
This is a reference for all obtainable items in 3000th Duel. Since there is an achievement for registering all items in the Archive, this guide features some additional tips/things-to-know that I think could be useful to others that are hoping to get this achievement.
Introduction
Spoiler Warning
Naturally, this list will include items that are related to story progression. Furthermore, there are several items that I believe would benefit from having a more detailed entry (whether it is its description or method of collection).
At the time of writing, there is no wiki that contains information about the items that can be found in game. While trying to get the Adventurer achievement, I had a hard time trying to find some items (“I thought I checked everything. What did I miss? Guess I have to make another trip around the entire map…”), so hopefully this guide could be a helpful reference for anyone who needs it.
In addition, I’d like to mention an awesome guide by Grizzly listing the Monster Archive. This was very helpful for tracking down the last few drops I needed to complete the Items Archive. Grizzly’s guide was a partial inspiration for this guide as I thought it would be nice to have a complete reference for the Archive.
https://steamcommunity.com/sharedfiles/filedetails/?id=2247042726 – [steamcommunity.com]
I’d also like to mention an amazing map made by Demajen, which serves as a great visual for where several items could be found.
https://steamcommunity.com/sharedfiles/filedetails/?id=1948597302 – [steamcommunity.com]
Overview
I will split the items into six categories as in the game: Consumables, Upgrade Materials, Key Items, Weapons, Occults, and Accessories. Within each category, I will list items in the order they appear in game.
Some categories had to be split into multiple sections because of what seems to be a limit set by Steam on how much information can be put into one section. I hope you can excuse this minor inconvenience.
There are no items in the game that are missable. If you accidentally forgot to open one chest, you can always open it again after starting a New Game+. From what I’ve seen, it seems like the content of each chest is constant. Note that to get all items, it is necessary to beat the game four times (i.e. beat the game once, and then beat New Game+ three additional times). This is because:
- There are certain items that only spawn starting with the n-th New Game+.
- In each run of the game (whether it is New Game+ or not), you can only choose one of four weapons. This choice effectively locks out the other three, so it is necessary to start a New Game+ to retrieve the others. I’ll discuss this further in the Weapons section.
From this point on, I will refer to the different instances of the game using the game’s nomenclature: 3000th Journey (starting a fresh save), 3001st Journey (first New Game+), 3002nd Journey (second New Game+), etc.
Starting the 3001st Journey, new gold-colored chests will start to spawn on the map in addition to the chests from the 3000th Journey. I will refer to these chests as “ornate chests” to help distinguish them from the standard chests.
Sometimes, these chests take the position of the standard chest found in the 3000th Journey. However, the contents of the ornate chest include everything that was in the original chest in addition to several new items.
One note about enemy drops:
Boss drops seem to be guaranteed. I am not sure what the drop rates are for items, weapons, accessories, and occults from common enemies other than the fact that they are pretty low.
Useful Items
There are several items that you may want to prioritize getting for your item hunt.
- Golden Belt
This item increases the chance that you will pick up an enemy’s accessory. - Slayer’s Belt
This item increases the chance that you will pick up an enemy’s weapon. - Satan’s Belt
This item increases the chance that you will retrieve an enemy’s occult. - Merchant’s/Dwarf’s Return Stone
This item is just for quality of life as it automatically teleports you to the respective merchant in the game (both merchants also have a warp room very close by). For example, if you are in the Forest of No Return, this item could save you from having walking a long distance to either the Tower of Unknown Age or the Stone Grave since there is no warp room in the forest. However, you must encounter the merchant first as these items do not carry over from the previous journey.
Also, Ctrl+F works on Steam, which is probably the easiest and quickest method to search for the item that you are looking for.
