Some kind of Superstar Cop (Cheat Save for the Lazy) – Disco Elysium

Some kind of Superstar Cop (Cheat Save for the Lazy) – Disco Elysium 1 - steamclue.com
Some kind of Superstar Cop (Cheat Save for the Lazy) – Disco Elysium 1 - steamclue.com

This is a saved edit immediately after the introduction sequence. The save was then modified to make you a Superstar!
PS.
 
 

Introduction

Q: Why do you save the money and not make your own?
 
A: I have a BSc Computer Science. So, I think I know a bit about what I'm doing. I also try to keep my edits as clean as possible. All the changes that I make to gameplay are within normal parameters. So you'll have 13 skills in all, instead of 20 which would not be possible.
 
 
So what did I edit?
 
 
All your stats have been increased to maximum. 6 in all main traits, +6 in all skills and every skill has the +1 for "signature skill". There is still plenty of room for growth. You have the option to increase your maximums with drug use or certain internalized ideas. Then, you can spend your skill-points towards those new maximums. Bonus if you only do drugs once Kim is asleep.
 
 
Also, this save is primed so you can get the Torque Dork Thought – that the character had LESS that 4 encyclopedias during the first dialogue sequence. This is a requirement.
 
 
The time has been shortened to give you the fastest possible intro sequence.
 
 
Finally, the thought Wompty Dom Centre This is not only unlocked from the start, but it's also already internalized. You would normally have to wait until day three+ to unlock it. This gives you +10XP or +2 Real for each successful Encyclopedia pa*sive.
 
After further thought, I decided on adding in Jamrock Shuffle I also found it slow to unlock, and I didn’t want containers to be unlocked for so long.
 
 
There are several ways to increase your learning capacity: – [steamcommunity.com] – [steamcommunity.com] 
 
 
Jamais Vu (Derealization) = All INT learning limits raised by 1
 
Guillaume Le Million = All PSY learning caps raised by 1
 
Waste Land of Reality = PSY+1 (Be aware that there are "No positive effects of alcohol"
 
Anti-Object Task Force = FYS learning caps have been increased by 1
 
Caustic Echo / White Mourning = All MOT learning cap raised by 1
 
 
Drugs: – [fandom.com] – [fandom.com] 
 
 
Nicotine = +1 Intellect (+2 for the Boiadeiro thought
 
Pyrholidon = +1 Psyche (+2 for the cop of the Apocalypse thought
 
Alcohol = +1 Physique (+2 with the Revacholian nationhood thought
 
Amphetamine
 
(Speed) = +1 Motorics (+1 PSY in conjunction with the lonely Long Way Home thought
 
There are only 12 thought slots, and there are 12 other thoughts. These drug buffing thoughts should therefore be "forgotten" after their benefits have been secured with skill points. It may also be important to remember the order in which you do them. Guillaume Le Million, for example, might need be active BEFORE Cops of Apocalypse is granted and you drink some Pyrholidon. However, if all your buffs are active simultaneously, it shouldn’t matter. But what happens if you do it the opposite way? The buff of Guillaume Le Million won't work if you have a normal learning cap. Physique's alcohol buff and Anti-Object Team are the last things you should do before you take Waste Land of Reality.
 
You can think of it this way: once you have all your skills mastered, you will be free to forget all learning cap related thoughts. But Jamais Vă would still keep the XP.

 
 
I would also recommend internalizing the following: – http://fandom.com – [fandom.com] 
 
 
Jamais Vu = +1 XP every time an orb is clicked
 
The Fifteenth Indotribe = +10c per green orb clicked
 
Actual Art Degree = Conceptualization pa*sives heal and give +1 Morale.
 
Direct Modes of Taxation = Ultraliberal dialogue options give you +1 real
 
and/or Mazovian Socio-Economics = Communist dialog options give +4 xp
 
Perhaps even Hobocop You can make more money by selling tare
 
All of these can be obtained on day one or even sped-run towards.
 
