Symbols are the main mechanic of the game. and after each spin of the slot machine, the player gets the choice to add one of 3 random symbols. Each symbol in the deck can show up on the slot machine reels. When a symbol shows up on a reel, it pays out with an amount of Defense and may activate a special ability. They can be boosted by certain items.

# 00

Icon | Name | Rarity | Payout | Description |

Empty | Special | |||

Nuclear radiation | Special | Adjacent an symbol will be destroyed after 10 spins. If it has destroyed times, it will be overwritten. | ||

Robber | Special | Adjacent to .Grow-5 | ||

Slum | Special | Destroys for adjacent symbol > 20. | ||

Chick | Uncommon | 1 | Transforms into after 10 spins. | |

Hen | Rare | 2 | Has a chance of adding each spin. | |

Egg | Common | 1 | Transforms into after 5 spins. | |

Cat | Common | 1 | Has a little chance to find better rarity symbols. | |

Dog | Uncommon | 2 | Adjacent gives .5 | |

Cows | Rare | 2 | Has a chance of adding . | |

Horse | Rare | 3 | Merge to if adjacent to . | |

Mouse | Uncommon | 1 | Destroys adjacent . Gives .10 | |

Pig | Common | 0 | Gives every 3 spins.4 | |

Fox | Very Rare | 1 | when adjacent symbols destroyed.Grow+1 | |

Fish | Common | 1 | Has a chance of adding 1 if adjacent to . | |

Sheep | Common | 1 | Gives if adjacent to .4 |

# 01

Icon | Name | Rarity | Payout | Description |

Bear | Uncommon | 1 | Destroys adjacent . Gives .6 | |

Bricks | Common | 1 | Adjacent three merge to . | |

Board | Common | 1 | Transforms into if adjacent to . | |

Concrete | Uncommon | 1 | gives for each on the blackboard.2 | |

Cement | Uncommon | 0 | Gives every 4 spins.6 | |

Plastic | Rare | 3 | Merge to if adjacent to . | |

Adhesive tape | Common | 0 | Gives . Destroys itself after 8 spins.12 | |

Gra*s | Uncommon | 1 | Adjacent gives .3 | |

Iron Block | Rare | 2 | Give .value of connected | |

Ruins | Common | 1 | Adds 1 when destroyed. | |

Large Ruins | Uncommon | 2 | Adds 2 when destroyed. | |

Mirror | Very Rare | 1 | Gives .highest value of adjacent | |

Bullion | Very Rare | 20 | Optional symbol after this spin.-1 |

# 02

Icon | Name | Rarity | Payout | Description |

Wrench | Common | 1 | Gives if adjacent to other .value of adjacent | |

Screwdriver | Common | 1 | Gives if adjacent to other .value of adjacent | |

Pliers | Uncommon | 2 | Gives if adjacent to other .value of adjacent | |

Cutting Machine | Uncommon | 2 | Gives if adjacent to other .value of adjacent | |

Short Knife | Uncommon | 1 | Gives Between .1-3 | |

Long Knife | Rare | 1 | Gives Between .4-6 | |

Pistol | Rare | 2 | Adjacent to (6 times).Grow+1 | |

Rifle | Very Rare | 3 | Adjacent to (12 times).Grow+1 | |

Wheel | Common | 1 | Merge to if adjacent to . | |

Shovel | Very Rare | 2 | Adjacent give .2x |

# 03

Icon | Name | Rarity | Payout | Description |

Hoe | Very Rare | 2 | Adjacent give .2x | |

Juicer | Rare | 3 | Adjacent transform into . | |

Bumper Cars | Uncommon | 2 | Has a chance to Destroy an adjacent symbol. | |

Cart | Common | 0 | Has a chance give .5 | |

Scooter | Common | 5 | Make an adjacent symbol to 0. | |

Bike | Uncommon | 3 | Low rarity when get symbols. | |

Carriage | Rare | 5 | Destroys itself if adjacent to . | |

Sports Car | Rare | 3 | Has a chance of forcing you to skip the symbols you can add after a spin. | |