Consumables I
Name | Description / Notes | Location |
---|---|---|
Wolf Fangs | Transforms the character into a wolf. You are able to attack and dash while in wolf form. The transformation lasts as long as the character has enough MP. Using the Wolf Fangs again while in wolf form will transform your character back into human form. | First ornate chest after spawn in 3001st Journey and beyond |
Violet Scripture | Recovers some health. This item refills when the game is saved at a statue. The amount of health restored can be increased by unsealing the Violet Scripture Enhancement skill | Eight spread out across the entire map |
Merchant’s Return Stone | Teleports the character to the merchant in the Tower of Unknown Age. Note that these are removed from your inventory upon starting a New Game+. | Sold by merchant in Tower of Unknown Age for 500 karma apiece |
Karma Fragment | Increases karma by 50 upon consumption | Chests spread across the map |
Karma Crystal | Increases karma by 500 upon consumption | Chests spread across the map |
Karma Nugget | Increases karma by 2000 upon consumption | Chests spread across the map |
Ice Bead | Removes the Burn debuff | Dropped by
|
Stamina Bead | Removes the Shackle debuff | Dropped by
|
Herb Bead | Removes the Poison debuff | Chests spread across the map Sold by both merchants for 500 karma apiece |
Holy Bead | Removes the Curse debuff | Chests spread across the map Sold by both merchants for 1000 karma apiece |
Healing Bead | Removes the Bleed debuff | Chests spread across the map Sold by both merchants for 1000 karma apiece |
Ultimate Bead | Removes all debuffs | Chests spread across the map |
Stamina Powder | Halves stamina consumption for the duration of the item’s effect | Chests spread across the map Sold by both merchants for 2000 karma apiece |
Fighting Spirit Fragment | Increases attack slightly for the duration of the item’s effect | Chests spread across the map Sold by merchant in Tower of Unknown Age for 1000 karma apiece |
Strength Fragment | Increases defense slightly for the duration of the item’s effect | Chests spread across the map Sold by merchant in Tower of Unknown Age for 1000 karma apiece |
Consumables II
Name | Description / Notes | Location |
---|---|---|
Red Perfume | Increases flame resistance for the duration of the item’s effect | Dropped by
|
Blue Perfume | Increases ice resistance for the duration of the item’s effect | Dropped by
|
Green Perfume | Increases poison resistance for the duration of the item’s effect | Dropped by
|
Violet Perfume | Increases darkness resistance for the duration of the item’s effect | Dropped by
|
Dark Perfume | Increases resistance to all attributes for the duration of the item’s effect | Chests spread across the map |
Occult Candle | Restores Occult Devotion by a small amount | Dropped by
|
Occult Candlestick | Restores Occult Devotion by a moderate amount | Chests spread across the map Sold by merchant in Road of the Burning Deep for 15000 karma apiece |
Golden Occult Candlestick | Fully restores Occult Devotion | Chests spread across the map |
Strength Potion | Restores HP by a small amount | Chests spread across the map Sold by both merchants in for 1000 karma apiece |
Mana Potion | Restores MP by a small amount | Chests spread across the map Sold by both merchants for 1000 karma apiece |
Large Strength Potion | Restores HP by a moderate amount | Chests spread across the map Sold by merchant in Road of the Burning Deep for 5000 karma apiece |
Large Mana Potion | Restores MP by a moderate amount | Chests spread across the map Sold by merchant in Road of the Burning Deep for 5000 karma apiece |
Ultimate Potion | Fully restores HP, MP, and stamina | Chests spread across the map |
Fighting Spirit Crystal | Increases attack moderately for the duration of the item’s effect | Chests spread across the map Sold by merchant in Tower of Unknown Age for 2000 karma apiece |
Strength Crystal | Increases defense moderately for the duration of the item’s effect | Chests spread across the map Sold by merchant in Tower of Unknown Age for 2000 karma apiece |
Fighting Spirit Nugget | Increases attack by a large amount for the duration of the item’s effect | Chests spread across the map |
Strength Nugget | Increases defense by a large amount for the duration of the item’s effect | Chests spread across the map |
Dwarf’s Return Stone | Teleports the character to the merchant in the Road of the Burning Deep. Note that these are removed from your inventory upon starting a New Game+. | Sold by merchant in Road of the Burning Deep for 500 karma apiece |
Synchronous Scripture | Use at one of the three time field to collect the Genesis weapon housed in the time field | Complete the visions of the past/future at the Shrine of the Wise |
Karma Fragment+1 | Increases karma by 500 upon consumption | Ornate chests spread across the map (starting with the 3001st Journey) |
Karma Crystal+1 | Increases karma by 5000 upon consumption | Ornate chests spread across the map (starting with the 3001st Journey) |
