
A list of coats of arms codes for county capitals in Terra Mariana a.k.a. Livonia (Duchy of Estonia included).
All the coats of arms have been created using the vanilla elements. Most of them are not perfectly accurate, but I did what I could with the default designer to match the modern heraldry.
Duchy of Curonia (and Semigallia)
Jūrmala
(in Semigallia / Zemgale)
My version:
Actual:
The code:
coa_title_3038={ custom=yes pattern="pattern_waves_01.dds" color1=blue color2=rgb { 152 149 147 } color3=black colored_emblem={ color1=white texture="ce_wings.dds" instance={ position={ 0.500000 0.370000 } scale={ 0.850000 0.250000 } depth=1.010000 } } colored_emblem={ color1=yellow_light texture="ce_religion_druze.dds" instance={ position={ 0.500000 0.150000 } scale={ 0.160000 0.160000 } } instance={ position={ 0.750000 0.160000 } scale={ 0.160000 0.160000 } depth=2.010000 } instance={ position={ 0.250000 0.160000 } scale={ 0.150000 0.150000 } depth=3.010000 } } }
Sēlpils
(in Selonia / Sēlija)
My version:
Actual:
coa_title_3053={ custom=yes pattern="pattern_vertical_split_01.dds" color1=red color2=green color3=black colored_emblem={ color1=rgb { 177 176 176 } texture="ce_pile_mask.dds" instance={ scale={ 1.000000 -1.000000 } depth=7.010000 } } colored_emblem={ color1=rgb { 176 173 172 } color2=red color3=red texture="ce_piles_conjoined.dds" instance={ scale={ 0.920000 1.000000 } depth=8.010000 } } colored_emblem={ color1=green color2=green texture="ce_fire.dds" instance={ position={ 0.490000 0.540000 } scale={ 0.460000 0.460000 } depth=4.010000 rotation=180 } instance={ position={ 0.680000 0.210000 } scale={ 0.460000 0.460000 } depth=5.010000 rotation=38 } instance={ position={ 0.300000 0.210000 } scale={ 0.450000 0.450000 } depth=6.010000 rotation=303 } } colored_emblem={ color1=red texture="ce_waterlily_angria.dds" instance={ position={ 0.500000 0.190000 } scale={ 0.330000 -0.330000 } depth=1.010000 } instance={ position={ 0.650000 0.430000 } scale={ 0.310000 0.310000 } depth=2.010000 rotation=307 } instance={ position={ 0.340000 0.430000 } scale={ 0.290000 0.290000 } depth=3.010000 rotation=58 } } colored_emblem={ color1=white color2=yellow texture="ce_rosetta_08.dds" instance={ position={ 0.500000 0.350000 } scale={ 0.330001 0.330001 } } } }
Piltene
(in Vānemane / Vaanemaa)
My version:
Actual:
The code:
coa_title_3044={ custom=yes pattern="pattern_tricolor_horizontal_01.dds" color1=rgb { 165 24 5 } color2=grey color3=grey colored_emblem={ color1=rgb { 167 20 0 } texture="ce_tower.dds" instance={ position={ 0.260000 0.710000 } scale={ 0.510000 0.850000 } depth=1.010000 } } colored_emblem={ color1=rgb { 169 20 0 } texture="ce_tower.dds" instance={ position={ 0.500000 0.770000 } scale={ 0.540000 1.000000 } depth=2.010000 } } colored_emblem={ color1=white texture="ce_crozier.dds" instance={ position={ 0.460000 0.220000 } scale={ -0.650000 0.410000 } depth=3.010000 rotation=288 } instance={ position={ 0.550000 0.220000 } scale={ 0.700000 0.420000 } depth=4.010000 rotation=71 } } colored_emblem={ color1=rgb { 169 19 0 } texture="ce_tower.dds" instance={ position={ 0.730000 0.720000 } scale={ 0.480000 0.860000 } } } colored_emblem={ color1=yellow_light texture="ce_circle_mask.dds" instance={ position={ 0.500000 0.120000 } scale={ 0.110000 0.110000 } depth=5.010000 } } }
Grobiņa / Söborg
(in Grobin)
My version:
Actual:
The code:
coa_title_3048={ custom=yes pattern="pattern_solid.dds" color1=black color2=white color3=blue colored_emblem={ color1=yellow texture="ce_waterlily.dds" instance={ position={ 0.640000 0.640000 } scale={ 0.170000 0.170000 } } } colored_emblem={ color1=white color2=white texture="ce_swan.dds" instance={ position={ 0.440000 0.430000 } scale={ -0.660000 0.790000 } depth=1.010000 rotation=354 } } }
Duchy of Lettgallia
Valmiera / Wolmar
(in Tālava)
My version:
Actual:
The code:
coa_title_3077={ custom=yes pattern="pattern__solid_designer.dds" color1=yellow color2=white color3=black colored_emblem={ color1=white texture="ce_billet.dds" instance={ position={ 0.780000 0.410000 } scale={ 0.270000 0.160000 } rotation=91 } instance={ position={ 0.230000 0.400000 } scale={ 0.270000 0.150000 } depth=1.010000 rotation=91 } } colored_emblem={ color1=rgb { 14 84 22 } texture="ce_shrub.dds" instance={ position={ 0.500000 0.420000 } scale={ 0.970000 0.700000 } depth=5.010000 } } colored_emblem={ color1=red texture="ce_escutcheon.dds" instance={ position={ 0.780000 0.430000 } scale={ 0.330000 0.330000 } depth=2.010000 } instance={ position={ 0.230000 0.420000 } scale={ 0.320000 0.320000 } depth=3.010000 } } colored_emblem={ color1=rgb { 157 28 10 } texture="ce_bulls_ma*sacre.dds" instance={ position={ 0.500000 0.740000 } scale={ 1.000000 0.770000 } depth=4.010000 } } }
Koknese / Kukenhusen
(in Koknese)
My version:
Actual:
The code:
coa_title_3081={ custom=yes pattern="pattern_solid.dds" color1=purple color2=white color3=red colored_emblem={ color1=yellow texture="ce_key_st_peter.dds" instance={ position={ 0.500000 0.410000 } scale={ 0.760000 0.760000 } rotation=317 } } colored_emblem={ color1=rgb { 174 174 174 } texture="ce_crescent_mask.dds" instance={ position={ 0.500000 0.570000 } depth=1.010000 } } colored_emblem={ color1=rgb { 180 169 169 } texture="ce_crozier.dds" instance={ position={ 0.510000 0.440000 } scale={ 0.890000 0.800000 } depth=2.010000 rotation=42 } } }
Jersika / Gersika
(in Jersika)
My version:
Actual:
The code:
coa_title_3085={ custom=yes pattern="pattern__solid_designer.dds" color1=grey color2=white color3=red colored_emblem={ color1=red color2=red texture="ce_fire.dds" instance={ position={ 0.500000 0.770000 } scale={ 1.000000 0.680000 } } } colored_emblem={ color1=black color2=black texture="ce_axe_long.dds" instance={ position={ 0.500000 0.390000 } scale={ -0.900000 0.700000 } depth=1.010000 rotation=38 } instance={ position={ 0.510000 0.400000 } scale={ 0.930000 0.710000 } depth=2.010000 rotation=322 } } }
Alūksne / Marienburg
(in Alūksne)
My version:
Actual:
My code:
coa_title_3090={ custom=yes pattern="pattern__solid_designer.dds" color1=rgb { 94 13 2 } color2=yellow color3=black colored_emblem={ color1=yellow_light texture="ce_letter_a.dds" instance={ position={ 0.500000 0.340000 } scale={ 0.470000 0.470000 } } } colored_emblem={ color1=black texture="ce_billet.dds" instance={ position={ 0.500000 0.330000 } scale={ 0.920000 0.550000 } depth=1.010000 } } colored_emblem={ color1=white color2=rgb { 211 96 26 } texture="ce_swords_crossed.dds" instance={ depth=2.010000 } } }
Duchy of Livonia
Rīga
(in Vidzeme / Metsepole)
My version:
Actual:
The code:
coa_title_3112={ custom=yes pattern="pattern_solid.dds" color1=white color2=white color3=red colored_emblem={ color1=yellow texture="ce_lion_head.dds" instance={ position={ 0.500000 0.750000 } scale={ 0.200000 0.200000 } } } colored_emblem={ color1=black color2=black texture="ce_keys.dds" instance={ position={ 0.500000 0.360000 } scale={ 0.440000 0.440000 } depth=3.010000 } } colored_emblem={ color1=yellow_light color2=yellow_light texture="ce_cross_06.dds" instance={ position={ 0.500000 0.230000 } scale={ 0.160000 0.160000 } depth=2.010000 } } colored_emblem={ color1=rgb { 142 19 3 } color2=black texture="ce_castle.dds" instance={ position={ 0.500000 0.600000 } scale={ 1.000000 0.700000 } depth=4.010000 } } colored_emblem={ color1=yellow_light texture="ce_crown_small.dds" instance={ position={ 0.500000 0.110000 } scale={ 0.230000 0.230000 } depth=1.010000 } } }
