Sparks and achievements – Minimal spoilers – The Scorchfarer

Sparks and achievements – Minimal spoilers – The Scorchfarer 1 - steamclue.com
Sparks and achievements – Minimal spoilers – The Scorchfarer 1 - steamclue.com

A guide to help you locate sparks in each level and discover their respective dialogue, be sure not to miss any!
 
 

Introduction

Spoiler disclaimer

 
The amazing story of The Scorchfarer was created for the user’s enjoyment, and as such this guide only offers advice on the discovery of the story elements, rather than what they contain. It is my genuine belief that adding information to each of the elements about their relevant story would take away from the game. That said, the way this guide is formatted reveals some names of the people, places and events that take place. If this is your first playthrough of the game, and you don’t want any spoilers regarding such things, I suggest you leave this guide to your second playthrough, provided you haven’t found all the sparks by then.
 
 

Introduction

 
This guide is aimed to assist achievement hunters, completionists and anyone who wants to appreciate the story of The Scorchfarer in its entirety. To better understand where, how and what we’re actually doing when we’re collecting sparks, let’s go over the relevant information.
 
 

Why should I look for sparks?

 
If you’re not looking for them merely for achievements, they also offer story. Think of these as extra story elements, they’re not necessarily part of the main story, but they explain the world around it more than anything. Ever wondered why Yukiharu keeps a drawing in his bedroom? What could be inside Mikaela’s nightstand drawer? Sparks answer these questions. You won’t be able to interact with everything in the world of course, but most scenes have at least one or two sparks to find.
 
 

Where can I find sparks?

 
If you’re completely new, or you missed the brief introduction within the game, sparks can be found during each of the scenes, whenever you change your location to a new background that is, by clicking the eye icon on the top right of the screen. Whenever there are sparks to be discovered, the eye will be open, and you will briefly close your story dialogue to open the discovery screen.
 
 

How do I find the sparks?

 
When you’ve entered the discovery scene, your cursor will change into a magnifying glass. Whenever you’re in discovery, you’ll be able to search the scene with your cursor, moving it around, to discover small, glimmering animations, sparks. When you click on these sparks, you’ll already have discovered them.
 
 

What do the sparks do?

 
Once you’ve found a spark and clicked on it to unlock it, you will find one of the characters’ face appearing, clicking on the face will reveal dialogue about the object or scenery in question.
 
 
 

Prologue – Episode 1 – The Wanderer and the Anchor

 
 
 

Loup’pomo Academy, west wing

Yukiharu’s bedroom

 
The first area you’ll be introduced to, Yukiharu’s bedroom in the west wing of the Loup’pomo Academy. This is also where the game introduces the discovery mechanic. There are a total of three (3) sparks to discover in this room;
 
 

NameLocation
MachineFound on the machine on top of the desk
DrawingFound on the lower half of the drawing, above the desk
WindowFound in the center of the window to the left, refer to the picture.

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Loup'pomo Academy, west wing - F27088041
 
 

Mikaela’s bedroom

 
The second scene, following Yukiharu’s introduction, takes place at Mikaela’s bedroom at the west wing. There are three (3) more sparks to discover in this room.
 
 

NameLocation
Academy booksFound on the top shelf of the bookcase on the left side
BookcaseFoundon the center shelf of the bookcase
Nighstand*Found on the drawer of the nightstand, on the left

 
*Verbatim; I assume the developers meant ‘nightstand.’
 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Loup'pomo Academy, west wing - 2E0AA0F2E
 
 
 

Chapter 1 – First Flight

 
 
 

Loup’pomo South Academy, main platform

The story continues as our protagonists make their way outside of the academy, to one of the outer platforms. Here, you can find an additional two (2) sparks;
 

NameLocation
AcademyFound in the center section of the academy doors.
PlatformLocated on the platform, just in front of the doors.