Karma Nugget+1 | Increases karma by 20000 upon consumption | Ornate chests spread across the map (starting with the 3001st Journey) |
Karma Fragment+2 | Increases karma by 1000 upon consumption | Ornate chests spread across the map (starting with the 3002nd Journey) |
Karma Crystal+2 | Increases karma by 10000 upon consumption | Ornate chests spread across the map (starting with the 3002nd Journey) |
Karma Nugget+2 | Increases karma by 40000 upon consumption | Ornate chests spread across the map (starting with the 3002nd Journey) |
Upgrade Materials
Name | Description | Location |
---|---|---|
Seal Breaker Stone | Used to unseal skills. This item can also be obtained each time the character levels up | One obtained each time the character levels up Chests spread across the map |
Rough Iron Ore | A material used in low and intermediate level upgrades (i.e. upgrading a weapon that is currently +0 ~ +3) | Chests spread across the map Sold by merchant in Tower of Unknown Age for 1000 karma apiece |
Polished Iron Ore | A material used in intermediate and high level upgrades (i.e. upgrading a weapon that is currently +2 ~ +4) | Chests spread across the map |
Refined Iron Ore | A material used in high level upgrades (i.e. upgrading a weapon that is currently +4) | Chests spread across the map |
Novice Sorcery Book | A material used in low and intermediate level upgrades (i.e. upgrading an occult that is currently +0 ~ +3) | Chests spread across the map Sold by merchant in Tower of Unknown Age for 1000 karma apiece |
Intermediate Sorcery Book | A material used in intermediate level upgrades (i.e. upgrading an occult that is currently +2 ~ +3) | Chests spread across the map |
Advanced Sorcery Book | A material used in high level upgrades (i.e. upgrading an occult that is currently +4) | Chests spread across the map |
Weapon Upgrade Table
From | To | Karma Required | Materials Required |
---|---|---|---|
+0 | +1 | 1000 | Rough Iron Ore (1) |
+1 | +2 | 2000 | Rough Iron Ore (2) |
+2 | +3 | 5000 | Rough Iron Ore (1), Polished Iron Ore (1) |
+3 | +4 | 10000 | Rough Iron Ore (1), Polished Iron Ore (2) |
+4 | +5 (Max) | 12000 | Polished Iron Ore (1), Refined Iron Ore (1) |
Occult Upgrade Table
From | To | Karma Required | Materials Required |
---|---|---|---|
+0 | +1 | 1000 | Novice Sorcery Book (1) |
+1 | +2 | 3000 | Novice Sorcery Book (2) |
+2 | +3 | 8000 | Intermediate Sorcery Book (1) |
+3 | +4 | 10000 | Novice Sorcery Book (1), Intermediate Sorcery Book (1) |
+4 | +5 (Max) | 18000 | Advanced Sorcery Book (1) |
Key Items
Name | Description / Notes | Location |
---|---|---|
Merchant’s Key | Allows pa*sage through the locked gate in the southwest section of the Forest of Civilization | Chest in the upper part of the Tower of Unknown Age (req. Air Dash + Air Jump) |
Blue Stone Key | Allows pa*sage through the two blue gates in the eastern section of the Blue Stones Cave | Chest that is a reward for defeating the Cursed Shelop boss |
Rune Symbol: Fate | Allows use of the warp gate marked with the “Fate” symbol in the Forest of No Return | Chest in the large warp gate room in the Tower Top |
Rune Symbol: Agony | Allows use of the warp gate marked with the “Agony” symbol in the Forest of No Return | Chest that is a reward for defeating the Immolated Knight boss |
Rune Symbol: Nirvana | Allows use of the warp gate marked with the “Nirvana” symbol in the Forest of No Return | Chest that is a reward for defeating the Dead Fascinated by Flames boss |
Stone Grave Key | Allows pa*sage through the locked stone gate in the northeast section of the Stone Grave | Chest that is at the end of the Agony segment of the Forest of No Return |
Past’s Symbol | One of the three symbols needed to open the warp gate to the Tower of Karma | Chest that is a reward for defeating the Stinky Older Brother & Bad-Smelling Younger Sibling bosses |
Present’s Symbol | One of the three symbols needed to open the warp gate to the Tower of Karma | Chest that is at the end of the Agony segment of the Forest of No Return |
Future’s Symbol | One of the three symbols needed to open the warp gate to the Tower of Karma | Chest that is a reward for defeating the Karma Hunter boss |
Key of Violet Stone | Allows pa*sage through the violet gate in the northern section of the Can*l of Ruins | Chest that is a reward for defeating the Dancer in Old Castle boss |
Genesis Iron Ore | Used to upgrade a Genesis Weapon into a Weapon of Light | Obtained by defeating the One Who Swallowed the Heart of Greed boss with the Goggles of Sight equipped |
Forget-me-not | Used to unlock the Dive ability at the Tower of Unknown Age | Obtained by defeating the Moon’s Exiled Child boss |
Heart of Flame | Used to receive the Cold Contract of Light from Moon’s Exiled Child | Chest that is a reward for defeating the Master of Flames boss |
Symbol of the Wise Ones | Loot indicating defeat of Moon | Obtained by defeating the Moon boss |
Weapons I: Blades
Name | Stats | Location |
---|---|---|
Old Sword | ATK +70 | Weapon automatically equipped at the start of the 3000th Journey |