Truck | Common | 1 | Has a chance of forcing you to add a symbol. | |

Excavator | Very Rare | 1 | Adds each spin. Destroys itself after 3 spins. | |

Crane | Common | 1 | Gives .Destroys itself if there is no .Number of adjacent | |

Tow truck | Very Rare | 1 | Merge 3 adjacent same symbols. | |

Bulldozer | Uncommon | 1 | Transforms into 3 after 4 spins. | |

Dynamo | Uncommon | 1 | Adjacent .Power+3 | |

Seed | Common | 1 | Has a chance transforms into | |

Corn | Uncommon | 0 | Gives every 5 spins.8 | |

Sunflower | Common | 0 | Gives every 2 spins.2 | |

Wheat | Uncommon | 0 | Gives every 3 spins.4 | |

Potato | Rare | 0 | Gives every 12 spins.20 | |

Apple | Rare | 2 | Adjacent to (3 times).Grow+3 |

# 04

Icon | Name | Rarity | Payout | Description |

Kiwi | Very Rare | 1 | when increasedGrow+1 | |

Pineapple | Uncommon | 3 | Adjacent to 0 | |

Watermelon | Rare | 4 | Adjacent to (1 times).Grow+3 | |

Banana | Common | 1 | gives for each on the blackboard.2 | |

Pumpkin | Uncommon | 1 | Adjacent to (2 times).Grow+3 | |

Hamburger | Common | 1 | Destroys itself after 5 spins. | |

Pie | Uncommon | 3 | Destroys itself after 5 spins. | |

Milk | Common | 1 | Destroys itself after 3 spins. Gives if adjacent to and destroys itself afterwards.5 | |

Chocolate | Rare | 3 | Destroys itself after 10 spins. | |

Coffee | Uncommon | 1 | Gives every 3 spins.3 | |

Popcorn | Common | 2 | Destroys itself after 3 spins. | |

Beer | Uncommon | 1 | every 5 spins.Grow+1 | |

Wine | Rare | 2 | every 7 spins.Grow+2 | |

Whisky | Very Rare | 3 | every 10 spins.Grow+3 | |

Chips | Uncommon | 2 | Destroys itself after 7 spins. | |

Juice | Common | 2 | Destroys itself after 4 spins. | |

Master Key | Common | 1 | Destroys | |

Wooden Box | Common | 1 | Gives if adjacent . Destroys itself afterward.10 |

# 05

Icon | Name | Rarity | Payout | Description |

Iron Box | Uncommon | 3 | Gives if adjacent . Destroys itself afterward.20 | |

Safe | Rare | 5 | Gives if adjacent . Destroys itself afterward.40 | |

Gold Box | Very Rare | 7 | Gives if adjacent . Destroys itself afterward.100 | |

Access Card | Uncommon | 1 | Destroys | |

Convenience Store | Common | 1 | Destroys itself if adjacent to . Food symbols you can add afterward. | |

Toolroom | Uncommon | 3 | Destroys itself if adjacent to . Tool symbols you can add afterward. | |

Animal Cage | Uncommon | 3 | Destroys itself if adjacent to . Animal symbols you can add afterward. | |

Garage | Rare | 5 | Destroys itself if adjacent to . Vehicle symbols you can add afterward. | |

Folk House | Rare | 5 | Destroys itself if adjacent to . Human symbols you can add afterward. | |

Soil | Common | 2 | Adjacent are 2x more likely to transforms into . | |

Haystack | Rare | 3 | Adjacent have a chance to transform into better rarity . | |

Well | Common | 1 | Adjacent transform into . | |

Fire | Rare | 3 | Adjacent transforms into . | |

Charcoal | Common | 1 | Merge to if adjacent to . | |

Alcohol | Rare | 3 | Transforms into if adjacent to . | |

Gas Tank | Uncommon | 0 | Destroys adjacent symbols and give 5x base if adjacent to . | |