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Loup'pomo South Academy, main platform - 99F1EE783
 
 
 

Views from Quita’s back

As the story progresses, there will come a scene where our protagonists have a good aerial view of the scorched land, with a distant view of a clearing. Here you will be able to find two (2) sparks;
 
 

NameLocation
ReflectionFound near the eye icon, slightly below the reflection that shines from amid the leaves of the tree
VeinsFound on the left side of the screen, near the forking flows of lava

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Views from Quita's back - 164409E6F
 
 
The scene changes as Quita approaches Foxtrot city. From this view of the city and the Foxtrot tower, another three (3) sparks may be discovered;
 
 

NameLocation
TowerFound in the center section of the Foxtrot tower, slightly above the balcony
RiverFound on the right side, on the riverbank just above the town market area.
HousesFound on the left side, outside the walls of the base of the Foxtrot tower.

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Views from Quita's back - AB61FE7B7
 
 
 

Foxtrot tower

Top of the Foxtrot tower

 
As our protagonists arrive to Foxtrot, Quita leads them to the tower. The scene unfolds first from the top of the tower, where you will be able to find one (1) spark;
 
 

NameLocation
ButterfliesThe spark is partially covered by one of the butterflies, left of the window of the tower

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Foxtrot tower - 8B4CF8030
 
 

Foxtrot tower platform

 
As you progress through the story, the scene moves downward, revealing the platform outside the tower, once you have landed, you’ll be able to discover one (1) additional spark;
 
 

NameLocation
PlatformFound right below the doors, at the bottom of the screen

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Foxtrot tower - 052A3E09A
 
 

Foxtrot tower hallways

 
As Yukiharu and Mikaela make their way inside, a corridor inside the tower holds two (2) more sparks to discover;
 
 

NameLocation
MapMap of the two continents is found on the wall, the spark near the centre of it
WallsFound on the right hand side, left of the pillar, and near the centre of the wall

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Foxtrot tower - BADDAC8DF
 
 

Foxtrot tower hallways continue

 
The second hallway section, immediately following the first, has one (1) additional spark to discover;
 
 

NameLocation
City emblemFound on the tip of the fox’s tail in the emblem of the left side banner

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Foxtrot tower - 01578200B
 
 

Xiao Zhen’s office

 
After the second hallway, our characters enter Xiao Zhen’s office, the dialogue must continue long enough for the eye to open, which it does after Yukiharu has also entered the room. After this, there are four (4)* sparks to discover;
 
 

NameLocation
Wall bookcaseFound in the bookcase embedded into the wall, under the glowing runes.
SnakeOn the left wall, a snow-tail snake is enclosed behind some glass.
TreeLeft of the table, a tree stands in a doorway, spark found among its leaves.
HoneyOn the table, covered slightly by the butterflies around the bowl.

 
* Now, this is where the game will let you know that you have a feeling that you haven’t discovered all the sparks here yet. This might sound rather ominous, as if something more is going on for you to find, but for now you should continue, as that mystery cannot be solved at this time. If you wish to find out right away, even if you cannot unlock it, move to the ‘Revisiting Foxtrot tower’ section under Chapter 3 in the guide.
 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Foxtrot tower - AF21CB3F7
 
 
 

Chapter 2 – The Frog and the Silverware

 
 
 

Foxtrot library

The first location in chapter 2 where you’ll be able to discover any sparks will be inside the library. Shortly after entering the scene, you can enter discovery mode and locate four (4) sparks within the area;
 
 

NameLocation
WindowFound in the window above the main doors to the library
SphereOn top of the transparent sphere at the bottom of the screen
‘Garden of Time’ by R.R. AnonimaticIn the centre-right of the right hand side bookcase
‘Magic Channeling’ by Diste OunLeft in the bottom shelf of the left hand side bookcase

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Foxtrot library - 6E795F0A5
 
 
 

Magna Trine

In Magna Trine, once Ou has joined the conversation, the scenery of the house has two (2) sparks to discover;
 
 

NameLocation
GrassFound slightly above the fox, on the left side
HouseLocated on the windowsill in front of the smaller pane of the window