Captain’s Sword | ATK +126 CRIT +50 | Chest in the southwest section of the Can*l of Ruins |
Sage’s Wand | ATK +189 Fire ATK +54 | Chest in the eastern section of the Dungeon |
Samurai’s Sword | ATK +161 CRIT +100 | Chest near the unlockable shortcut two rooms to the left of the lower save room in the Tower of Unknown Age |
Gladius | ATK +175 CRIT +200 | Dropped by
|
Evil Spirit’s Wand | ATK +196 Dark ATK +56 | Chest in the northeast section of the Castle Heart |
Royal Sword | ATK +217 Fire ATK +93 | Dropped by
|
Permanent Snow | ATK +238 Ice ATK +102 | Chest that is a reward for defeating the Stinky Older Brother & Bad-Smelling Younger Sibling bosses |
Discarded Holy Sword | ATK +328 CRIT +150 | Dropped by
|
Sealed Holy Sword | ATK +484 CRIT +150 Dark ATK +129 (This is at +2 – I’m unsure of the base values) | Dropped by
|
Salamander | ATK +444 CRIT +170 Poison ATK +131 | Dropped by
|
Genesis Sword | ATK +333 CRIT +250 | Obtained by using a Synchronous Scripture at the time field in the Forest of Old Memories |
Sword of Light | ATK +580 CRIT +250 | Obtained by upgrading the Genesis Sword with the Genesis Iron Ore |
Sword of Light: Slayer | ATK +580 CRIT +250 | Obtained automatically by defeating the moon in the One Who Swallowed the Heart of Greed boss room at the top of the Tower of Karma using the Sword of Light |
Weapons II: Broadswords
Name | Stats | Location |
---|---|---|
Old Axe | ATK +98 | Dropped by
|
Ma*sacre Broadsword | ATK +112 | Chest behind the topmost blue gate in the Blue Stones Cave |
Monarch’s Broadsword | ATK +147 | Dropped by
|
Battle Axe | ATK +182 CRIT +100 | Chest in the eastern section of the Can*l of Ruins (must take the hidden top-right exit from the Petrified Can*l Gatekeeper boss room) |
Dragon Slayer | ATK +252 Poison ATK +108 | Dropped by
|
Persona | ATK +224 Dark ATK +96 | Lower chest in the room directly to the right of the save room in the Tower Top |
Orc’s Cleaver | ATK +232 | Dropped by
|
Scythe of the Dead | ATK +266 Fire ATK +114 | Dropped by
|
Karma Hunter | ATK +280 CRIT +150 Dark ATK +120 | Dropped by
|
Heart of Greed | ATK +444 CRIT +150 Dark ATK +133 | Dropped by
|
Exile’s Broadsword | ATK +577 CRIT +160 Ice ATK +130 (This is at +5 – I am unsure of the base values) | Dropped by
|
Genesis Broadsword | ATK +333 CRIT +250 | Obtained by using the Synchronous Scripture at the time field in the Road of the Burning Deep |
Broadsword of Light | ATK +580 CRIT +250 | Obtained by upgrading the Genesis Broadsword with the Genesis Iron Ore |
Broadsword of Light: Crusher | ATK +580 CRIT +250 | Obtained automatically by defeating the moon in the One Who Swallowed the Heart of Greed boss room at the top of the Tower of Karma using the Broadsword of Light |
Weapons III: Lances
Name | Stats | Location |
---|---|---|
Old Lance | ATK +105 | Chest in the southwestern entrance to the Dungeon from the Blue Stones Cave |
Crystal Lance | ATK +133 Ice ATK +38 | Dropped by
|
Eastern Lance | ATK +119 CRIT +50 | Dropped by
|
Cavalryman’s Halberd | ATK +154 CRIT +100 | Dropped by
|
Cursed Halberd | ATK +210 Dark ATK +90 | Chest in the middle section of the Tower of Unknown Age |
Old Warrior’s Halberd | ATK +264 CRIT +150 | Dropped by
|
Tower Master’s Lance | ATK +168 | Dropped by
|
Medusa | ATK +273 Poison ATK +117 | Chest in the middle (slightly eastern) section of the Forest of No Return |
Bahamut | ATK +444 CRIT +150 Dark ATK +128 | Dropped by
|
Guardian’s Spear | ATK +444 CRIT +180 Fire ATK +132 | Dropped by
|
Genesis Spear | ATK +333 CRIT +250 | Obtained by using a Synchronous Scripture at the time field in the Abyss |
Spear of Light | ATK +580 CRIT +250 | Obtained by upgrading the Genesis Spear with the Genesis Iron Ore |
Spear of Light: Piercer | ATK +580 CRIT +250 | Obtained automatically by defeating the moon in the One Who Swallowed the Heart of Greed boss room at the top of the Tower of Karma using the Spear of Light |
Weapons IV
“You Can Only Pick One” Weapons (Spoiler Warning)
The following 4 weapon lines are special in that only one of them can be collected per journey.
- Heart of Greed
This weapon can be immediately collected by triggering the bad ending. The bad ending is triggered by defeating the One Who Swallowed the Heart of Greed without equipping the Goggles of Sight.
If the One Who Swallowed the Heart of Greed is defeated with the Goggles of Sight equipped, the story continues to progress and next three Genesis weapons become available. - Genesis Sword line
Collection of the Genesis Sword locks out the Genesis Broadsword and Genesis Spear lines in the same journey because only one Synchronous Scripture can be obtained per journey. - Genesis Broadsword line
Collection of the Genesis Broadsword locks out the Genesis Sword and Genesis Spear lines in the same journey because only one Synchronous Scripture can be obtained per journey. - Genesis Spear line
Collection of the Genesis Spear locks out the Genesis Sword and Genesis Broadsword lines in the same journey because only one Synchronous Scripture can be obtained per journey.