Pērnava / Pernau / Pärnu
(in Sakala / Livland)
My version:
Actual:
The code:
coa_title_3116={ custom=yes pattern="pattern__solid_designer.dds" color1=blue_light color2=white color3=red colored_emblem={ color1=white texture="ce_hand.dds" instance={ position={ 0.400000 0.500000 } scale={ 0.590000 -0.590000 } depth=3.010000 rotation=320 } } colored_emblem={ color1=white texture="ce_eastern_clouds.dds" instance={ position={ 0.050000 0.240000 } rotation=331 } } colored_emblem={ color1=yellow texture="ce_key.dds" instance={ position={ 0.760000 0.500000 } scale={ 0.400000 0.400000 } depth=1.010000 } } colored_emblem={ color1=yellow texture="ce_cross_07.dds" instance={ position={ 0.500000 0.480000 } scale={ 0.590000 0.590000 } depth=2.010000 rotation=50 } } }
Tērbata / Dorpat / Tartu
(in Ugandi / Tartu)
My version:
Actual:
The code:
coa_title_3120={ custom=yes pattern="pattern_solid.dds" color1=red color2=white color3=red colored_emblem={ color1=yellow color2=white texture="ce_sword_simple.dds" instance={ position={ 0.500000 0.220000 } scale={ 0.770000 0.470000 } rotation=302 } } colored_emblem={ color1=white texture="ce_castle_random.dds" instance={ position={ 0.500000 0.590000 } scale={ 1.000000 0.700000 } depth=2.010000 } } colored_emblem={ color1=white texture="ce_key.dds" instance={ position={ 0.500000 0.220000 } scale={ 0.780000 0.430000 } depth=1.010000 rotation=63 } } }
Duchy of Estonia
Reval / Lindanise / Tallinn
(in Reval / Tallinn)
My version:
Actual:
The code:
coa_title_3095={ custom=yes pattern="pattern__solid_designer.dds" color1=yellow_light color2=white color3=red colored_emblem={ color1=blue_light color2=blue_light color3=yellow_light texture="ce_leopard_pa*sant_guardant.dds" instance={ position={ 0.500000 0.230000 } scale={ 0.710000 0.710000 } } instance={ position={ 0.500000 0.440000 } scale={ 0.700000 0.700000 } depth=1.010000 } instance={ position={ 0.500000 0.650000 } scale={ 0.700000 0.700000 } depth=2.010000 } } }
Narva
(in Viirumaa)
My version:
Actual:
The code:
coa_title_3099={ custom=yes pattern="pattern_solid.dds" color1=blue_light color2=yellow color3=black colored_emblem={ color1=yellow color2=white texture="ce_sword_simple.dds" instance={ position={ 0.500000 0.240000 } scale={ 0.730000 0.570000 } depth=3.010000 rotation=48 } } colored_emblem={ color1=white texture="ce_circle_mask.dds" instance={ position={ 0.190000 0.160000 } scale={ 0.120000 0.120000 } } instance={ position={ 0.820000 0.160000 } scale={ 0.120000 0.120000 } depth=1.010000 } instance={ position={ 0.500000 0.840000 } scale={ 0.120000 0.120000 } depth=2.010000 } } colored_emblem={ color1=yellow color2=white texture="ce_sabre.dds" instance={ position={ 0.500000 0.720000 } scale={ 0.570000 0.570000 } depth=4.010000 } } colored_emblem={ color1=white texture="ce_fish.dds" instance={ position={ 0.510000 0.460000 } scale={ 0.490000 0.380000 } depth=5.010000 } instance={ position={ 0.500000 0.580000 } scale={ -0.490000 0.360000 } depth=6.010000 } } }
Haapsalu
(in Wiek / Läänemaa)
My version:
Actual:
The code:
