Weapon’s Guide – Obsidian Prince

Weapon’s Guide – Obsidian Prince 1 - steamclue.com
Weapon’s Guide – Obsidian Prince 1 - steamclue.com

Just weapons.
 
 

Weapon List

This area is under-construction, please mind your step and make sure you have your hard hat on.
 
(version 0.1)
 
 
Things missing: Proper formatting and spel check. Plenty of weapons presumably, as well as the actual stats of the weapons and where to get them.
 
 
For any questions you might have about the game the discord is here. – [discord.gg] 
 
Don’t have discord yet? Click here, it’s free and pretty easy to set up. – [discord.com] 
 
 
Hammer.
 
Skill: Storm Hammer
 
Cost: 4 energy
 
Range: 2 (full square)
 
 
The lighting itself strike in a 3×3 square centered on the target square, which doesn’t require an enemy. A target in the center of the strike take full damage; enemies not in the center take half-damage.
 
Between strikes acculate +1 damage for every point of Energy gained by the Hero, which is released on the next strike. Water tiles conduct the lighting dealing another strike to everything in it including the initial square targeted.
 
 
‘Water Burst’ 33%, 66% and 100% chance to spread water only affect squares hit occupied by enemies. This does, however, applies pre-emptively to the Hammer Strike, making sure that every target get hit by the bonus lightning damage. Cool.
 
 
Finally none of the hammer skill or cards lightning effect deal damage to you. Very cool.
 
 
Note: Basic and Move Attack remain basic strikes ie: no range or lightning.
 
 
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Rainstorm: Conveniently enough same range and spread as a Storm Hammer with the target square being chosen randomly. Doesn’t seem to actually apply water on square where enemies are but this need testing.
 
 
Dog collar
 
Spawn a dog which seek enemies until it has attack 3 times.
 
Maximum of one Dog.
 
Using collar when your dog is out cause it to jump to the nearest enemy.
 
 
Shield
 
Skill: Small Shield
 
Cost: 4 energy
 
Range: 0.
 
 
Active: Gain Armor
 
Pa*sive: As long as you have armor, retaliate against melee range enemies with a basic attack.
 
 
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Umbrella
 
Skill: Umbrella
 
Cost: 2 energy
 
Range: 1, limited to X shape
 
 
Cause damage to target and knockout any enemy near target.
 
Set up a 3×3 field of mold which can be used by the sporemaster.
 
 
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Trap
 
Skill: Trap
 
Cost: 1 energy
 
Range: 1
 
 
Lay in wait until an enemy step in it.
 
Enemies have either no, or varying, trap awareness.
 
You can step in your own traps.
 
 
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Spear
 
Skill: Spear
 
Cost: 4 energy
 
Range: 5 with a deadzone of 1 (X and + directions only)
 
 
Move toward the enemy to hit him.
 
Need a valid target. Cannot hit anything if surrounded.
 
 
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Rapier
 
Skill: Rapier
 
Cost: 2 energy
 
Range: 1
 
 
Strike and take a step back.
 
 
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Staff
 
Skill: Staff
 
Cost: 4 energy
 
 
Strike a randomly selected enemy on the map.
 
If strike kill an enemy, select a new target.
 
25% chance on minion whatever that means.
 
 
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Mirror
 
Skill: Mirror
 
Cost: 4 energy
 
Range: 3 (full square)
 
 
Strike enemy once then spawn a ranged minion which will attack once.
 
If the initial strike killed an enemy then spawn two or three minions instead.
 
 
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Lantern
 
Skill: Lantern
 
Cost: 3 energy
 
Range: 3 (full square)
 
 
Strike enemy once. Fireflies DOT then fly around from it to an enemy that is near.
 
Duration and range unknown.
 
 
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Shovel
 
Skill: Shovel (Jump)
 
Cost: 3 energy
 
Range: 2 (limited to X and + shapes)
 
 
Jump OVER a free square or enemy… then land ON a free square or enemy doing damage… then repeat if possible.
 
 
Example:
 
If… You -> Enemy -> Enemy -> Enemy -> Free square
 
Then… You -> Jump over enemy -> Jump ON enemy -> Jump over enemy -> Land
 
 
Book of Flame
 
Skill: Book of Flame Breath
 
Cost: 3 energy
 
Range: 2 (cone X shape, cannot hit range one “+” corners at all)
 
 
Hit in front and then 3 tiles wide, leaving fire on the ground.
 
 
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Deep Breath extand range to 3, adding a row of 5 targets.
 
 
Shortbow
 
Skill: Shoot Shortbow
 
Cost: 3 energy
 
Range: 4 with a deadzone of 1 (Full square)
 
 
Shoot Bow if Drawn.
 
Draw Bow otherwise.
 
 
Long Bow
 
Skill: Shoot Bow
 
Cost: 2
 
Range: 5 with a deadzone of 2 (X and + directions only)
 
 
Shoot Bow if Drawn.
 
Draw Bow otherwise.
 
 

Written by Jean

 
 
I hope you enjoy the Weapon’s Guide – Obsidian Prince guide. This is all for now! If you have something to add to this guide or forget to add some information, please let us know via comment! We check each comment manually!
 


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