Short Genesis Weapon Guide (Spoiler Warning)
With the exception of the location of the Genesis weapon, the procedure is exactly the same for all Genesis weapons.
- Play through the base game. Ensure that the One Who Swallowed the Heart of Greed is defeated with the Goggles of Sight equipped so that the bad ending is not triggered. Upon defeating the One Who Swallowed the Heart of Greed, you will automatically receive one Genesis Iron Ore.
- Continue playing through The Wise Ones DLC. After defeating the Protector of the Shrine in the Shrine of the Wise, continue down the hallway and you will be in the shrine room. Talk to the slate in the center of the shrine and inspect both sides.
- Inspect both visions from the past and future. Upon completion, you will receive one Synchronous Scripture.
- Travel to the time field that houses the desired Genesis Weapon. Double-check that you are at the correct place as you do not want to make a mistake. The Synchronous Scripture is a single-use consumable item. Furthermore, this game auto-saves very often, so I cannot guarantee that a save-quit will reverse a mistake here.
Locations:
- Genesis Sword: Forest of Old Memories
- Genesis Broadsword: Road of the Burning Deep
- Genesis Spear: Abyss
- Use the Synchronous Scripture. This allows you to travel to the past and collect the Genesis Weapon.
If you want to upgrade your Genesis weapon, do not do so yet. The upgrades will not carry over, so it is best to wait until the final form of the Genesis weapon has been obtained. - Talk to the blacksmith dwarf in the Road of the Burning Deep. With the Genesis weapon and Genesis Iron Ore, the blacksmith dwarf will upgrade your Genesis weapon into Sword/Broadsword/Spear of Light.
Again, don’t upgrade yet! - This is more of a warning for those who have already played through the DLC in a previous journey, but be absolutely sure you have the correct weapon equipped. I have not tested (and am afraid to test since I don’t want to play through an entire New Game+ again because of a mistake here), but I cannot guarantee you can reverse a mistake if you hit the moon with a Weapon of Light that you got from a previous journey.
Travel to the One Who Swallowed the Heart of Greed boss room at the top of the Tower of Karma. Using your newly acquired Weapon of Light, destroy the moon (yes, the one that looks like a part of the background). Once the moon is destroyed, the weapon will automatically lose its light and convert to its final form Weapon of Light: Cool Word.
At this point, you can upgrade your weapon in the Tower of Unknown Age.
Occults
The descriptions of the occults’ effects are taken directly from the game.
Name | Occult Devotion per Cast | Stats | Effect | Location |
---|---|---|---|---|
Contract of the Past | 1 | OCC +164 | Shoots rocks containing dark energy forward | Dropped by
|
Poison Contract | 2 | OCC +180 | Shoots poison in five directions | Dropped by
|
Contract of Tearing | 2 | OCC +228 | Shoots dark blessing in three forward directions | Dropped by
|
Breakthrough Contract | 1 | OCC +196 | Shoots dark blessing that penetrates through the enemy in the front | Dropped by
|
Axis Contract | 1 | OCC +276 | Shoots dark blessing above | Dropped by
|
Taboo Contract | 2 | OCC +324 | Shoots dark blessing in three below directions | Dropped by
|
Flame Contract | 2 | OCC +356 | Shoots a fireball that penetrates through the enemy in the front | Dropped by
|
Freeze Contract | 4 | OCC +430 | Shoots freeze shots in eight directions | Dropped by
|
Strike Contract | 4 | OCC +244 | Summons the gauntlet of the executed knight to strike the front | Dropped by
|
Gust Contract | 5 | OCC +372 | Summons a dark tornado that moves forward | Dropped by
|
Pioneer’s Contract | 5 | OCC +441 (This is at +2 – I’m unsure of base values) | Summons the pioneer’s axe to strike the front | Dropped by
|
Fire Dance Contract | 5 | OCC +450 | Summons a wave of fireballs to the front | Dropped by
|
Grudge Contract | 5 | OCC +460 | Creates a series of powerful poison explosions in the front | Dropped by
|
Storm Contract | 8 | OCC +490 | Summons a tornado to the front and causes continuous damage | Dropped by
|
Rampage Contract | 10 | OCC +602 (This is at +5 – I’m unsure of the base values) | Summons the pioneer’s weapons that strike down continuously to the front | Dropped by
|
Protection Contract | 5 | OCC +404 | Summons 4 rotating darkness balls for protection | Dropped by
|
Cold Contract of Light | 8 | OCC +470 | Summons a huge shield and shoots a cold beam of light in front of you Once it shoots the light beam to a certain door (in the Shrine of the Wise) its coldness disappears | Obtained in exchange for giving the Heart of Flame to the Moon’s Exiled Child |
Contract of Wave | 5 | OCC +520 | Summons a Dark Wave in front of you | Dropped by
|
