! If you have something to add to this guide or forget to add some information, please let us know via comment! We check each comment manually!
 


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