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Magna Trine - EDB951090
 
 

54th of Inilo, 191, Magna Trine No. 14

 
Continuing forward to the area of 54th of Inilo, the scene has one (1) additional spark to discover;
 
 

NameLocation
TrapdoorLarge trapdoor on the right side of the screen

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Magna Trine - B986927C2
 
 
 

Chapter 3 – Under Three Bridges

 
 
 

Foxtrot city

The Ashen Tail

 
Back inside Foxtrot city limits, by the Ashen Tail, the scene has two (2) sparks;
 
 

NameLocation
Ashen TailBelow the chalkboard inside the pastry shop
MuralUnder the nose of the fox, high up on the left side wall

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Foxtrot city - 52125B38F
 
 

Main bridge

 
Once you arrive back at the main bridge, the scenery has one (1) additional spark to discover. This spark isn’t available earlier, despite visiting the same scene before the trip to Magna Trine.
 
 

NameLocation
Flower shopIn the open doorway behind the bridge, to the left

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Foxtrot city - E30B86232
 
 
 

Brennbar residence

Amber’s workshop

 
Inside Amber’s house, the workshop area has two (2) sparks to discover;
 
 

NameLocation
ShowcaseJust below the glass panes on the doors of the gun locker
WorkshopJust below the tools on the wall, behind the counter

 
You will once again get a strange feeling that you haven’t discovered all the sparks in the area. Yet again, you should continue forward, as you will not be able to have that question answered for now. If you want to skip ahead and find out, even though you won’t be able to act on the information yet, skip ahead to the ‘Revisiting Brennbar residence’ section later in the guide.
 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Brennbar residence - AA8C2AD85
 
 

Amber’s boxes

 
Once the dialogue moves forward and Amber brings down some boxes to search through, the ensuing scene will have three (3) additional sparks to discover;
 
 

NameLocation
GunJust above the trigger of the musket pistol
Divination sphereOn the purple, slightly transparent crystal ball
‘The Light Amalguia’ by Hel VereniOn the corner of the book with grey covers.

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Brennbar residence - 17F7DB640
 
 
 

Revisiting Foxtrot tower

Revisiting Xiao Zhen’s office

 
At this point in the story, Xiao’s office still has the four (4) sparks to discover from the earlier chapter, with the addition of one (1) new spark available from this point forward. For information on the four original sparks, see the earlier section.
 
 

NameLocation
CabinetOn the handles of the glass cabinet doors, on the bookcase to the right

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Revisiting Foxtrot tower - 955FBF4C8
 
 

Foxtrot tower – Room 16

 
The guest bedroom assigned to Yukiharu and Mikaela at the Foxtrot tower, has two (2) sparks to discover;
 
 

NameLocation
TelescopeSlightly to the left of the telescope sitting on the balcony
BirdhouseJust above the perch of the birdhouse, at the back of the room

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Revisiting Foxtrot tower - DE9EDD5EE
 
 
 

Revisiting the Brenbarr residence

Back in Amber’s workshop

 
When revisiting the Brenbarr residence, after Lua is introduced, the workshop will have the two (2) additional sparks to discover;
 
 

NameLocation
PlushieNext to the fox plushie on the top shelf of the workshop
PortraitOn the drawing of a fox, left of the showcase cabinet.

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Revisiting the Brenbarr residence - 61D9C44BA
 
 

Amber’s kitchen

 
A scene in Amber’s kitchen will follow afterward and there are two (2) sparks to discover;
 
These sparks were not available in the previous scene in the kitchen.
 
 

NameLocation
DinnerOn the pot atop the countertop to the right.
RocksOn the magical stones placed up on the fume hood of the stove.