Contract of Fireball | 5 | OCC +590 (This is at +5 – I’m unsure of the base values) | Summons 4 rotating fireballs for protection | Obtained in an ornate chest in the same room as the Genesis Broadsword time field (starting from the 3001st Journey) |
Contract of Light | 8 | OCC +480 | Summons a huge shield in front of you and shoots a beam of light | Obtained when the Cold Contract of Light is used on the locked door in the Shrine of the Wise |
Contract of Snowball | 5 | OCC +625 (This is at +5 – I’m unsure of the base values) | Summons 4 rotating snowballs for protection | Obtained in an ornate chest at the end of the hallway to the shrine after defeating the Protector of the Shrine in the Shrine of the Wise (starting from the 3002nd Journey) |
Accessories I
Name | Stats / Effects | Location |
---|---|---|
Ring of the Past | ATK +10 | Chest at the northwest corner of the second room in the Forest of Old Memories |
Golden Ring | DEF +5 | Chest in the northwest corner of the room directly below the mushroom puzzle in the Blue Stones Cave |
Ancient Ring | CRIT +20 | Chest in the southern section of the Blue Stones Cave |
Solar Ring | ATK +27 | Chest in the room with the chase sequence in the Dungeon |
Lunar Ring | DEF +15 | Chest that is a reward for defeating the Petrified Can*l Gatekeeper boss |
Rush Ring | Slightly reduces damage taken from short-range attacks | Chest at the north section of the Forest of No Return (without going through any of the warp portals) |
Retreat Ring | Slightly reduces damage taken from long-range attacks | Dropped by
|
Lion Ring | ATK +40 | Chest in the room above the middle save room in the Forest of Civilization |
Snake Ring | CRIT +30 | Chest in the southwest section of the Forest of Civilization |
Exquisite Ring of the Past | ATK +64 | Chest in the bottom-most save room in the Tower of Unknown Age (must enter from the right side) |
Exquisite Golden Ring | DEF +25 | Chest on the way to the warp portal with the “Fate” symbol in the Forest of No Return |
Exquisite Ancient Ring | CRIT +40 | Chest in the middle section of the Stone Grave |
Exquisite Solar Ring | ATK +86 | Chest on the way to the warp portal with the “Agony” symbol in the Forest of No Return |
Exquisite Lunar Ring | DEF +35 | Chest in the middle section of the Forest of Civilization |
Earth Ring | ATK +112 | Chest in the middle (slightly northern) section of the Castle Heart |
Holy Ring | DEF +50 | Chest in the northern section of the Castle Heart |
Accessories II
Name | Stats / Effects | Location |
---|---|---|
Ring of Dimensions | CRIT +60 | Chest in the northern section of the Castle Top |
Steel Ring | Decreases damage taken from short-range attacks | Dropped by
|
Shield Ring | Decreases damage taken from long-range attacks | Dropped by
|
Heavy Ring of the Past | ATK +127 | Chest in the room directly above the quick travel portal in the Abyss (unfortunately, it requires going through four chase sequence rooms underwater to reach) |
Heavy Golden Ring | DEF +60 | Chest in the northern section of the Road of the Burning Deep |
Heavy Ancient Ring | CRIT +80 | Chest in the room that has the door which unlocks using the Cold Contract of Light occult in the Shrine of the Wise |
Heavy Ring of the Past+1 | ATK +152 | Ornate chest in the middle (slightly north) section of the Dungeon on the way to the quick travel portal (starting from the 3001st Journey) |
Heavy Golden Ring+1 | DEF +70 | Ornate chest in the eastern section of the Can*l of Ruins (must take the hidden top-right exit from the Petrified Can*l Gatekeeper boss room) (starting with the 3001st Journey) |
Heavy Ancient Ring+1 | CRIT +100 | Ornate chest in the room with the gate that is unlocked with the Merchant’s Key in the southwest section of the Forest of Civilization (starting with the 3001st Journey) |
Heavy Ring of the Past+2 | ATK +177 | Ornate chest in the same room as the Genesis Sword time field (starting with the 3002nd Journey) |
Heavy Golden Ring+2 | DEF +80 | Ornate chest in the northeast section of the Castle Top, right before entering the small room at the end of the moving walls with spikes section (starting with the 3002nd Journey) |
Heavy Ancient Ring+2 | CRIT +120 | Ornate chest two rooms to the left of the lowest save room in the Tower of Unknown Age] (starting with the 3002nd Journey) |
Ruby Necklace | OCC +14 Fire Resist +16 | Chest in the southern section of the Tower of Unknown Age |
Mermaid’s Necklace | OCC +9 Ice Resist +16 | Chest in the middle section of the Can*l of Ruins |
Acid Necklace | OCC +12 Poison Resist +16 | Chest in the middle section of the Dungeon |
Darkness Necklace | OCC +12 Dark Resist +16 | Dropped by
|
Accessories III
Name | Stats / Effects | Location |
---|---|---|
Sorcerer’s Necklace | OCC +14 Fire Resist +16 Ice Resist -8 | Dropped by
|
Chain Necklace | OCC +14 Fire Resist -8 Ice Resist +16 | Dropped by