Oil Drum | Uncommon | 2 | Adjacent gives .5 | |

Telescope | Very Rare | 1 | Has a big chance to find better rarity symbols. |

# 06

Icon | Name | Rarity | Payout | Description |

Sand | Common | 1 | Transforms into if adjacent to . | |

Kitchenware | Uncommon | 1 | Adjacent are reforged. | |

Electric Drill | Rare | 1 | Adjacent gives .2 | |

Electric Tube | Rare | 1 | Adjacent gives .2 | |

Camera | Uncommon | 1 | Adjacent gives .3 | |

Searchlight | Very Rare | 5 | Destroys adjacent , Gives .value of power | |

Light Bulb | Common | 1 | Adds 1 if adjacent to . Has a chance to destroy itself afterward. | |

Big Bulb | Uncommon | 2 | Adds 2 if adjacent to . Has a chance to destroy itself afterward. | |

Street Lamp | Very Rare | 1 | Has a chance of adding each spin. | |

Siren | Uncommon | 0 | Gives .Destroys itself if there is no .Number of adjacent | |

Broadcast | Rare | 0 | Has a chance to add a . | |

Overtime Order | Common | 0 | Adjacent symbols give .2 | |

Search Order | Uncommon | 0 | Has a chance to find better rarity symbols. Destroys itself afterward. | |

Mobilization Order | Rare | 0 | Adjacent symbols give . Destroys itself afterward.2x | |

Dismantling Order | Common | 0 | Gives Removal tools after this spin. Destroys itself afterward. |

# 07

Icon | Name | Rarity | Payout | Description |

Refresh Order | Common | 0 | Gives Free Reroll after this spin. Destroys itself afterward. | |

Growth Order | Uncommon | 0 | Adjacent symbols to . Destroys itself afterward.Grow+1 | |

Solicitation Order | Very Rare | 0 | Get a chance to choose a symbol. | |

Restoration Order | Uncommon | 0 | Recover a destroyed symbol. Destroy itself afterward. | |

Copy Order | Rare | 0 | Copy a symbol at random. Destroys itself afterward. | |

Breeder | Rare | 1 | Adjacent give .1.5x | |

Clown | Very Rare | 1 | Adjacent to .Grow+1 | |

Fireman | Uncommon | 1 | Destroys adjacent . Gives .5 | |

Builder | Very Rare | 1 | Destroys adjacent . .Grow+1 | |

Inventer | Rare | 1 | if two or more appear on the blackboard. Destroys all afterward.Grow+10 | |

Soldier | Uncommon | 1 | Adjacent give .2x | |

Repairman | Very Rare | 1 | Adjacent give . All will be frozen.value of grow+1 |

# 08

Icon | Name | Rarity | Payout | Description |

Driver | Rare | 1 | Adjacent activated again. | |

Farmer | Uncommon | 1 | Adds 1 if adjacent to . | |

Female Star | Very Rare | 1 | Destroys adjacent . .Grow+1 | |

Foodie | Very Rare | 1 | Destroys adjacent . .Grow+1 | |

Bartender | Very Rare | 1 | Adjacent give .time -2 | |

Thief | Uncommon | -1 | Gives each spin.Power+3 | |

Policemen | Rare | 1 | Destroys adjacent , Gives .value of power | |

Cleaner | Rare | 1 | if two symbols are destroyed.Grow+1 | |

Porter | Rare | 1 | When there are added symbols, the number may be x2 | |

Electrician | Rare | 1 | Adjacent Has a chance transform into . | |

Lawyer | Very Rare | 1 | when destroyed.Grow+2 |

# 09

Icon | Name | Rarity | Payout | Description |

Judge | Very Rare | 1 | on the blackboard will be activated 2 times. | |

Warden | Rare | 1 | Destroys adjacent . Gives .30 |

Here we come to an end for the Symbols Icon Name Rarity and Description List – From Dusk To Dawn guide. I hope this guide has helped you with your gameplay. If you have something to add to this guide or believe we forgot some information to add, please let us know via comment! We check each comment manually by approving them!

## Leave a Reply