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Revisiting the Brenbarr residence - 98AD5F21B
 
 
 

Chapter 4 – Cut From the Same Cloth

 
 
 

Foxtrot tower, break room

The only sparks in Chapter 4 are located in the break room within the Foxtrot tower. There are two (2) sparks to discover;
 
 

NameLocation
PaintingIn the middle of the painting of a white fox
ChessboardOn the table, slightly above the board itself

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Foxtrot tower, break room - 61F8B7E1F
 
 
 

Chapter 5 – Terraformation

 
 
 

Foxtrot tower, examination chamber

In the examination chamber, there are two (2) sparks to be discovered;
 
 

NameLocation
MirrorOn the mirror, inside the reflection of the window
WindowIn the middle of the window, just above the railing

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Foxtrot tower, examination chamber - CBC2860AE
 
 
 

Sea of Ash

In the Sea of Ash, there is one (1) spark to discover;
 
 

NameLocation
Sea of AshNear the bottom left of the screen, refer to the picture instead if you have trouble locating it

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Sea of Ash - 98A66EBCA
 
 
 

Foxtrot’s outskirts

During the examination, in Foxtrot’s outskirts, there are three (3 sparks to be discovered;
 
 

NameLocation
TreeJust beside the large tree on the left of the screen
WatermillOn the wider wall of the watermill
MistBehind the mill, high up on the screen, just left of the Foxtrot tower in the distance

 
 
Sparks and achievements - Minimal spoilers - The Scorchfarer - Foxtrot's outskirts - 751A60632
 
 
 

Achievements section

Although most achievements should be unlocked for you by now, there may be some that you missed. Let’s review where and how we can find them.
 
 
Together – Complete the prologue
 
This achievement will complete after you have continued through Mikaela’s bedroom.
 
 
Curious, Apprentice, Knowledgeable – Ask about the world around you x times.
 
This achievement will complete as you discover sparks and go through their dialogue for the 5th, 10th and 30th time.
 
 
No questions unanswered – Ask about all the objects and places of interest in the first episode.
 
This achievement wants you to go through the dialogue from all the sparks, there are a total of 54 of them.
 
 
This is just the beginning – Complete the first episode: ‘The Wanderer and the Anchor’
 
The achievement is fairly self-explanatory, and unlocks once you’ve completed the game for your first time. I hear the developers are creating more episodes though, so look out for those!
 
 
Time’s running out, Crystal – You’ve gained an unconventional ally
 
This achievement is unlocked by discovering a specific spark in the Foxtrot city library. See the ‘Foxtrot library’ section under Chapter 2 in the guide, the spark in question is called “‘Garden of Time’ by R.R. Anonimatic.” While I cannot be certain as I don’t speak Spanish myself, it seems this spark may be a reference to something that happens in the real book, called “Jardín del tiempo” by R.R. Anonimatic, which appears to be a collection of short stories. If you speak Spanish and want to check it out, you can look for the ISBN-13 of 9781953540621 to find the book.
 
 
Cartography – Find the map of the world
 
This achievement will be unlocked once you discover a specific spark. There is a map of the two continents, ‘Uzu’ and
 
 
Olhum – Visit Olhum at the map screen in the Journal
 
Before you’re able to do these, you’ll have to unlock this map by discovering the spark for the ‘Cartography’ achievement, just above this one. You can find the journal in the opening menu; it’s going to be blank, don’t panic! The journal is actually used by tapping on the various items you’ve unlocked by finding sparks. On the left hand side, under the journal paper itself, will be the corner of another paper. Clicking on this will open the map of the continents. Find Olhu on the map, in the southern section of the Uzu side, and tap on it to unlock the achievement.
 
 
A star once told me a story – Find the secret terrace
 
Unfortunately I have been unable to unlock this achievement just yet, so I cannot confirm it’s exact conditions. However, the developers have been so kind as to let me know that it is unlocked at certain times of the day, and as such I will definitely be trying to unlock it later!
 
 

Written by Remmi

 
 
Here we come to an end for the Sparks and achievements – Minimal spoilers – The Scorchfarer guide. I hope this guide has helped you with your gameplay. If you have something to add to this guide or believe we forgot some information to add, please let us know via comment! We check each comment manually by approving them!
 


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