|
Dignified Ruby Necklace | OCC +28 Fire Resist +33 | Chest at the rightmost entrance to the Forest of Old Memories from the Castle Heart |
Dignified Mermaid’s Necklace | OCC +28 Ice Resist +33 | Chest two rooms to the right of the Petrified Can*l Gatekeeper boss room after taking the hidden top-right exit |
Dignified Acid Necklace | OCC +28 Poison Resist +33 | Chest in the middle section of the Blue Stones Cave |
Dignified Darkness Necklace | OCC +29 Dark Resist +33 | Chest in the southern section of the Castle Top |
Golden Necklace | OCC +28 Fire Resist +33 Ice Resist -16 | Dropped by
|
Nut Necklace | OCC +28 Fire Resist -16 Ice Resist +33 | Dropped by
|
Golden Chain Necklace | OCC +58 Fire Resist +50 Provides a degree of protection against the Burn debuff | Dropped by
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Necklace of Faith | OCC +58 Ice Resist +50 Provides a degree of protection against the Freeze debuff | Dropped by
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Doll Necklace | OCC +59 Poison Resist +50 Provides a degree of protection against the Poison debuff | Dropped by
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Skull Necklace | OCC +59 Dark Resist +50 Provides a degree of protection against the Curse debuff | Dropped by
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Necklace of Blessing | OCC +59 Fire Resist +33 Ice Resist +33 Poison Resist +33 Dark Resist +33 | Chest in the room directly following the Demoted Rider mini-boss fight in the Tower of Karma |
Gorgeous Ruby Necklace | OCC +60 Fire Resist +59 | Dropped by
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Gorgeous Mermaid Necklace | OCC +60 Ice Resist +59 | Dropped by
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Gorgeous Acid Necklace | OCC +60 Poison Resist +59 | Chest in the western section of the Tower Lowest Floor |
Gorgeous Shadow Necklace | OCC +60 Dark Resist +59 | Chest in the middle section of the Abyss Pa*sage (directly to the right of the mushroom puzzle on the map) |
Necklace of Grace | OCC +60 Fire Resist +44 Ice Resist +44 Poison Resist +44 Dark Resist +44 | Chest in the same room as the Genesis Broadsword in the Road of the Burning Deep |
Accessories IV
Name | Stats / Effects | Location |
---|---|---|
Fire Choker | OCC +62 Fire Resist +66 Provides perfect protection against damage from the Burn debuff | Ornate chest in the southeastern section of the Tower Lowest Floor (starting 3002nd Journey) |
Ice Choker | OCC +62 Ice Resist +66 Provides perfect protection against damage from the Freeze debuff | Spawns in the same ornate chest as the Heavy Ring of the Past directly above the quick travel portal room in the Abyss (starting 3002nd Journey) |
Poison Choker | OCC +60 Poison Resist +66 Provides perfect protection against damage from the Poison debuff | Ornate Chest in the middle section of the Forest of No Return, on the way to the warp portal with the “Fate” symbol (starting with the 3001st Journey) |
Shadow Choker | OCC +61 Dark Resist +66 | Ornate chest at the right entrance to the Can*l of Ruins from the Tower Bas*ment – Left (starting with the 3001st Journey) |
Spell Choker | OCC +120 | Ornate chest in the middle section of the Snowfield of the Exiled, to the right of the boss room (starting with the 3001st Journey) |
Golden Belt | Increases the chance of discovering an accessory upon defeating an enemy | Dropped by
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Slayer’s Belt | Increases the chance of discovering a weapon upon defeating an enemy | Dropped by
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Satan’s Belt | Increases the chance of discovering an occult upon defeating an enemy | Dropped by
|
Vitality Crown | Increases stamina recovery rate | Chest in the bottom-left most room in the Tower Bas*ment – Right (must enter from the top-left entrance of the room, which can be accessed from the room with a long fall) |
Iron Boots | Slightly decreases the damage taken from thorns | Chest in the southeast section of the Castle Heart |
Sharp Goggles | Discovery +1000 (Increases the chance of discovering an item upon defeating an enemy) | Chest in room before the Immolated Knight boss (must enter the Dungeon from the Can*l of Ruins after obtaining the Key of Violet Stone) |
Karma Skull | Slightly increases karma acquisition amount | Chest in the northern-most point of the Stone Grave |
Golden Hoof | Increases ATK based on the percentage of map completion (up to 100%) | Chest at the end of the climb up the Tower Bas*ment – Right |
Darkness Bandana | Completely nullifies damage from thorns | Chest in the top-rightmost room of the Castle Top |
Karma Mineral | Increases MP acquisition amount | Chest in the save room before the Tower Master mini-boss fight in the Tower of Karma |