coa_title_3108={ custom=yes pattern="pattern_vertical_split_01.dds" color1=rgb { 150 33 17 } color2=yellow color3=blue colored_emblem={ color1=black color2=black color3=black texture="ce_eagle_double.dds" instance={ scale={ -0.880000 0.880000 } depth=2.010000 } } colored_emblem={ color1=yellow color2=rgb { 126 26 13 } texture="ce_castle.dds" instance={ position={ 0.130000 0.520000 } } } colored_emblem={ color1=rgb { 140 28 13 } texture="ce_block_01.dds" instance={ position={ 0.240000 0.500000 } depth=1.010000 rotation=91 } } }
Kuressaare / Arensburg
(in Saaremaa / Sāmsala / Ösel)
My version:
Actual:
The code:
coa_title_3103={ custom=yes pattern="pattern_solid.dds" color1=blue color2=white color3=red colored_emblem={ color1=white texture="ce_tower.dds" instance={ position={ 0.240000 0.450000 } scale={ 0.590000 0.700000 } depth=1.010000 } } colored_emblem={ color1=white color2=yellow_light color3=black texture="ce_norse_bird_alstad.dds" instance={ position={ 0.500000 0.280000 } scale={ -0.410000 0.410000 } rotation=31 } } colored_emblem={ color1=white color2=blue texture="ce_tower_and_wall.dds" instance={ position={ 0.600000 0.500000 } scale={ -0.920000 0.590000 } depth=2.010000 } } }
Other Coats of Arms (TBU)
Jēkabpils / Jacobstadt
(an alternative for Sēlpils)
My version:
Actual:
The code:
coa_title_3053={ custom=yes pattern="pattern_tricolor_horizontal_01.dds" color1=rgb { 156 156 156 } color2=rgb { 157 153 153 } color3=green_light colored_emblem={ color1=rgb { 8 95 16 } texture="ce_yggdrasil.dds" instance={ position={ 0.510000 0.400000 } depth=1.010000 } } colored_emblem={ color1=yellow_light color2=yellow_light texture="ce_lion_pa*sant_small.dds" instance={ position={ 0.500000 0.720000 } scale={ 0.710000 0.900000 } } } }
Rēzekne / Rositten
(an alternative for Jersika, but also a separate barony)
My version:
Actual:
The code:
coa_title_3085={ custom=yes pattern="pattern_solid.dds" color1=blue color2=white color3=red colored_emblem={ color1=white texture="ce_billet.dds" instance={ position={ 0.440000 0.370000 } scale={ 0.280000 0.210000 } rotation=89 } } colored_emblem={ color1=yellow_light color2=yellow_light texture="ce_griffin_rampant.dds" instance={ scale={ 0.970000 0.970000 } depth=2.010000 } } colored_emblem={ color1=rgb { 111 21 9 } texture="ce_inescutcheon.dds" instance={ position={ 0.440000 0.390000 } scale={ 0.510000 0.510000 } depth=1.010000 } } }
Aizkraukle / Ascheraden
(an alternative for Koknese, but also a separate barony)
My version:
Actual:
The code:
coa_title_3081={ custom=yes pattern="pattern_tricolor_horizontal_01.dds" color1=blue color2=blue color3=rgb { 162 149 149 } colored_emblem={ color1=yellow_light texture="ce_oak_leaf.dds" instance={ position={ 0.360000 0.290000 } scale={ 0.400000 0.400000 } depth=3.010000 rotation=306 } instance={ position={ 0.630000 0.280000 } scale={ 0.390000 0.390000 } depth=4.010000 rotation=50 } instance={ position={ 0.500000 0.530000 } scale={ 0.350000 -0.350000 } depth=5.010000 } } colored_emblem={ color1=white texture="ce_religion_druze.dds" instance={ position={ 0.680000 0.480000 } scale={ 0.220000 0.220000 } rotation=121 } instance={ position={ 0.320000 0.470000 } scale={ 0.190000 0.190000 } depth=1.010000 rotation=20 } instance={ position={ 0.500000 0.160000 } scale={ 0.180000 0.180000 } depth=2.010000 } } }
Here we come to an end for the Vanilla Heraldry for Terra Mariana – Crusader Kings III guide. I hope this guide has helped you with your gameplay. If you have something to add to this guide or believe we forgot some information to add, please let us know via comment! We check each comment manually by approving them!
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