 
A good speed run towards these could look like:
 
You should avoid clicking on any orbs you are unable to return to. Talk to people you can't talk to again, such as Kla*sje and those you must talk to to make progress, such as Kim. Otherwise, follow Joyce's instructions.
This guide to getting an Actual Art Degree is available at [reddit.com]. – [reddit.com] 
 
. Talk to Lena about any further conceptualization tests until it is finished internalizing. (Wheelchair lady) Before going back to Joyce, understand your reality. Jamais Vu The Fifteenth Indotribe . Once those are internalized you can click on all the orbs which you'd been avoiding. You can then do whatever you like with any bonuses that are active…active. Ultraliberal bonuses and Communist dialogue bonuses will require you to have previously selected those lines. This means you'll receive them naturally without losing anything.
 
 
One last note. Kim may ask you to intentionally fail the conceptualization screening in order to unlock the thought Detective Costeau This would require that you scumming in order to roll a double-1 snake eyes. Not necessarily to internalize, but as a part being a completionist. Same applies for Coach Physical Instrument Volumetric Compressor If you want them. Superstar, this is all up to you.
 
 
 

Download Links

 
Actual Discount:
 
https://www.dropbox.com/s/3duiytdqap88vxf/WHIRLING-IN-RAGS%2C%20DAY%201%2C%2008-08%284_18_2021%2012-31-23%20AM%29.ntwtf.zip – [dropbox.com] – [dropbox.com] 
 
 
 
Save Photo
 
(might not or might be required)
 
https://www.dropbox.com/s/58oe0pqv60n5dk7/WHIRLING-IN-RAGS%2C%20DAY%201%2C%2008-08%284_18_2021%2012-31-23%20AM%29.jpg – [dropbox.com] – [dropbox.com] 
 
 
 
Where to place these files: [google.com] – [google.com] 
 
 
 
 

Heads Up (Technical Aid)

There will be an error when the game attempts to unlock thought that has already existed via editing. It is very easy to fix if the error persists, but you must make a save to correct it once it has occurred. It manifests as the thought appearing fully "internalized" and "100% progress" and trying to internalize this second time will only increase the problem by making the one thought appear to be a*signed two slots.
 
 
This can be fixed
 
Save the file " .ntwtf.zip " Create a backup in case you make an error
 
Extract it .2nd.ntwtf.json "
 
Open with any text-editor; I use
Notepad++ – [notepad-plus-plus.org] – [notepad-plus-plus.org] 
 
 
Search for either " master_investigator " (Jamrock Shuffle)
 
– Or " trant_heidelstam " (Wompty Dom Centre).
 
?? ?
 
Profit
 
 
LOL, I kinda forgot what had to be changed to get things back on track.
 
But here's the gist: The blocks should appear in the following order:
 
 

 "gainedThoughts": [
 "trant_heidelstam",

 
 

 "fixedThoughts": [
 "trant_heidelstam",

 
 

 "thoughtCabinetState": {
 "thoughtListState": [
 {
 "name": "trant_heidelstam",
 "isFresh": false,
 "state": "FIXED",
 "timeLeft": 0
 },

 
 

 "thoughtCabinetViewState": {
 "slotStates": [
 {
 "Item1": "FILLED",
 "Item2": "trant_heidelstam"
 },
 {
 "Item1": "OPEN",
 "Item2": null
 },

 
You will also find a block similar to the one below. It is just a -2 Suggestion. Wompty Dom Centre It comes with.
 
 

 {
 "type": "THC",
 "amount": -2,
 "explanation": "-2 Suggestion",
 "skillType": "SUGGESTION",
 "modifierCause": {
 "ModifierKey": "trant_heidelstam",
 "ModifierCauseType": "THOUGHT"
 }
 }

 
You can edit any section of the data if it is different than what appears above.
 
eg changing "state": "KNOWN", Or "state": "COOKING", To "state": "FIXED",
 
I have included the last "Item1": "OPEN", If you have already received the duplicate entries error and need to replace it, here are some suggestions.
 
Once you are done editing the " .2nd.ntwtf.json "File and overwrite an older version within the save" .ntwtf.zip "
 
The easiest mistake is to either miss a period or add a colon where it doesn’t belong.
 
If in doubt, feel free ask below for a*sistance

 
 

Written by Drake Ravenwolf

 
 
Here we come to an end for the Some kind of Superstar Cop (Cheat Save for the Lazy) – Disco Elysium guide. I hope this guide has helped you with your gameplay. If you have something to add to this guide or believe we forgot some information to add, please let us know via comment! We check each comment manually by approving them!
 


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