Goggles of Sight | Allows you to see through the illusion in the One Who Swallowed the Heart of Greed and deal damage to the true boss (the Heart of Greed) | Obtained from the Grand Sorcerer at the top of the Tower of Karma before the boss fight against the One Who Swallowed the Heart of Greed (Note that this item is removed from your inventory upon starting a New Game+) |
Red Karma Skull | Increases karma acquisition amount | Chest in the southern section of the Tower Lowest Floor |
Shadow Karma Mineral | Increases MP acquisition amount | Chest in the northern section of the Shrine of the Wise |
Golden Saddle | Increases ATK based on the percentage of map completion (up to the full 147.8%) | Chest at the end of the last chase sequence rooms in the Abyss |
Golden Belt+1 | Increases the chance of discovering an accessory upon defeating an enemy (even more than the original Golden Belt) | Ornate chest in the room locked behind the upper blue gate in the Blue Stones Cave (starting with the 3001st Journey) |
Slayer’s Belt+1 | Increases the chance of discovering a weapon upon defeating an enemy (even more than the original Slayer’s Belt) | Ornate chest in the bottom-left most room in the Tower Bas*ment – Right (must enter from the top-left entrance of the room, which can be accessed from the room with a long fall) (starting with the 3001st Journey) |
Satan’s Belt+1 | Increases the chance of discovering an occult upon defeating an enemy (even more than the original Satan’s Belt) | Ornate chest in the northeast section of Castle Heart, directly below the room with the Violet Scripture (starting with the 3001st Journey) |
Sharp Goggles+1 | Discovery +1500 (Increases the chance of discovering an item upon defeating an enemy) | Ornate chest in the southwest section of the Forest of No Return, on the way to the warp portal with the “Agony” symbol (starting from the 3001st Journey) |
Accessories V: Other
Attempt at Deriving the Golden Hoof and Golden Saddle ATK Formulas
When I started experimenting, I was at 147.8% map completion at the end of my 3003rd Journey. The weapon I had equipped was Broadsword of Light: Crusher. I also had 99 levels put into STR.
It seems like the ATK bonus depends on the characters current ATK as well. Equipping different rings to change my ATK changes the ATK amount that the Golden Hoof/Golden Saddle gives. The next table shows a few values that I’ve tried (most likely not enough to get a really accurate value, but ¯\_(ツ)_/¯ ).
Current ATK | Golden Hoof ATK | % of Current ATK | Golden Saddle ATK | % of Current ATK | ||
---|---|---|---|---|---|---|
1433 | 186 | 12.980 | 275 | 19.191 | ||
1497 | 194 | 12.960 | 287 | 19.172 | ||
1610 | 209 | 12.981 | 309 | 19.193 |
So, taking the average values, it seems like the Golden Hoof and Golden Saddle increases your ATK by approximately 12.98% and 19.18% of your current ATK at max, respectively.
Unfortunately, I haven’t tracked the ATK increase amount as I have gone through the game increasing my map completion percentage. I am making the a*sumption that the relationship between map completion percentage and the “% of current ATK” value is linear.
Also, I noticed that when I started another New Game+, the Golden Hoof/Golden Saddle gave ATK +1 (there is the single tile filled in on the map when spawning in the Forest of Old Memories). This leads me to believe that the ceiling function is applied to the result of the computation since all visible stat values in this game are whole numbers.
Putting everything together:
Golden Hoof ATK = ceil( Current ATK * (0.1298 * min(% Map Completion, 100) / 100) )
Golden Saddle ATK = ceil( Current ATK * (0.1918 * % Map Completion / 147.8) )
Miscellaneous
I haven’t taken serious notes for this guide until near the end of my 3002nd Journey, so there may be some incorrect information in the guide.
There are also some numbers that I am unsure of. For example, I do not remember what the stat values were for the base Contract of Fireball occult (as soon as I got it, I upgraded it to +5 and realized I didn’t note down the base values).
Please let me know if you find any errors; know the base values for some weapons, accessories, or occults; or have suggestions and I will try to update as soon as I am able to.
Possible Future Updates
- Add the monster number for easy cross-referencing + location
- Add better descriptions for the occults’ effects to supplement the in-game descriptions
Update History
Date | Log | Other |
---|---|---|
11 December 2021 | Published guide |
Here we come to an end for the The Items Archive – 3000th Duel guide. I hope this guide has helped you with your gameplay. If you have something to add to this guide or believe we forgot some information to add, please let us know via comment! We check each comment manually by approving them!
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